My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel Witch
Zap
Goblin Barrel Witch
Barbarian Barrel
Elite Barbarians Goblin Barrel Witch Electro Wizard
The Log
Elite Barbarians Mini P.E.K.K.A Hog Rider Goblin Barrel Witch
Earthquake
Hog Rider Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Hog Rider Goblin Barrel Witch Electro Wizard
Fireball
Elite Barbarians Hog Rider Goblin Barrel Witch Electro Wizard
Poison
Witch Electro Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Witch Electro Wizard
Rocket
Elite Barbarians Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Mini P.E.K.K.A Hog Rider Electro Wizard Witch Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Barrel Mini P.E.K.K.A Hog Rider

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Hog Rider The Log
Mini P.E.K.K.A
Hog Rider Lightning The Log Electro Wizard
Hog Rider
Lightning The Log Elite Barbarians Mini P.E.K.K.A Goblin Barrel Witch Electro Wizard
Goblin Barrel
Hog Rider
Witch
Hog Rider
Lightning
Hog Rider Mini P.E.K.K.A
The Log
Hog Rider Elite Barbarians Mini P.E.K.K.A
Electro Wizard
Mini P.E.K.K.A Hog Rider

Defense Synergies 2 7

Elite Barbarians
Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Electro Wizard Elite Barbarians Witch
Hog Rider
Goblin Barrel
Witch
Mini P.E.K.K.A The Log Electro Wizard
Lightning
The Log
The Log
Mini P.E.K.K.A Elite Barbarians Witch Lightning Electro Wizard
Electro Wizard
Mini P.E.K.K.A Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Witch The Log Electro Wizard
Mini P.E.K.K.A Witch Elite Barbarians Lightning Electro Wizard
Elite Barbarians Mini P.E.K.K.A Witch Electro Wizard
Lightning Elite Barbarians Mini P.E.K.K.A The Log
The Log Electro Wizard
Lightning Electro Wizard Witch
Lightning The Log Electro Wizard
Mini P.E.K.K.A Witch Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Electro Wizard
Witch Electro Wizard The Log
Witch Electro Wizard
Mini P.E.K.K.A Elite Barbarians Witch Lightning The Log Electro Wizard
Mini P.E.K.K.A Witch The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Electro Wizard
Elite Barbarians Mini P.E.K.K.A Lightning The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Witch Electro Wizard
Elite Barbarians Witch The Log Electro Wizard
Witch The Log Electro Wizard
Mini P.E.K.K.A Elite Barbarians Electro Wizard
Elite Barbarians Mini P.E.K.K.A Witch The Log Electro Wizard
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Witch Electro Wizard
Electro Wizard Elite Barbarians Mini P.E.K.K.A Lightning The Log
Elite Barbarians Mini P.E.K.K.A Witch Lightning The Log Electro Wizard
Mini P.E.K.K.A Lightning Elite Barbarians The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Witch
Witch Electro Wizard
Mini P.E.K.K.A Elite Barbarians Witch Lightning Electro Wizard
Mini P.E.K.K.A Elite Barbarians
Lightning Electro Wizard Elite Barbarians Mini P.E.K.K.A Witch The Log
Witch
Elite Barbarians Mini P.E.K.K.A Witch
Lightning Elite Barbarians The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Lightning Witch
Witch
Elite Barbarians Witch Electro Wizard Mini P.E.K.K.A Lightning The Log
Elite Barbarians Mini P.E.K.K.A Witch The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
The Log Electro Wizard
Lightning The Log
Lightning The Log
The Log
Witch
Witch The Log
The Log Lightning
The Log Lightning
Lightning Elite Barbarians Mini P.E.K.K.A Electro Wizard
Lightning The Log Electro Wizard
Lightning
Lightning Elite Barbarians The Log
Lightning
Lightning Elite Barbarians The Log
Lightning Witch The Log
Lightning The Log
Lightning
Mini P.E.K.K.A Lightning
Lightning Mini P.E.K.K.A The Log Electro Wizard
Lightning Witch The Log
Lightning The Log
Lightning
Lightning The Log
Lightning The Log
The Log Witch
Witch
The Log Witch Lightning Electro Wizard
Lightning Witch The Log
Lightning The Log
Elite Barbarians Lightning Witch Electro Wizard
Lightning Electro Wizard Witch
Lightning Elite Barbarians Mini P.E.K.K.A
Lightning The Log
Lightning Electro Wizard
Lightning The Log
Lightning Electro Wizard Witch
Lightning Witch Electro Wizard
The Log
Lightning Mini P.E.K.K.A Electro Wizard
The Log Lightning
Lightning
Elite Barbarians
Elite Barbarians Witch Lightning The Log Electro Wizard
Witch Lightning Electro Wizard
Lightning Witch The Log Electro Wizard
Lightning

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