My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Skeleton Army Witch
Zap
Skeleton Army Witch
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Skeleton Army Witch Electro Wizard
The Log
Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard Skeleton Army Witch Electro Wizard
Fireball
Elite Barbarians Wizard Skeleton Army Witch Electro Wizard
Poison
Wizard Skeleton Army Witch Electro Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard Witch Electro Wizard
Rocket
Elite Barbarians Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Mini P.E.K.K.A Valkyrie Electro Wizard Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Mini P.E.K.K.A Valkyrie

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Wizard The Log
Mini P.E.K.K.A
Valkyrie Wizard The Log Electro Wizard
Valkyrie
Elite Barbarians Mini P.E.K.K.A Wizard Witch Electro Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A Valkyrie
Skeleton Army
Witch
Valkyrie
The Log
Elite Barbarians Mini P.E.K.K.A
Electro Wizard
Mini P.E.K.K.A Valkyrie

Defense Synergies 3 19

Elite Barbarians
Valkyrie Mini P.E.K.K.A Wizard The Log
Mini P.E.K.K.A
The Log Electro Wizard Elite Barbarians Valkyrie Wizard Skeleton Army Witch
Valkyrie
Elite Barbarians Mini P.E.K.K.A Wizard Witch The Log Electro Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army The Log Electro Wizard
Skeleton Army
Mini P.E.K.K.A Wizard The Log Electro Wizard
Witch
Mini P.E.K.K.A Valkyrie The Log Electro Wizard
The Log
Mini P.E.K.K.A Elite Barbarians Valkyrie Wizard Skeleton Army Witch Electro Wizard
Electro Wizard
Mini P.E.K.K.A Valkyrie Wizard Skeleton Army Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Skeleton Army Valkyrie Witch The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Witch Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch Valkyrie Electro Wizard
Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army The Log
Skeleton Army The Log Valkyrie Electro Wizard
Electro Wizard Wizard Witch
Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Witch Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Mini P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Skeleton Army Witch Electro Wizard Wizard The Log
Wizard Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army Elite Barbarians Valkyrie Wizard Witch The Log Electro Wizard
Valkyrie Wizard Skeleton Army Mini P.E.K.K.A Witch The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Skeleton Army Electro Wizard
Skeleton Army Elite Barbarians Mini P.E.K.K.A The Log Electro Wizard
Wizard Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army Witch Electro Wizard
Valkyrie Elite Barbarians Wizard Skeleton Army Witch The Log Electro Wizard
Valkyrie Wizard Witch The Log Electro Wizard
Mini P.E.K.K.A Elite Barbarians Electro Wizard
Valkyrie Wizard Skeleton Army Elite Barbarians Mini P.E.K.K.A Witch The Log Electro Wizard
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Elite Barbarians Witch Electro Wizard
Electro Wizard Elite Barbarians Mini P.E.K.K.A Valkyrie Wizard The Log
Skeleton Army Elite Barbarians Mini P.E.K.K.A Valkyrie Witch The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army Elite Barbarians The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Wizard Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army Elite Barbarians Valkyrie Witch Electro Wizard
Mini P.E.K.K.A Elite Barbarians Valkyrie Skeleton Army
Electro Wizard Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army Witch The Log
Witch Skeleton Army
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Skeleton Army Elite Barbarians Valkyrie The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Skeleton Army Valkyrie Wizard Witch
Wizard Valkyrie Skeleton Army Witch
Elite Barbarians Skeleton Army Witch Electro Wizard Mini P.E.K.K.A Valkyrie The Log
Valkyrie Elite Barbarians Mini P.E.K.K.A Wizard Witch The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log Electro Wizard
The Log
Valkyrie The Log
Wizard Valkyrie The Log
Wizard Witch
Wizard Witch The Log
The Log Wizard
The Log Wizard
Elite Barbarians Mini P.E.K.K.A Electro Wizard
Valkyrie Wizard The Log Electro Wizard
Wizard
Elite Barbarians The Log
Elite Barbarians The Log
Wizard Witch The Log
Wizard The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard The Log Electro Wizard
Valkyrie Wizard Witch The Log
The Log
Wizard
The Log
The Log
The Log Valkyrie Wizard Witch
Witch
The Log Wizard Witch Electro Wizard
Wizard Witch The Log
The Log
Elite Barbarians Wizard Witch Electro Wizard
Electro Wizard Wizard Witch
Elite Barbarians Mini P.E.K.K.A
Wizard The Log
Electro Wizard
Wizard The Log
Electro Wizard Skeleton Army Witch
Wizard Witch Electro Wizard
The Log
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
The Log Wizard
Elite Barbarians
Elite Barbarians Witch The Log Electro Wizard
Witch Electro Wizard
Witch The Log Electro Wizard
Wizard

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