My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Wizard Balloon Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Mini P.E.K.K.A Royal Hogs Balloon Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Recruits Mini P.E.K.K.A Royal Hogs Balloon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A Royal Hogs Balloon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Recruits Royal Hogs Balloon
Giant Snowball
Royal Recruits Royal Hogs Balloon
Zap
Firecracker Royal Hogs Balloon
Barbarian Barrel
Firecracker Elite Barbarians Royal Recruits Wizard Royal Hogs Royal Ghost
The Log
Firecracker Elite Barbarians Royal Recruits Mini P.E.K.K.A Royal Hogs
Earthquake
Firecracker Royal Hogs
Arrows
Firecracker Royal Recruits Royal Hogs
Royal Delivery
Firecracker Elite Barbarians Royal Recruits Mini P.E.K.K.A Wizard Royal Hogs Balloon Royal Ghost
Fireball
Firecracker Elite Barbarians Wizard Royal Hogs Balloon
Poison
Firecracker Royal Recruits Wizard Royal Hogs Balloon
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Balloon
Rocket
Elite Barbarians Wizard Royal Hogs Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mini P.E.K.K.A Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Royal Ghost Mini P.E.K.K.A Wizard Royal Hogs Balloon Elite Barbarians Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Royal Ghost Mini P.E.K.K.A Wizard

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Royal Recruits Mini P.E.K.K.A Royal Hogs Balloon
Elite Barbarians
Firecracker Wizard Royal Ghost
Royal Recruits
Firecracker Royal Hogs Royal Ghost
Mini P.E.K.K.A
Firecracker Wizard Royal Hogs
Wizard
Elite Barbarians Mini P.E.K.K.A Royal Hogs Balloon Royal Ghost
Royal Hogs
Firecracker Royal Recruits Mini P.E.K.K.A Wizard
Balloon
Firecracker Wizard Royal Ghost
Royal Ghost
Elite Barbarians Royal Recruits Wizard Balloon

Defense Synergies 0 7

Firecracker
Royal Recruits Mini P.E.K.K.A
Elite Barbarians
Mini P.E.K.K.A Wizard
Royal Recruits
Firecracker
Mini P.E.K.K.A
Firecracker Elite Barbarians Wizard Royal Ghost
Wizard
Elite Barbarians Mini P.E.K.K.A Royal Ghost
Royal Hogs
Balloon
Royal Ghost
Mini P.E.K.K.A Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Wizard
Elite Barbarians Mini P.E.K.K.A Firecracker Royal Recruits
Mini P.E.K.K.A Elite Barbarians Royal Recruits
Elite Barbarians Royal Recruits Mini P.E.K.K.A Firecracker
Firecracker Elite Barbarians Royal Recruits Mini P.E.K.K.A
Firecracker Royal Ghost
Firecracker Wizard
Royal Recruits
Mini P.E.K.K.A Elite Barbarians Royal Recruits
Elite Barbarians Firecracker Royal Recruits Mini P.E.K.K.A Royal Ghost
Firecracker Royal Recruits Wizard Royal Ghost
Firecracker Wizard
Royal Recruits Mini P.E.K.K.A Elite Barbarians Wizard
Wizard Firecracker Royal Recruits Mini P.E.K.K.A Royal Ghost
Elite Barbarians Royal Recruits Mini P.E.K.K.A
Elite Barbarians Royal Recruits Mini P.E.K.K.A
Wizard Firecracker Elite Barbarians Royal Recruits Mini P.E.K.K.A
Firecracker Elite Barbarians Royal Recruits Wizard Royal Ghost
Wizard Firecracker Royal Recruits Royal Ghost
Mini P.E.K.K.A Elite Barbarians Royal Recruits
Royal Recruits Wizard Royal Ghost Firecracker Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Elite Barbarians Royal Ghost
Firecracker Elite Barbarians Mini P.E.K.K.A Wizard Royal Ghost
Royal Recruits Elite Barbarians Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Elite Barbarians
Royal Recruits Elite Barbarians Mini P.E.K.K.A
Firecracker Wizard
Royal Recruits Mini P.E.K.K.A Elite Barbarians
Mini P.E.K.K.A Elite Barbarians Royal Recruits
Royal Recruits Firecracker Elite Barbarians Mini P.E.K.K.A
Royal Recruits
Elite Barbarians Royal Recruits Mini P.E.K.K.A
Royal Recruits Elite Barbarians
Elite Barbarians Royal Recruits Mini P.E.K.K.A Wizard
Royal Recruits Wizard Firecracker
Elite Barbarians Royal Recruits Firecracker Mini P.E.K.K.A
Firecracker Elite Barbarians Royal Recruits Mini P.E.K.K.A Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Recruits Royal Ghost
Firecracker Royal Ghost
Firecracker Royal Recruits
Wizard Firecracker
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Elite Barbarians Mini P.E.K.K.A
Firecracker Royal Recruits Wizard
Firecracker Wizard
Firecracker Elite Barbarians
Firecracker
Firecracker Elite Barbarians
Firecracker Wizard
Firecracker Royal Recruits Wizard
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Wizard
Firecracker Wizard
Wizard
Royal Recruits
Firecracker Wizard
Firecracker Wizard Royal Ghost
Wizard
Firecracker
Elite Barbarians Firecracker Wizard
Firecracker Wizard
Elite Barbarians Mini P.E.K.K.A
Wizard
Firecracker
Firecracker Wizard
Royal Recruits
Firecracker Wizard
Firecracker Mini P.E.K.K.A Wizard
Firecracker Wizard
Firecracker Elite Barbarians Royal Recruits
Firecracker Elite Barbarians Royal Recruits
Firecracker
Firecracker Royal Recruits Royal Ghost
Firecracker Wizard

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