My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Goblin Barrel Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Balloon
Giant Snowball
Goblin Barrel Balloon
Zap
Goblin Barrel Balloon
Barbarian Barrel
Elite Barbarians Wizard Goblin Barrel Electro Wizard
The Log
Elite Barbarians Mini P.E.K.K.A Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Wizard Goblin Barrel Balloon Electro Wizard
Fireball
Elite Barbarians Wizard Goblin Barrel Balloon Electro Wizard
Poison
Wizard Balloon Electro Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Balloon Electro Wizard
Rocket
Elite Barbarians Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Mini P.E.K.K.A Electro Wizard Wizard Balloon Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Barrel Mini P.E.K.K.A Electro Wizard

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Wizard The Log Mega Knight
Mini P.E.K.K.A
Wizard The Log Electro Wizard Mega Knight
Wizard
Elite Barbarians Mini P.E.K.K.A Balloon Mega Knight
Goblin Barrel
Balloon Mega Knight
Balloon
Wizard Goblin Barrel The Log Electro Wizard Mega Knight
The Log
Elite Barbarians Mini P.E.K.K.A Balloon Mega Knight
Electro Wizard
Mini P.E.K.K.A Balloon Mega Knight
Mega Knight
Elite Barbarians Mini P.E.K.K.A Wizard Goblin Barrel Balloon The Log Electro Wizard

Defense Synergies 2 11

Elite Barbarians
Mini P.E.K.K.A Wizard The Log Mega Knight
Mini P.E.K.K.A
The Log Electro Wizard Elite Barbarians Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Goblin Barrel
Balloon
The Log
Mini P.E.K.K.A Elite Barbarians Wizard Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Wizard The Log Mega Knight
Mega Knight
Elite Barbarians Wizard The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Elite Barbarians Electro Wizard
Elite Barbarians Mini P.E.K.K.A Electro Wizard Mega Knight
Elite Barbarians Mini P.E.K.K.A The Log Mega Knight
The Log Electro Wizard Mega Knight
Electro Wizard Wizard
The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard Wizard The Log Mega Knight
Wizard Electro Wizard
Mini P.E.K.K.A Mega Knight Elite Barbarians Wizard The Log Electro Wizard
Wizard Mega Knight Mini P.E.K.K.A The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Electro Wizard Mega Knight
Elite Barbarians Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Wizard Mega Knight Elite Barbarians Mini P.E.K.K.A Electro Wizard
Mega Knight Elite Barbarians Wizard The Log Electro Wizard
Wizard The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Elite Barbarians Electro Wizard
Wizard Mega Knight Elite Barbarians Mini P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Elite Barbarians Electro Wizard
Electro Wizard Elite Barbarians Mini P.E.K.K.A Wizard The Log Mega Knight
Mega Knight Elite Barbarians Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Mega Knight Elite Barbarians The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Mega Knight
Wizard Electro Wizard
Mini P.E.K.K.A Elite Barbarians Electro Wizard
Mini P.E.K.K.A Mega Knight Elite Barbarians
Electro Wizard Mega Knight Elite Barbarians Mini P.E.K.K.A The Log
Mega Knight Elite Barbarians Mini P.E.K.K.A
Mega Knight Elite Barbarians The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Mega Knight Wizard
Wizard Mega Knight
Elite Barbarians Electro Wizard Mini P.E.K.K.A The Log
Mega Knight Elite Barbarians Mini P.E.K.K.A Wizard The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Electro Wizard
The Log
The Log
Wizard The Log Mega Knight
Wizard
Wizard The Log
The Log Wizard
The Log Wizard
Elite Barbarians Mini P.E.K.K.A Electro Wizard
Wizard The Log Electro Wizard
Wizard
Elite Barbarians The Log
Elite Barbarians The Log
Wizard The Log
Wizard The Log Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard The Log Electro Wizard Mega Knight
Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
The Log Wizard Mega Knight
The Log Wizard Electro Wizard
Wizard The Log Mega Knight
The Log
Elite Barbarians Wizard Electro Wizard
Electro Wizard Wizard
Elite Barbarians Mini P.E.K.K.A
Wizard The Log Mega Knight
Electro Wizard
Mega Knight
Wizard The Log
Electro Wizard
Wizard Electro Wizard
The Log
Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
The Log Wizard
Elite Barbarians Mega Knight
Elite Barbarians The Log Electro Wizard
Electro Wizard
The Log Electro Wizard Mega Knight
Wizard Mega Knight

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