My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Electro Giant Phoenix Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Electro Giant Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Electro Giant Phoenix Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Phoenix
Giant Snowball
Musketeer Lumberjack
Zap
Barbarian Barrel
Elite Barbarians Musketeer Lumberjack
The Log
Elite Barbarians Musketeer Lumberjack
Earthquake
Arrows
Royal Delivery
Elite Barbarians Musketeer Lumberjack
Fireball
Elite Barbarians Musketeer Lumberjack
Poison
Musketeer Phoenix
Lightning
Elite Barbarians Musketeer Phoenix Lumberjack
Rocket
Elite Barbarians Musketeer Phoenix

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Electro Giant Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Tornado Musketeer Phoenix Lumberjack Elite Barbarians Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Tornado Musketeer Phoenix

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Lumberjack Mega Knight
Musketeer
Mirror Lumberjack Mega Knight
Mirror
Electro Giant Phoenix Musketeer Tornado Lumberjack
Tornado
Electro Giant Mirror Mega Knight
Electro Giant
Mirror Tornado Lumberjack
Phoenix
Mirror
Lumberjack
Elite Barbarians Musketeer Mirror Electro Giant Mega Knight
Mega Knight
Elite Barbarians Musketeer Tornado Lumberjack

Defense Synergies 2 8

Elite Barbarians
Mega Knight
Musketeer
Lumberjack Mirror Tornado Mega Knight
Mirror
Tornado Musketeer Lumberjack Mega Knight
Tornado
Mirror Musketeer Electro Giant Mega Knight
Electro Giant
Tornado
Phoenix
Lumberjack
Musketeer Mirror
Mega Knight
Elite Barbarians Musketeer Mirror Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer
Elite Barbarians Lumberjack Musketeer Phoenix Mega Knight
Tornado Lumberjack Mega Knight Elite Barbarians Musketeer
Elite Barbarians Lumberjack Musketeer Phoenix Mega Knight
Elite Barbarians Tornado Lumberjack Mega Knight
Tornado Musketeer Lumberjack Mega Knight
Musketeer Tornado Phoenix
Musketeer Electro Giant Phoenix Mega Knight
Elite Barbarians Musketeer Tornado Phoenix Lumberjack
Elite Barbarians Tornado Musketeer Phoenix Lumberjack Mega Knight
Musketeer Tornado Electro Giant Lumberjack Mega Knight
Musketeer Tornado Phoenix
Lumberjack Mega Knight Elite Barbarians Musketeer
Mega Knight Tornado Lumberjack
Elite Barbarians Phoenix Lumberjack Mega Knight
Tornado Elite Barbarians Electro Giant Lumberjack Mega Knight
Mega Knight Elite Barbarians Musketeer Tornado Lumberjack
Mega Knight Elite Barbarians Musketeer Tornado Lumberjack
Tornado Musketeer Lumberjack Mega Knight
Elite Barbarians Musketeer Tornado Phoenix Lumberjack
Mega Knight Elite Barbarians Musketeer Electro Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Elite Barbarians Electro Giant
Elite Barbarians Musketeer Phoenix Lumberjack Mega Knight
Lumberjack Mega Knight Elite Barbarians Musketeer
Lumberjack Mega Knight Elite Barbarians Musketeer Tornado Phoenix
Elite Barbarians Musketeer Phoenix Lumberjack Mega Knight
Electro Giant Musketeer Tornado
Elite Barbarians Musketeer Phoenix Lumberjack
Mega Knight Elite Barbarians Phoenix Lumberjack
Mega Knight Elite Barbarians Tornado Phoenix
Musketeer Phoenix
Mega Knight Elite Barbarians Musketeer Phoenix Lumberjack
Mega Knight Elite Barbarians Tornado Electro Giant Phoenix
Elite Barbarians Mega Knight Lumberjack
Musketeer Electro Giant Mega Knight
Elite Barbarians Electro Giant Phoenix Musketeer Tornado Lumberjack
Mega Knight Elite Barbarians Musketeer Electro Giant Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Musketeer Tornado
Musketeer
Mega Knight
Electro Giant Musketeer Tornado
Musketeer Tornado
Tornado
Tornado
Elite Barbarians Musketeer Tornado Lumberjack
Musketeer Tornado
Musketeer Tornado
Elite Barbarians Musketeer
Musketeer
Elite Barbarians Musketeer
Musketeer
Musketeer Mega Knight
Tornado
Musketeer Mega Knight
Tornado Electro Giant Mega Knight
Musketeer Mega Knight
Tornado
Musketeer Tornado
Musketeer
Tornado Electro Giant Mega Knight
Musketeer Tornado
Musketeer Tornado Mega Knight
Musketeer Tornado
Elite Barbarians Musketeer Tornado Electro Giant
Musketeer Electro Giant
Elite Barbarians
Musketeer Mega Knight
Mega Knight
Musketeer
Musketeer Tornado
Musketeer Lumberjack Mega Knight
Musketeer
Tornado Electro Giant
Elite Barbarians Musketeer Mega Knight
Electro Giant Elite Barbarians Musketeer Tornado
Musketeer Tornado
Musketeer Tornado Electro Giant Mega Knight
Mega Knight

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