My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Ice Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Ice Wizard Royal Ghost Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Princess Royal Ghost Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Skeleton Army Princess
Zap
Skeleton Army Princess
Barbarian Barrel
Elite Barbarians Skeleton Army Princess Ice Wizard Royal Ghost
The Log
Elite Barbarians Skeleton Army Princess
Earthquake
Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Elite Barbarians Skeleton Army Princess Ice Wizard Royal Ghost
Fireball
Elite Barbarians Skeleton Army Princess Ice Wizard
Poison
Skeleton Army Princess Ice Wizard
Lightning
Elite Barbarians Ice Wizard Archer Queen
Rocket
Elite Barbarians Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Tornado Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Princess Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army Tornado Princess Ice Wizard Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Tornado Princess Ice Wizard Royal Ghost Archer Queen Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Skeleton Army Tornado Princess

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Rage Royal Ghost
Rage
Elite Barbarians
Skeleton Army
Tornado
Princess Ice Wizard
Princess
Tornado Royal Ghost
Ice Wizard
Tornado
Royal Ghost
Elite Barbarians Princess
Archer Queen

Defense Synergies 1 6

Elite Barbarians
Rage
Skeleton Army
Princess Ice Wizard Archer Queen
Tornado
Ice Wizard Princess
Princess
Skeleton Army Tornado Ice Wizard Royal Ghost
Ice Wizard
Tornado Skeleton Army Princess
Royal Ghost
Princess
Archer Queen
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Elite Barbarians Skeleton Army Ice Wizard
Skeleton Army Tornado Elite Barbarians Ice Wizard
Elite Barbarians Skeleton Army Ice Wizard
Elite Barbarians Skeleton Army Tornado Princess
Skeleton Army Tornado Ice Wizard Royal Ghost
Tornado Princess Ice Wizard
Elite Barbarians Skeleton Army Tornado Princess Ice Wizard Archer Queen
Elite Barbarians Skeleton Army Tornado Ice Wizard Royal Ghost
Skeleton Army Ice Wizard Tornado Princess Royal Ghost
Tornado Princess Ice Wizard
Skeleton Army Elite Barbarians Ice Wizard
Skeleton Army Tornado Princess Royal Ghost
Elite Barbarians Skeleton Army
Skeleton Army Tornado Elite Barbarians
Elite Barbarians Skeleton Army Tornado
Elite Barbarians Skeleton Army Tornado Ice Wizard Royal Ghost
Tornado Princess Ice Wizard Royal Ghost
Elite Barbarians Tornado
Skeleton Army Royal Ghost Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Royal Ghost
Elite Barbarians Royal Ghost
Skeleton Army Elite Barbarians
Skeleton Army Elite Barbarians Tornado
Elite Barbarians Skeleton Army
Tornado Princess Ice Wizard
Skeleton Army Elite Barbarians Ice Wizard
Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Tornado
Skeleton Army
Elite Barbarians
Skeleton Army Elite Barbarians Tornado Archer Queen
Elite Barbarians Skeleton Army
Skeleton Army Princess
Elite Barbarians Skeleton Army Tornado Archer Queen
Elite Barbarians Princess Ice Wizard Royal Ghost Archer Queen
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Royal Ghost
Tornado Princess Ice Wizard Royal Ghost
Tornado Princess Ice Wizard
Tornado Princess
Tornado Princess Ice Wizard
Tornado
Elite Barbarians Tornado
Tornado Princess
Tornado Princess Archer Queen
Elite Barbarians Princess
Princess
Princess Elite Barbarians
Princess
Princess
Tornado
Princess
Tornado Princess
Tornado Princess
Tornado
Tornado Princess Ice Wizard
Tornado Princess Ice Wizard Royal Ghost
Tornado Princess
Tornado
Elite Barbarians Tornado Princess Ice Wizard
Elite Barbarians
Princess
Princess
Skeleton Army Princess
Tornado Princess Ice Wizard Archer Queen
Princess
Princess
Tornado Archer Queen
Elite Barbarians Archer Queen
Elite Barbarians Tornado Princess Archer Queen
Tornado Princess Archer Queen
Tornado Princess Royal Ghost Archer Queen

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