My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Elixir Golem Wizard Executioner Cannon Cart Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Elixir Golem Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Recruits Elixir Golem Cannon Cart Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Recruits Elixir Golem Cannon Cart
Giant Snowball
Royal Recruits
Zap
Cannon Cart
Barbarian Barrel
Elite Barbarians Royal Recruits Elixir Golem Wizard Executioner Cannon Cart
The Log
Elite Barbarians Royal Recruits Elixir Golem Cannon Cart
Earthquake
Elixir Golem
Arrows
Royal Recruits
Royal Delivery
Elite Barbarians Royal Recruits Elixir Golem Wizard Executioner Cannon Cart
Fireball
Elite Barbarians Elixir Golem Wizard Executioner Cannon Cart
Poison
Royal Recruits Elixir Golem Wizard Executioner
Lightning
Elite Barbarians Wizard Executioner Cannon Cart
Rocket
Elite Barbarians Wizard Executioner Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Elixir Golem Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Wizard Executioner Cannon Cart Elite Barbarians Lightning Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Elixir Golem Wizard Executioner Cannon Cart

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Wizard Mega Knight
Royal Recruits
Cannon Cart
Elixir Golem
Lightning Wizard Executioner
Wizard
Elite Barbarians Elixir Golem Mega Knight
Executioner
Elixir Golem Mega Knight
Cannon Cart
Royal Recruits Lightning
Lightning
Elixir Golem Cannon Cart
Mega Knight
Elite Barbarians Wizard Executioner

Defense Synergies 0 6

Elite Barbarians
Wizard Mega Knight
Royal Recruits
Elixir Golem
Wizard
Elite Barbarians Cannon Cart Mega Knight
Executioner
Cannon Cart Mega Knight
Cannon Cart
Wizard Executioner
Lightning
Mega Knight
Elite Barbarians Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Lightning Royal Recruits Wizard Executioner
Elite Barbarians Royal Recruits Executioner Cannon Cart Mega Knight
Mega Knight Elite Barbarians Royal Recruits Executioner Cannon Cart Lightning
Elite Barbarians Royal Recruits Cannon Cart Mega Knight
Lightning Elite Barbarians Royal Recruits Mega Knight
Executioner Cannon Cart Mega Knight
Lightning Wizard Executioner
Lightning Royal Recruits Cannon Cart Mega Knight
Elite Barbarians Royal Recruits
Elite Barbarians Royal Recruits Cannon Cart Mega Knight
Executioner Royal Recruits Wizard Cannon Cart Mega Knight
Executioner Wizard
Royal Recruits Mega Knight Elite Barbarians Wizard Cannon Cart Lightning
Wizard Executioner Mega Knight Royal Recruits Cannon Cart
Elite Barbarians Royal Recruits Cannon Cart Mega Knight
Elite Barbarians Royal Recruits Lightning Mega Knight
Wizard Mega Knight Elite Barbarians Royal Recruits Executioner Cannon Cart
Mega Knight Elite Barbarians Royal Recruits Wizard Executioner Cannon Cart
Wizard Executioner Royal Recruits Cannon Cart Mega Knight
Elite Barbarians Royal Recruits Cannon Cart
Royal Recruits Wizard Mega Knight Elite Barbarians Executioner Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Elite Barbarians Cannon Cart
Elite Barbarians Wizard Executioner Cannon Cart Lightning Mega Knight
Royal Recruits Mega Knight Elite Barbarians Cannon Cart Lightning
Royal Recruits Lightning Mega Knight Elite Barbarians Cannon Cart
Royal Recruits Elite Barbarians Executioner Cannon Cart Mega Knight
Wizard Executioner
Royal Recruits Elite Barbarians Cannon Cart Lightning
Mega Knight Elite Barbarians Royal Recruits Cannon Cart
Royal Recruits Lightning Mega Knight Elite Barbarians Cannon Cart
Royal Recruits
Mega Knight Elite Barbarians Royal Recruits Cannon Cart
Royal Recruits Lightning Mega Knight Elite Barbarians
Elite Barbarians Royal Recruits Cannon Cart Lightning Mega Knight Wizard Executioner
Royal Recruits Wizard Executioner Cannon Cart Mega Knight
Elite Barbarians Royal Recruits Executioner Cannon Cart Lightning
Executioner Mega Knight Elite Barbarians Royal Recruits Wizard Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Recruits
Executioner
Lightning Cannon Cart
Cannon Cart Lightning Royal Recruits
Wizard Executioner Mega Knight
Wizard Executioner
Wizard Executioner
Wizard Executioner Lightning
Wizard Lightning
Lightning Elite Barbarians
Lightning Royal Recruits Wizard Cannon Cart
Lightning Wizard Executioner
Lightning Elite Barbarians Executioner Cannon Cart
Lightning Cannon Cart
Lightning Elite Barbarians Cannon Cart
Lightning Wizard Executioner Cannon Cart
Lightning Royal Recruits Wizard Executioner Cannon Cart Mega Knight
Lightning
Lightning
Lightning Wizard Executioner Mega Knight
Lightning Wizard Mega Knight
Lightning Mega Knight
Lightning Wizard
Lightning
Lightning Royal Recruits Cannon Cart
Wizard Executioner Mega Knight
Wizard Executioner Lightning
Lightning Wizard Mega Knight
Lightning
Elite Barbarians Lightning Wizard Executioner
Lightning Wizard
Lightning Elite Barbarians
Lightning Wizard Mega Knight
Lightning
Mega Knight
Wizard Lightning
Lightning Royal Recruits Cannon Cart
Lightning Wizard Executioner
Lightning Wizard Executioner Cannon Cart Mega Knight
Wizard Executioner Lightning
Lightning
Elite Barbarians Royal Recruits Executioner Cannon Cart Mega Knight
Elite Barbarians Royal Recruits Lightning
Executioner Lightning
Lightning Royal Recruits Executioner Cannon Cart Mega Knight
Cannon Cart
Lightning Wizard Mega Knight

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