My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Balloon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Balloon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Balloon Ram Rider
Giant Snowball
Skeleton Army Balloon Ram Rider
Zap
Skeleton Army Balloon Ram Rider
Barbarian Barrel
Elite Barbarians Valkyrie Skeleton Army
The Log
Elite Barbarians Skeleton Army Ram Rider
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Valkyrie Skeleton Army Balloon Ram Rider
Fireball
Elite Barbarians Skeleton Army Balloon Ram Rider
Poison
Skeleton Army Balloon
Lightning
Elite Barbarians Valkyrie Balloon Ram Rider
Rocket
Elite Barbarians Valkyrie Balloon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Skeleton Army Fireball Valkyrie Balloon Ram Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Rage Skeleton Army Fireball

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Rage Fireball
Fireball
Mirror Elite Barbarians Ram Rider
Valkyrie
Elite Barbarians Balloon Ram Rider
Mirror
Fireball Skeleton Army Balloon Ram Rider
Rage
Elite Barbarians Balloon
Skeleton Army
Mirror
Balloon
Valkyrie Rage Mirror
Ram Rider
Fireball Valkyrie Mirror

Defense Synergies 3 3

Elite Barbarians
Valkyrie
Fireball
Mirror Valkyrie Ram Rider
Valkyrie
Elite Barbarians Fireball Mirror
Mirror
Fireball Skeleton Army Valkyrie
Rage
Skeleton Army
Mirror
Balloon
Ram Rider
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Ram Rider
Elite Barbarians Skeleton Army Valkyrie Ram Rider
Skeleton Army Ram Rider Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Valkyrie Ram Rider
Elite Barbarians Fireball Valkyrie Skeleton Army
Fireball Skeleton Army Valkyrie
Ram Rider Fireball
Fireball Valkyrie Ram Rider
Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Valkyrie
Valkyrie Skeleton Army Fireball Ram Rider
Fireball Ram Rider
Skeleton Army Elite Barbarians Fireball Valkyrie Ram Rider
Fireball Valkyrie Skeleton Army
Elite Barbarians Skeleton Army Ram Rider
Skeleton Army Elite Barbarians Fireball Ram Rider
Elite Barbarians Fireball Valkyrie Skeleton Army
Fireball Valkyrie Elite Barbarians Skeleton Army Ram Rider
Valkyrie Fireball Ram Rider
Elite Barbarians Ram Rider
Valkyrie Skeleton Army Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Fireball
Fireball Elite Barbarians Valkyrie
Skeleton Army Elite Barbarians Valkyrie Ram Rider
Valkyrie Skeleton Army Elite Barbarians Fireball Ram Rider
Elite Barbarians Valkyrie Skeleton Army Ram Rider
Fireball Ram Rider
Skeleton Army Elite Barbarians Fireball Valkyrie Ram Rider
Elite Barbarians Valkyrie Skeleton Army
Elite Barbarians Fireball Valkyrie Skeleton Army
Skeleton Army
Elite Barbarians Valkyrie
Skeleton Army Elite Barbarians Fireball Valkyrie
Elite Barbarians Skeleton Army Fireball Valkyrie Ram Rider
Fireball Valkyrie Skeleton Army
Elite Barbarians Skeleton Army Fireball Valkyrie
Valkyrie Elite Barbarians Fireball
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Ram Rider
Fireball
Fireball Valkyrie
Fireball Valkyrie
Fireball Ram Rider
Fireball Ram Rider
Fireball Ram Rider
Elite Barbarians Fireball
Fireball Valkyrie Ram Rider
Fireball
Elite Barbarians Fireball
Fireball
Elite Barbarians Fireball
Fireball
Fireball
Fireball
Fireball
Fireball Valkyrie
Fireball
Fireball
Fireball
Fireball Valkyrie
Fireball Ram Rider
Fireball Ram Rider
Fireball
Elite Barbarians Fireball
Fireball
Elite Barbarians Fireball
Fireball
Fireball
Fireball
Fireball Skeleton Army
Fireball Ram Rider
Fireball
Fireball Valkyrie
Fireball
Fireball
Elite Barbarians
Elite Barbarians Fireball
Fireball
Fireball
Fireball

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