My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel
Giant Snowball
Goblin Barrel
Zap
Inferno Tower Goblin Barrel
Barbarian Barrel
Elite Barbarians Valkyrie Inferno Tower Wizard Goblin Barrel Electro Wizard
The Log
Elite Barbarians Goblin Barrel
Earthquake
Inferno Tower Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Elite Barbarians Valkyrie Wizard Goblin Barrel Electro Wizard
Fireball
Elite Barbarians Inferno Tower Wizard Goblin Barrel Electro Wizard
Poison
Inferno Tower Wizard Electro Wizard
Lightning
Elite Barbarians Valkyrie Inferno Tower Wizard Electro Wizard
Rocket
Elite Barbarians Valkyrie Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Valkyrie Freeze Electro Wizard Inferno Tower Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Barrel Valkyrie Freeze

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Wizard The Log
Valkyrie
Elite Barbarians Goblin Barrel Wizard Electro Wizard
Inferno Tower
Wizard
Elite Barbarians Valkyrie
Goblin Barrel
Valkyrie
Freeze
The Log
Elite Barbarians
Electro Wizard
Valkyrie

Defense Synergies 3 12

Elite Barbarians
Valkyrie Wizard The Log
Valkyrie
Elite Barbarians Inferno Tower Wizard Freeze The Log Electro Wizard
Inferno Tower
The Log Electro Wizard Valkyrie
Wizard
Elite Barbarians Valkyrie Freeze The Log Electro Wizard
Goblin Barrel
Freeze
Valkyrie Wizard Electro Wizard
The Log
Inferno Tower Elite Barbarians Valkyrie Wizard Electro Wizard
Electro Wizard
Inferno Tower Valkyrie Wizard Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Wizard The Log Electro Wizard
Elite Barbarians Inferno Tower Valkyrie The Log Electro Wizard
Inferno Tower Elite Barbarians Valkyrie Freeze Electro Wizard
Elite Barbarians Inferno Tower Valkyrie Electro Wizard
Elite Barbarians Valkyrie The Log
Freeze The Log Valkyrie Electro Wizard
Inferno Tower Electro Wizard Wizard Freeze
Valkyrie Inferno Tower The Log Electro Wizard
Inferno Tower Elite Barbarians
Elite Barbarians Valkyrie Inferno Tower Electro Wizard
Valkyrie Electro Wizard Wizard Freeze The Log
Inferno Tower Wizard Electro Wizard
Inferno Tower Elite Barbarians Valkyrie Wizard Freeze The Log Electro Wizard
Valkyrie Wizard Freeze The Log Electro Wizard
Elite Barbarians Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Freeze The Log Electro Wizard
Wizard Elite Barbarians Valkyrie Inferno Tower Electro Wizard
Valkyrie Elite Barbarians Wizard The Log Electro Wizard
Valkyrie Wizard Freeze The Log Electro Wizard
Elite Barbarians Inferno Tower Electro Wizard
Valkyrie Wizard Elite Barbarians The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Inferno Tower Electro Wizard
Electro Wizard Elite Barbarians Valkyrie Wizard The Log
Elite Barbarians Valkyrie Inferno Tower The Log Electro Wizard
Valkyrie Elite Barbarians Inferno Tower The Log Electro Wizard
Inferno Tower Elite Barbarians Valkyrie
Wizard Freeze Electro Wizard
Elite Barbarians Valkyrie Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Valkyrie
Freeze Electro Wizard Elite Barbarians Valkyrie Inferno Tower The Log
Inferno Tower
Elite Barbarians Valkyrie Inferno Tower
Elite Barbarians Valkyrie The Log Electro Wizard
Elite Barbarians Valkyrie Inferno Tower Wizard
Wizard Valkyrie
Elite Barbarians Inferno Tower Electro Wizard Valkyrie Freeze The Log
Valkyrie Elite Barbarians Inferno Tower Wizard Freeze The Log Electro Wizard
Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze The Log
The Log Electro Wizard
The Log
Valkyrie Freeze The Log
Wizard Valkyrie The Log
Wizard Freeze
Wizard The Log
The Log Wizard Freeze
The Log Wizard
Elite Barbarians Electro Wizard
Valkyrie Wizard The Log Electro Wizard
Wizard
Elite Barbarians The Log
Freeze
Elite Barbarians The Log
Wizard The Log
Wizard The Log
Freeze
Wizard The Log Electro Wizard
Valkyrie Wizard The Log
The Log
Wizard
The Log
The Log
Freeze The Log Valkyrie Wizard
The Log Wizard Electro Wizard
Wizard The Log
The Log
Elite Barbarians Wizard Electro Wizard
Electro Wizard Wizard Freeze
Elite Barbarians
Wizard The Log
Freeze Electro Wizard
Wizard The Log
Electro Wizard Freeze
Wizard Electro Wizard
Freeze
The Log
Valkyrie Wizard Electro Wizard
The Log Wizard
Elite Barbarians
Elite Barbarians Freeze The Log Electro Wizard
Electro Wizard
Freeze The Log Electro Wizard
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: