My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Princess Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Princess Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Skeleton Army Princess Lumberjack
Zap
Skeleton Army Princess
Barbarian Barrel
Elite Barbarians Valkyrie Skeleton Army Princess Lumberjack
The Log
Elite Barbarians Skeleton Army Princess Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Elite Barbarians Valkyrie Skeleton Army Princess Lumberjack
Fireball
Elite Barbarians Skeleton Army Princess Lumberjack
Poison
Skeleton Army Princess
Lightning
Elite Barbarians Valkyrie Lumberjack
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Valkyrie Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Giant Snowball Skeleton Army Princess Valkyrie Lumberjack Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Giant Snowball Skeleton Army Princess

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Elite Barbarians Valkyrie Mirror Princess Lumberjack Mega Knight
Elite Barbarians
Valkyrie Giant Snowball Lumberjack Mega Knight
Valkyrie
Elite Barbarians Lumberjack Giant Snowball
Mirror
Giant Snowball Skeleton Army Princess Lumberjack
Skeleton Army
Mirror
Princess
Giant Snowball Mirror Mega Knight
Lumberjack
Valkyrie Giant Snowball Elite Barbarians Mirror Mega Knight
Mega Knight
Giant Snowball Elite Barbarians Princess Lumberjack

Defense Synergies 4 14

Giant Snowball
Mirror Mega Knight Elite Barbarians Valkyrie Princess Lumberjack
Elite Barbarians
Valkyrie Giant Snowball Mega Knight
Valkyrie
Elite Barbarians Giant Snowball Mirror Princess Lumberjack
Mirror
Giant Snowball Skeleton Army Valkyrie Princess Lumberjack Mega Knight
Skeleton Army
Mirror Princess Lumberjack
Princess
Giant Snowball Valkyrie Mirror Skeleton Army Mega Knight
Lumberjack
Giant Snowball Valkyrie Mirror Skeleton Army
Mega Knight
Giant Snowball Elite Barbarians Mirror Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Elite Barbarians Skeleton Army Lumberjack Valkyrie Mega Knight
Skeleton Army Lumberjack Mega Knight Giant Snowball Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Lumberjack Valkyrie Mega Knight
Elite Barbarians Valkyrie Skeleton Army Princess Lumberjack Mega Knight
Skeleton Army Giant Snowball Valkyrie Lumberjack Mega Knight
Giant Snowball Princess
Valkyrie Mega Knight
Elite Barbarians Skeleton Army Princess Lumberjack
Elite Barbarians Skeleton Army Giant Snowball Valkyrie Lumberjack Mega Knight
Valkyrie Skeleton Army Giant Snowball Princess Lumberjack Mega Knight
Giant Snowball Princess
Skeleton Army Lumberjack Mega Knight Giant Snowball Elite Barbarians Valkyrie
Valkyrie Skeleton Army Mega Knight Giant Snowball Princess Lumberjack
Elite Barbarians Skeleton Army Lumberjack Mega Knight
Skeleton Army Giant Snowball Elite Barbarians Lumberjack Mega Knight
Mega Knight Elite Barbarians Valkyrie Skeleton Army Lumberjack
Valkyrie Mega Knight Giant Snowball Elite Barbarians Skeleton Army Lumberjack
Giant Snowball Valkyrie Princess Lumberjack Mega Knight
Elite Barbarians Lumberjack
Valkyrie Skeleton Army Mega Knight Giant Snowball Elite Barbarians Lumberjack
Elite Barbarians Skeleton Army Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack Mega Knight Giant Snowball Elite Barbarians
Giant Snowball Elite Barbarians Valkyrie Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Elite Barbarians Valkyrie
Valkyrie Skeleton Army Lumberjack Mega Knight Elite Barbarians
Elite Barbarians Valkyrie Skeleton Army Lumberjack Mega Knight
Giant Snowball Princess
Skeleton Army Elite Barbarians Valkyrie Lumberjack
Mega Knight Elite Barbarians Valkyrie Skeleton Army Lumberjack
Mega Knight Giant Snowball Elite Barbarians Valkyrie Skeleton Army
Skeleton Army
Mega Knight Elite Barbarians Valkyrie Lumberjack
Skeleton Army Mega Knight Giant Snowball Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Mega Knight Valkyrie Lumberjack
Valkyrie Skeleton Army Princess Mega Knight
Elite Barbarians Skeleton Army Valkyrie Lumberjack
Valkyrie Mega Knight Giant Snowball Elite Barbarians Princess
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Giant Snowball Princess
Valkyrie
Giant Snowball Valkyrie Mega Knight
Giant Snowball Princess
Princess
Giant Snowball Princess
Giant Snowball
Giant Snowball Elite Barbarians Lumberjack
Valkyrie Princess
Giant Snowball Princess
Giant Snowball Elite Barbarians Princess
Princess
Princess Giant Snowball Elite Barbarians
Giant Snowball Princess
Princess Mega Knight
Giant Snowball
Giant Snowball Princess Mega Knight
Giant Snowball Valkyrie Princess Mega Knight
Mega Knight
Giant Snowball Princess
Giant Snowball
Giant Snowball Valkyrie Princess Mega Knight
Giant Snowball Princess
Giant Snowball Princess Mega Knight
Elite Barbarians Giant Snowball Princess
Giant Snowball
Giant Snowball Elite Barbarians
Giant Snowball Mega Knight
Giant Snowball Princess
Mega Knight
Giant Snowball Princess
Skeleton Army Princess
Giant Snowball Princess
Valkyrie Princess Lumberjack Mega Knight
Giant Snowball Princess
Giant Snowball
Elite Barbarians Mega Knight
Giant Snowball Elite Barbarians Princess
Giant Snowball Princess
Giant Snowball Princess Mega Knight
Mega Knight

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