My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Musketeer Witch Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Musketeer Valkyrie Witch Electro Dragon Bowler Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Ram Rider
Giant Snowball
Skeleton Dragons Musketeer Witch Electro Dragon Ram Rider
Zap
Witch Ram Rider
Barbarian Barrel
Elite Barbarians Musketeer Valkyrie Witch
The Log
Elite Barbarians Musketeer Witch Ram Rider
Earthquake
Witch
Arrows
Skeleton Dragons Witch
Royal Delivery
Skeleton Dragons Elite Barbarians Musketeer Valkyrie Witch Electro Dragon Bowler Ram Rider
Fireball
Skeleton Dragons Elite Barbarians Musketeer Witch Electro Dragon Bowler Ram Rider
Poison
Skeleton Dragons Musketeer Witch Electro Dragon
Lightning
Skeleton Dragons Elite Barbarians Musketeer Valkyrie Witch Electro Dragon Bowler Ram Rider
Rocket
Elite Barbarians Musketeer Valkyrie Witch Electro Dragon Bowler Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Valkyrie Electro Dragon Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Dragons Musketeer Valkyrie Witch Electro Dragon Bowler Ram Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Skeleton Dragons Musketeer Valkyrie Witch

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Valkyrie Bowler Ram Rider
Elite Barbarians
Valkyrie
Musketeer
Valkyrie Electro Dragon Bowler Ram Rider
Valkyrie
Elite Barbarians Musketeer Skeleton Dragons Witch Electro Dragon Ram Rider
Witch
Valkyrie Bowler Ram Rider
Electro Dragon
Musketeer Valkyrie Bowler
Bowler
Skeleton Dragons Musketeer Witch Electro Dragon Ram Rider
Ram Rider
Skeleton Dragons Musketeer Valkyrie Witch Bowler

Defense Synergies 2 12

Skeleton Dragons
Musketeer Valkyrie Electro Dragon Bowler
Elite Barbarians
Valkyrie
Musketeer
Valkyrie Skeleton Dragons Bowler Ram Rider
Valkyrie
Elite Barbarians Musketeer Skeleton Dragons Witch Electro Dragon Bowler
Witch
Valkyrie Electro Dragon Bowler
Electro Dragon
Skeleton Dragons Valkyrie Witch Bowler
Bowler
Skeleton Dragons Musketeer Valkyrie Witch Electro Dragon
Ram Rider
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Skeleton Dragons Musketeer Valkyrie Electro Dragon Ram Rider
Elite Barbarians Skeleton Dragons Musketeer Valkyrie Witch Electro Dragon Ram Rider
Witch Bowler Ram Rider Skeleton Dragons Elite Barbarians Musketeer Valkyrie Electro Dragon
Elite Barbarians Witch Skeleton Dragons Musketeer Valkyrie Electro Dragon Bowler Ram Rider
Elite Barbarians Valkyrie Bowler
Bowler Skeleton Dragons Musketeer Valkyrie Electro Dragon
Skeleton Dragons Musketeer Ram Rider Witch Electro Dragon
Bowler Skeleton Dragons Musketeer Valkyrie Electro Dragon Ram Rider
Witch Elite Barbarians Musketeer
Elite Barbarians Musketeer Valkyrie Bowler
Skeleton Dragons Valkyrie Witch Musketeer Electro Dragon Bowler Ram Rider
Skeleton Dragons Musketeer Witch Electro Dragon Ram Rider
Bowler Skeleton Dragons Elite Barbarians Musketeer Valkyrie Witch Electro Dragon Ram Rider
Valkyrie Bowler Skeleton Dragons Witch Electro Dragon
Elite Barbarians Ram Rider
Elite Barbarians Bowler Ram Rider
Skeleton Dragons Elite Barbarians Musketeer Valkyrie Witch Electro Dragon Bowler
Valkyrie Skeleton Dragons Elite Barbarians Musketeer Witch Electro Dragon Bowler Ram Rider
Valkyrie Witch Skeleton Dragons Musketeer Electro Dragon Bowler Ram Rider
Elite Barbarians Musketeer Ram Rider
Skeleton Dragons Valkyrie Bowler Elite Barbarians Musketeer Witch Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Witch Bowler
Skeleton Dragons Elite Barbarians Musketeer Valkyrie Electro Dragon Bowler
Elite Barbarians Musketeer Valkyrie Witch Electro Dragon Bowler Ram Rider
Valkyrie Bowler Elite Barbarians Musketeer Ram Rider
Elite Barbarians Musketeer Valkyrie Witch Bowler Ram Rider
Skeleton Dragons Musketeer Witch Electro Dragon Ram Rider
Elite Barbarians Musketeer Valkyrie Witch Bowler Ram Rider
Elite Barbarians Valkyrie
Electro Dragon Skeleton Dragons Elite Barbarians Valkyrie Witch
Witch Skeleton Dragons Musketeer
Elite Barbarians Musketeer Valkyrie Witch Electro Dragon Bowler
Elite Barbarians Valkyrie Bowler
Elite Barbarians Bowler Valkyrie Witch Ram Rider
Skeleton Dragons Musketeer Valkyrie Witch Electro Dragon Bowler
Elite Barbarians Witch Electro Dragon Skeleton Dragons Musketeer Valkyrie Bowler
Valkyrie Bowler Skeleton Dragons Elite Barbarians Musketeer Witch Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Musketeer Valkyrie Electro Dragon
Skeleton Dragons Musketeer Electro Dragon Bowler Ram Rider
Skeleton Dragons Electro Dragon
Skeleton Dragons Musketeer Valkyrie
Skeleton Dragons Valkyrie Bowler
Skeleton Dragons Musketeer Witch Electro Dragon Ram Rider
Skeleton Dragons Musketeer Witch Bowler
Skeleton Dragons Electro Dragon Bowler Ram Rider
Skeleton Dragons Electro Dragon Ram Rider
Elite Barbarians Musketeer Electro Dragon Bowler
Skeleton Dragons Musketeer Valkyrie Electro Dragon Bowler Ram Rider
Skeleton Dragons Musketeer Electro Dragon
Skeleton Dragons Elite Barbarians Musketeer Bowler
Skeleton Dragons Musketeer Electro Dragon
Skeleton Dragons Elite Barbarians Musketeer
Skeleton Dragons Musketeer Witch Electro Dragon Bowler
Skeleton Dragons Musketeer Electro Dragon Bowler
Skeleton Dragons
Skeleton Dragons Musketeer Electro Dragon Bowler
Skeleton Dragons Valkyrie Witch Electro Dragon Bowler
Skeleton Dragons Musketeer Bowler
Skeleton Dragons
Musketeer Bowler
Skeleton Dragons Musketeer Electro Dragon
Skeleton Dragons Valkyrie Witch Electro Dragon Bowler
Witch
Skeleton Dragons Musketeer Witch Electro Dragon Bowler Ram Rider
Skeleton Dragons Musketeer Witch Electro Dragon Bowler Ram Rider
Skeleton Dragons Musketeer
Elite Barbarians Skeleton Dragons Musketeer Witch Electro Dragon
Electro Dragon Skeleton Dragons Musketeer Witch
Elite Barbarians Bowler
Skeleton Dragons Musketeer Electro Dragon
Skeleton Dragons Electro Dragon
Bowler
Musketeer Witch Electro Dragon
Skeleton Dragons Musketeer Witch Electro Dragon Ram Rider
Skeleton Dragons Musketeer Valkyrie Electro Dragon Bowler
Skeleton Dragons Musketeer Electro Dragon Bowler
Skeleton Dragons Elite Barbarians Musketeer Electro Dragon
Electro Dragon Skeleton Dragons Elite Barbarians Musketeer Witch Bowler
Skeleton Dragons Musketeer Witch Electro Dragon
Electro Dragon Musketeer Witch Bowler
Skeleton Dragons Electro Dragon Bowler

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