My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Balloon Prince Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Wall Breakers Balloon Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Barbarian Barrel Wall Breakers Balloon Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Wall Breakers Balloon Prince
Giant Snowball
Musketeer Wall Breakers Balloon Lumberjack
Zap
Wall Breakers Balloon Prince
Barbarian Barrel
Elite Barbarians Musketeer Valkyrie Wall Breakers Lumberjack
The Log
Elite Barbarians Musketeer Wall Breakers Prince Lumberjack
Earthquake
Arrows
Wall Breakers
Royal Delivery
Elite Barbarians Musketeer Valkyrie Wall Breakers Balloon Prince Lumberjack
Fireball
Elite Barbarians Musketeer Wall Breakers Balloon Lumberjack
Poison
Musketeer Balloon
Lightning
Elite Barbarians Musketeer Valkyrie Balloon Prince Lumberjack
Rocket
Elite Barbarians Musketeer Valkyrie Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Wall Breakers Musketeer Valkyrie Lumberjack Balloon Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Wall Breakers Musketeer Valkyrie

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Barbarian Barrel Lumberjack
Musketeer
Valkyrie Barbarian Barrel Balloon Prince Lumberjack
Valkyrie
Elite Barbarians Musketeer Wall Breakers Balloon Prince Lumberjack
Barbarian Barrel
Balloon Elite Barbarians Musketeer Wall Breakers Prince Lumberjack
Wall Breakers
Valkyrie Barbarian Barrel Balloon
Balloon
Valkyrie Barbarian Barrel Lumberjack Musketeer Wall Breakers
Prince
Valkyrie Musketeer Barbarian Barrel Lumberjack
Lumberjack
Valkyrie Balloon Elite Barbarians Musketeer Barbarian Barrel Prince

Defense Synergies 3 5

Elite Barbarians
Valkyrie
Musketeer
Valkyrie Lumberjack Barbarian Barrel
Valkyrie
Elite Barbarians Musketeer Prince Lumberjack
Barbarian Barrel
Musketeer Prince Lumberjack
Wall Breakers
Balloon
Prince
Valkyrie Barbarian Barrel
Lumberjack
Musketeer Valkyrie Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Barbarian Barrel
Elite Barbarians Lumberjack Musketeer Valkyrie Prince
Prince Lumberjack Elite Barbarians Musketeer Valkyrie
Elite Barbarians Prince Lumberjack Musketeer Valkyrie
Elite Barbarians Valkyrie Barbarian Barrel Prince Lumberjack
Barbarian Barrel Musketeer Valkyrie Lumberjack
Musketeer
Musketeer Valkyrie Barbarian Barrel
Elite Barbarians Musketeer Prince Lumberjack
Elite Barbarians Musketeer Valkyrie Barbarian Barrel Prince Lumberjack
Valkyrie Musketeer Barbarian Barrel Lumberjack
Musketeer
Prince Lumberjack Elite Barbarians Musketeer Valkyrie
Valkyrie Barbarian Barrel Prince Lumberjack
Elite Barbarians Prince Lumberjack
Elite Barbarians Prince Lumberjack
Elite Barbarians Musketeer Valkyrie Prince Lumberjack
Valkyrie Elite Barbarians Musketeer Barbarian Barrel Prince Lumberjack
Valkyrie Barbarian Barrel Musketeer Lumberjack
Elite Barbarians Musketeer Prince Lumberjack
Valkyrie Elite Barbarians Musketeer Barbarian Barrel Prince Lumberjack
Elite Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Elite Barbarians Barbarian Barrel Prince
Elite Barbarians Musketeer Valkyrie Barbarian Barrel Prince Lumberjack
Lumberjack Elite Barbarians Musketeer Valkyrie Prince
Valkyrie Prince Lumberjack Elite Barbarians Musketeer Barbarian Barrel
Elite Barbarians Musketeer Valkyrie Prince Lumberjack
Musketeer
Prince Elite Barbarians Musketeer Valkyrie Lumberjack
Elite Barbarians Valkyrie Prince Lumberjack
Elite Barbarians Valkyrie Barbarian Barrel Prince
Musketeer
Elite Barbarians Musketeer Valkyrie Prince Lumberjack
Elite Barbarians Valkyrie Prince
Elite Barbarians Prince Valkyrie Lumberjack
Musketeer Valkyrie
Elite Barbarians Musketeer Valkyrie Barbarian Barrel Prince Lumberjack
Valkyrie Elite Barbarians Musketeer Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Barbarian Barrel
Musketeer Barbarian Barrel
Barbarian Barrel
Musketeer Valkyrie Barbarian Barrel Prince
Valkyrie Barbarian Barrel
Musketeer
Musketeer
Barbarian Barrel
Elite Barbarians Musketeer Prince Lumberjack
Musketeer Valkyrie Barbarian Barrel Prince
Musketeer
Elite Barbarians Musketeer Barbarian Barrel
Musketeer Barbarian Barrel
Elite Barbarians Musketeer Barbarian Barrel Prince
Musketeer Barbarian Barrel
Musketeer Barbarian Barrel
Barbarian Barrel
Musketeer Barbarian Barrel Prince
Valkyrie Barbarian Barrel
Musketeer Prince
Musketeer Prince
Musketeer Barbarian Barrel
Valkyrie Barbarian Barrel
Musketeer Barbarian Barrel
Musketeer Prince
Musketeer Barbarian Barrel
Elite Barbarians Musketeer
Musketeer
Elite Barbarians
Musketeer
Prince
Musketeer Barbarian Barrel Prince
Musketeer
Barbarian Barrel
Musketeer Valkyrie Prince Lumberjack
Musketeer
Elite Barbarians Musketeer Prince
Elite Barbarians Musketeer
Musketeer
Musketeer Barbarian Barrel Prince
Prince

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