My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Prince Executioner Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Prince Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Prince Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Prince
Giant Snowball
Goblin Barrel Lumberjack
Zap
Goblin Barrel Prince
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Goblin Barrel Executioner Lumberjack
The Log
Elite Barbarians Goblin Barrel Prince Lumberjack
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Elite Barbarians Valkyrie Wizard Goblin Barrel Prince Executioner Lumberjack
Fireball
Elite Barbarians Wizard Goblin Barrel Executioner Lumberjack
Poison
Wizard Executioner
Lightning
Elite Barbarians Valkyrie Wizard Prince Executioner Lumberjack
Rocket
Elite Barbarians Valkyrie Wizard Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Valkyrie Lumberjack Wizard Prince Executioner Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Goblin Barrel Valkyrie Lumberjack Wizard

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Wizard Lumberjack Mega Knight
Valkyrie
Elite Barbarians Goblin Barrel Prince Lumberjack Wizard Executioner
Wizard
Elite Barbarians Valkyrie Prince Lumberjack Mega Knight
Goblin Barrel
Valkyrie Prince Lumberjack Mega Knight
Prince
Valkyrie Goblin Barrel Mega Knight Wizard Lumberjack
Executioner
Valkyrie Mega Knight
Lumberjack
Valkyrie Elite Barbarians Wizard Goblin Barrel Prince Mega Knight
Mega Knight
Prince Elite Barbarians Wizard Goblin Barrel Executioner Lumberjack

Defense Synergies 1 12

Elite Barbarians
Valkyrie Wizard Mega Knight
Valkyrie
Elite Barbarians Wizard Prince Executioner Lumberjack
Wizard
Elite Barbarians Valkyrie Prince Lumberjack Mega Knight
Goblin Barrel
Prince
Valkyrie Wizard Executioner
Executioner
Valkyrie Prince Lumberjack Mega Knight
Lumberjack
Valkyrie Wizard Executioner
Mega Knight
Elite Barbarians Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Executioner
Elite Barbarians Lumberjack Valkyrie Prince Executioner Mega Knight
Prince Lumberjack Mega Knight Elite Barbarians Valkyrie Executioner
Elite Barbarians Prince Lumberjack Valkyrie Mega Knight
Elite Barbarians Valkyrie Prince Lumberjack Mega Knight
Valkyrie Executioner Lumberjack Mega Knight
Wizard Executioner
Valkyrie Mega Knight
Elite Barbarians Prince Lumberjack
Elite Barbarians Valkyrie Prince Lumberjack Mega Knight
Valkyrie Executioner Wizard Lumberjack Mega Knight
Executioner Wizard
Prince Lumberjack Mega Knight Elite Barbarians Valkyrie Wizard
Valkyrie Wizard Executioner Mega Knight Prince Lumberjack
Elite Barbarians Prince Lumberjack Mega Knight
Elite Barbarians Prince Lumberjack Mega Knight
Wizard Mega Knight Elite Barbarians Valkyrie Prince Executioner Lumberjack
Mega Knight Elite Barbarians Valkyrie Wizard Prince Executioner Lumberjack
Valkyrie Wizard Executioner Lumberjack Mega Knight
Elite Barbarians Prince Lumberjack
Valkyrie Wizard Mega Knight Elite Barbarians Prince Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight Elite Barbarians Prince
Elite Barbarians Valkyrie Wizard Prince Executioner Lumberjack Mega Knight
Lumberjack Mega Knight Elite Barbarians Valkyrie Prince
Valkyrie Prince Lumberjack Mega Knight Elite Barbarians
Elite Barbarians Valkyrie Prince Executioner Lumberjack Mega Knight
Wizard Executioner
Prince Elite Barbarians Valkyrie Lumberjack
Mega Knight Elite Barbarians Valkyrie Prince Lumberjack
Mega Knight Elite Barbarians Valkyrie Prince
Mega Knight Elite Barbarians Valkyrie Prince Lumberjack
Mega Knight Elite Barbarians Valkyrie Prince
Elite Barbarians Prince Mega Knight Valkyrie Wizard Executioner Lumberjack
Wizard Valkyrie Executioner Mega Knight
Elite Barbarians Valkyrie Prince Executioner Lumberjack
Valkyrie Executioner Mega Knight Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Executioner
Valkyrie Prince
Wizard Executioner Valkyrie Mega Knight
Wizard Executioner
Wizard Executioner
Wizard Executioner
Wizard
Elite Barbarians Prince Lumberjack
Valkyrie Wizard Prince
Wizard Executioner
Elite Barbarians Executioner
Elite Barbarians Prince
Wizard Executioner
Wizard Executioner Mega Knight
Wizard Prince Executioner Mega Knight
Valkyrie Wizard Mega Knight
Prince Mega Knight
Wizard
Prince
Valkyrie Wizard Executioner Mega Knight
Wizard Executioner
Wizard Prince Mega Knight
Elite Barbarians Wizard Executioner
Wizard
Elite Barbarians
Wizard Mega Knight
Prince Mega Knight
Wizard
Prince
Wizard Executioner
Valkyrie Wizard Prince Executioner Lumberjack Mega Knight
Wizard Executioner
Elite Barbarians Prince Executioner Mega Knight
Elite Barbarians
Executioner
Prince Executioner Mega Knight

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