My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Giant Skeleton Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Miner Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Giant Skeleton Miner Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Giant Skeleton Miner
Giant Snowball
Goblin Barrel Witch Miner
Zap
Goblin Barrel Witch
Barbarian Barrel
Elite Barbarians Wizard Goblin Barrel Witch Giant Skeleton
The Log
Elite Barbarians Goblin Barrel Witch Giant Skeleton
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Elite Barbarians Wizard Goblin Barrel Witch Giant Skeleton Miner
Fireball
Elite Barbarians Wizard Goblin Barrel Witch
Poison
Wizard Witch
Lightning
Elite Barbarians Wizard Witch
Rocket
Elite Barbarians Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Miner Golden Knight Wizard Witch Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Miner Golden Knight

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Wizard The Log Golden Knight
Wizard
Elite Barbarians Giant Skeleton Miner
Goblin Barrel
Giant Skeleton Miner Golden Knight
Witch
Giant Skeleton Miner
Giant Skeleton
Wizard Goblin Barrel Witch The Log Miner
The Log
Elite Barbarians Giant Skeleton Miner
Miner
Wizard Goblin Barrel Witch Giant Skeleton The Log Golden Knight
Golden Knight
Elite Barbarians Goblin Barrel Miner

Defense Synergies 0 11

Elite Barbarians
Wizard The Log Golden Knight
Wizard
Elite Barbarians Giant Skeleton The Log Golden Knight
Goblin Barrel
Witch
Giant Skeleton The Log
Giant Skeleton
Wizard Witch The Log
The Log
Elite Barbarians Wizard Witch Giant Skeleton Miner Golden Knight
Miner
The Log
Golden Knight
Elite Barbarians Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log Golden Knight
Elite Barbarians Witch The Log
Witch Elite Barbarians Giant Skeleton
Elite Barbarians Witch
Elite Barbarians Giant Skeleton The Log
The Log
Wizard Witch
Giant Skeleton The Log Golden Knight
Witch Elite Barbarians
Elite Barbarians Giant Skeleton Miner
Witch Wizard Giant Skeleton The Log
Wizard Witch
Elite Barbarians Wizard Witch Giant Skeleton The Log
Wizard Witch The Log Golden Knight
Elite Barbarians
Elite Barbarians The Log
Wizard Elite Barbarians Witch
Elite Barbarians Wizard Witch The Log Golden Knight
Wizard Witch The Log Giant Skeleton
Elite Barbarians
Wizard Elite Barbarians Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Witch Giant Skeleton
Elite Barbarians Wizard The Log Miner
Giant Skeleton Elite Barbarians Witch The Log Golden Knight
Giant Skeleton Elite Barbarians The Log
Giant Skeleton Elite Barbarians Witch
Wizard Witch
Elite Barbarians Witch Giant Skeleton
Giant Skeleton Elite Barbarians
Giant Skeleton Elite Barbarians Witch The Log
Witch
Elite Barbarians Witch Giant Skeleton Golden Knight
Elite Barbarians Giant Skeleton The Log
Elite Barbarians Giant Skeleton Wizard Witch Golden Knight
Wizard Witch
Elite Barbarians Witch Giant Skeleton The Log Golden Knight
Elite Barbarians Wizard Witch Giant Skeleton The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log Golden Knight
The Log Miner Golden Knight
Giant Skeleton The Log Miner
Giant Skeleton The Log
Wizard The Log
Wizard Witch
Wizard Witch The Log
The Log Wizard
The Log Miner Wizard Golden Knight
Elite Barbarians
Miner Wizard The Log Golden Knight
Wizard
Elite Barbarians The Log Miner Golden Knight
Elite Barbarians The Log
Wizard Witch The Log Golden Knight
Wizard The Log
Wizard The Log
Wizard Witch The Log Miner Golden Knight
Giant Skeleton The Log
Wizard
The Log
The Log
The Log Wizard Witch
Witch
The Log Miner Wizard Witch Golden Knight
Wizard Witch The Log Miner Golden Knight
Miner The Log Golden Knight
Elite Barbarians Wizard Witch
Wizard Witch
Elite Barbarians
Wizard The Log Miner
Giant Skeleton
Wizard The Log
Witch
Wizard Witch
The Log
Miner Wizard
The Log Wizard
Giant Skeleton
Elite Barbarians
Elite Barbarians Witch Giant Skeleton The Log Golden Knight
Witch
Witch Giant Skeleton The Log Miner Golden Knight
Wizard

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