My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Hogs Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Hogs Prince Sparky
Giant Snowball
Royal Hogs
Zap
Royal Hogs Prince Sparky
Barbarian Barrel
Elite Barbarians Wizard Royal Hogs Sparky
The Log
Elite Barbarians Royal Hogs Prince Sparky
Earthquake
Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Elite Barbarians Wizard Royal Hogs Prince Sparky
Fireball
Elite Barbarians Wizard Royal Hogs Sparky
Poison
Wizard Royal Hogs Sparky
Lightning
Elite Barbarians Wizard Prince Sparky
Rocket
Elite Barbarians Wizard Royal Hogs Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Prince Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Wizard Royal Hogs Prince Elite Barbarians Rocket Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Mirror Wizard Royal Hogs Prince

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Wizard Sparky Mega Knight
Wizard
Elite Barbarians Royal Hogs Prince Sparky Mega Knight
Royal Hogs
Wizard Mega Knight
Rocket
Mirror
Mirror
Rocket Sparky
Prince
Mega Knight Wizard
Sparky
Elite Barbarians Wizard Mirror
Mega Knight
Prince Elite Barbarians Wizard Royal Hogs

Defense Synergies 0 6

Elite Barbarians
Wizard Mega Knight
Wizard
Elite Barbarians Prince Mega Knight
Royal Hogs
Rocket
Mirror
Sparky Mega Knight
Prince
Wizard
Sparky
Mirror
Mega Knight
Elite Barbarians Wizard Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Wizard Sparky
Elite Barbarians Sparky Prince Mega Knight
Rocket Prince Sparky Mega Knight Elite Barbarians
Elite Barbarians Prince Sparky Mega Knight
Elite Barbarians Rocket Prince Sparky Mega Knight
Mega Knight
Rocket Wizard
Rocket Sparky Mega Knight
Sparky Elite Barbarians Prince
Elite Barbarians Prince Sparky Mega Knight
Wizard Mega Knight
Wizard
Prince Sparky Mega Knight Elite Barbarians Wizard Rocket
Wizard Rocket Sparky Mega Knight Prince
Elite Barbarians Sparky Prince Mega Knight
Rocket Elite Barbarians Prince Sparky Mega Knight
Wizard Sparky Mega Knight Elite Barbarians Prince
Mega Knight Elite Barbarians Wizard Prince
Wizard Mega Knight
Sparky Elite Barbarians Prince
Wizard Mega Knight Elite Barbarians Prince Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Prince Sparky
Elite Barbarians Wizard Rocket Prince Mega Knight
Mega Knight Elite Barbarians Rocket Prince Sparky
Rocket Prince Mega Knight Elite Barbarians Sparky
Elite Barbarians Prince Sparky Mega Knight
Wizard Rocket
Rocket Prince Sparky Elite Barbarians
Mega Knight Elite Barbarians Prince Sparky
Rocket Mega Knight Elite Barbarians Prince Sparky
Sparky
Mega Knight Elite Barbarians Prince Sparky
Rocket Mega Knight Elite Barbarians Prince
Elite Barbarians Rocket Prince Mega Knight Wizard Sparky
Wizard Sparky Mega Knight
Elite Barbarians Sparky Rocket Prince
Mega Knight Elite Barbarians Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Sparky
Rocket Sparky
Rocket Prince Sparky
Wizard Rocket Sparky Mega Knight
Wizard Rocket
Wizard Sparky
Wizard
Wizard
Rocket Elite Barbarians Prince Sparky
Rocket Wizard Prince Sparky
Wizard Rocket
Rocket Elite Barbarians Sparky
Rocket
Elite Barbarians Prince Sparky
Rocket Wizard Sparky
Wizard Rocket Sparky Mega Knight
Rocket Sparky
Rocket Sparky
Rocket Wizard Prince Sparky Mega Knight
Rocket Wizard Mega Knight
Rocket Prince Sparky Mega Knight
Rocket Wizard
Rocket Prince Sparky
Rocket
Wizard Sparky Mega Knight
Wizard Sparky
Wizard Prince Sparky Mega Knight
Rocket Sparky
Elite Barbarians Wizard Sparky
Rocket Wizard
Elite Barbarians Sparky
Wizard Rocket Sparky Mega Knight
Rocket Sparky
Prince Sparky Mega Knight
Rocket Wizard Sparky
Rocket Prince
Rocket Wizard
Wizard Rocket Prince Sparky Mega Knight
Wizard
Rocket Sparky
Elite Barbarians Prince Sparky Mega Knight
Elite Barbarians Rocket Sparky
Rocket
Rocket Prince Sparky Mega Knight

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