My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Firecracker Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Hog Rider
Giant Snowball
Archers Hog Rider Witch
Zap
Archers Firecracker Witch
Barbarian Barrel
Archers Knight Firecracker Elite Barbarians Witch
The Log
Archers Firecracker Elite Barbarians Hog Rider Witch
Earthquake
Archers Firecracker Hog Rider Witch
Arrows
Archers Firecracker Witch
Royal Delivery
Archers Knight Firecracker Elite Barbarians Hog Rider Witch
Fireball
Archers Firecracker Elite Barbarians Hog Rider Witch
Poison
Archers Firecracker Witch
Lightning
Knight Elite Barbarians Witch
Rocket
Elite Barbarians Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Firecracker Hog Rider Witch Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Knight Firecracker

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows Elite Barbarians Hog Rider Mega Knight
Arrows
Elite Barbarians Hog Rider Archers Knight Mega Knight
Knight
Archers Firecracker Hog Rider Arrows Elite Barbarians Witch
Firecracker
Knight Hog Rider Elite Barbarians Mega Knight
Elite Barbarians
Arrows Archers Knight Firecracker Hog Rider Mega Knight
Hog Rider
Arrows Knight Firecracker Archers Elite Barbarians Witch Mega Knight
Witch
Knight Hog Rider Mega Knight
Mega Knight
Archers Arrows Firecracker Elite Barbarians Hog Rider Witch

Defense Synergies 3 8

Archers
Knight Firecracker Witch Mega Knight
Arrows
Mega Knight Knight
Knight
Archers Firecracker Arrows Witch
Firecracker
Knight Archers Mega Knight
Elite Barbarians
Mega Knight
Hog Rider
Witch
Archers Knight Mega Knight
Mega Knight
Arrows Archers Firecracker Elite Barbarians Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker
Elite Barbarians Knight Firecracker Witch Mega Knight
Witch Mega Knight Archers Knight Elite Barbarians
Elite Barbarians Witch Knight Firecracker Mega Knight
Arrows Firecracker Elite Barbarians Mega Knight
Arrows Archers Firecracker Mega Knight
Archers Arrows Firecracker Witch
Arrows Mega Knight
Witch Elite Barbarians
Knight Elite Barbarians Archers Firecracker Mega Knight
Archers Witch Arrows Knight Firecracker Mega Knight
Arrows Archers Firecracker Witch
Mega Knight Knight Elite Barbarians Witch
Mega Knight Arrows Firecracker Witch
Elite Barbarians Knight Mega Knight
Elite Barbarians Mega Knight
Mega Knight Arrows Knight Firecracker Elite Barbarians Witch
Arrows Mega Knight Archers Knight Firecracker Elite Barbarians Witch
Arrows Witch Archers Knight Firecracker Mega Knight
Elite Barbarians
Mega Knight Archers Arrows Knight Firecracker Elite Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Archers Elite Barbarians Witch
Archers Arrows Knight Firecracker Elite Barbarians Mega Knight
Mega Knight Knight Elite Barbarians Witch
Mega Knight Knight Elite Barbarians
Knight Elite Barbarians Witch Mega Knight
Arrows Firecracker Archers Witch
Archers Knight Elite Barbarians Witch
Mega Knight Knight Elite Barbarians
Mega Knight Knight Firecracker Elite Barbarians Witch
Witch
Mega Knight Knight Elite Barbarians Witch
Mega Knight Arrows Elite Barbarians
Elite Barbarians Mega Knight Knight Witch
Archers Firecracker Witch Mega Knight
Elite Barbarians Witch Archers Knight Firecracker
Arrows Mega Knight Archers Firecracker Elite Barbarians Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker
Arrows
Arrows Knight Firecracker
Arrows Firecracker Mega Knight
Arrows Firecracker Witch
Archers Arrows Firecracker Witch
Arrows Firecracker
Arrows Firecracker
Elite Barbarians
Firecracker Arrows Knight
Archers Arrows Firecracker
Knight Firecracker Elite Barbarians
Arrows Firecracker
Arrows Firecracker Elite Barbarians
Arrows Firecracker Witch
Arrows Firecracker Mega Knight
Arrows
Archers Arrows Firecracker Mega Knight
Arrows Firecracker Witch Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Witch Mega Knight
Witch
Arrows Firecracker Witch
Arrows Witch Mega Knight
Arrows Firecracker
Elite Barbarians Archers Arrows Firecracker Witch
Firecracker Witch
Elite Barbarians
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Archers Witch
Archers Arrows Firecracker Witch
Arrows
Knight Firecracker Mega Knight
Arrows Firecracker
Arrows
Firecracker Elite Barbarians Mega Knight
Firecracker Elite Barbarians Witch
Firecracker Witch
Firecracker Witch Mega Knight
Firecracker Mega Knight

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