My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Wizard Baby Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Royal Recruits Wizard Baby Dragon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Royal Recruits Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Royal Giant Royal Recruits
Giant Snowball
Archers Goblin Gang Royal Recruits Baby Dragon
Zap
Archers Goblin Gang Royal Giant
Barbarian Barrel
Archers Goblin Gang Royal Recruits Wizard
The Log
Archers Goblin Gang Royal Giant Royal Recruits
Earthquake
Archers Goblin Gang
Arrows
Archers Goblin Gang Royal Recruits
Royal Delivery
Archers Goblin Gang Royal Recruits Wizard Baby Dragon Mother Witch
Fireball
Archers Goblin Gang Wizard Baby Dragon Mother Witch
Poison
Archers Goblin Gang Royal Recruits Wizard Mother Witch
Lightning
Wizard Baby Dragon Mother Witch
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Baby Dragon Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Gang Fireball Baby Dragon Mother Witch Wizard Royal Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Archers Goblin Gang Fireball Baby Dragon

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Giant Royal Recruits Baby Dragon
Goblin Gang
Royal Giant Royal Recruits Baby Dragon
Royal Giant
Fireball Mother Witch Archers Goblin Gang Wizard Baby Dragon
Royal Recruits
Archers Goblin Gang
Fireball
Royal Giant Baby Dragon
Wizard
Royal Giant
Baby Dragon
Archers Goblin Gang Royal Giant Fireball
Mother Witch
Royal Giant

Defense Synergies 0 5

Archers
Goblin Gang Royal Recruits Baby Dragon
Goblin Gang
Archers Royal Recruits
Royal Giant
Royal Recruits
Archers Goblin Gang
Fireball
Wizard
Baby Dragon
Archers Mother Witch
Mother Witch
Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Fireball Wizard Baby Dragon
Goblin Gang Royal Recruits
Goblin Gang Archers Royal Recruits
Royal Recruits Goblin Gang
Royal Recruits Fireball
Goblin Gang Fireball Archers Baby Dragon Mother Witch
Archers Goblin Gang Fireball Wizard Baby Dragon
Royal Recruits Fireball Baby Dragon
Goblin Gang Royal Recruits
Goblin Gang Archers Royal Recruits
Archers Goblin Gang Mother Witch Royal Recruits Fireball Wizard Baby Dragon
Archers Goblin Gang Fireball Wizard Baby Dragon
Royal Recruits Goblin Gang Fireball Wizard
Fireball Wizard Goblin Gang Royal Recruits Baby Dragon
Royal Recruits Goblin Gang
Goblin Gang Royal Recruits Fireball
Wizard Goblin Gang Royal Recruits Fireball
Fireball Archers Goblin Gang Royal Recruits Wizard Baby Dragon
Wizard Baby Dragon Archers Royal Recruits Fireball Mother Witch
Royal Recruits
Goblin Gang Royal Recruits Wizard Archers Fireball Baby Dragon Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Archers Fireball
Fireball Archers Goblin Gang Wizard Baby Dragon
Goblin Gang Royal Recruits
Goblin Gang Royal Recruits Fireball
Royal Recruits Goblin Gang
Fireball Wizard Mother Witch Archers Goblin Gang Baby Dragon
Goblin Gang Royal Recruits Archers Fireball
Royal Recruits
Royal Recruits Fireball Baby Dragon
Royal Recruits Goblin Gang
Royal Recruits
Royal Recruits Fireball
Royal Recruits Goblin Gang Fireball Wizard
Royal Recruits Wizard Archers Fireball Baby Dragon
Goblin Gang Royal Recruits Archers Fireball Baby Dragon
Archers Royal Recruits Fireball Wizard Baby Dragon Mother Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Royal Recruits Fireball
Fireball Wizard Baby Dragon
Fireball Wizard Mother Witch Baby Dragon
Archers Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard
Goblin Gang Fireball
Royal Recruits Fireball Wizard
Fireball Archers Wizard Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Wizard Baby Dragon
Royal Recruits Fireball Wizard Baby Dragon
Fireball
Archers Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon Mother Witch
Fireball Baby Dragon
Fireball Wizard
Royal Recruits Fireball Baby Dragon
Mother Witch Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Archers Fireball Wizard Baby Dragon Mother Witch
Fireball Wizard
Fireball
Fireball Wizard
Fireball
Fireball Wizard
Archers Goblin Gang Royal Recruits Fireball
Fireball Archers Wizard Baby Dragon
Fireball
Fireball Goblin Gang Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball
Royal Recruits
Goblin Gang Royal Recruits Fireball Baby Dragon
Fireball
Royal Recruits Fireball Baby Dragon
Fireball Wizard

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