My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Skeleton Dragons Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Dragons Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Royal Giant Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Royal Giant Hog Rider
Giant Snowball
Archers Goblin Gang Skeleton Dragons Barbarians Hog Rider
Zap
Archers Goblin Gang Royal Giant Inferno Tower
Barbarian Barrel
Archers Goblin Gang Barbarians Inferno Tower
The Log
Archers Goblin Gang Barbarians Royal Giant Hog Rider
Earthquake
Archers Goblin Gang Barbarians Hog Rider Inferno Tower
Arrows
Archers Goblin Gang Skeleton Dragons
Royal Delivery
Archers Goblin Gang Skeleton Dragons Barbarians Hog Rider
Fireball
Archers Goblin Gang Skeleton Dragons Barbarians Hog Rider Inferno Tower
Poison
Archers Goblin Gang Skeleton Dragons Barbarians Inferno Tower
Lightning
Skeleton Dragons Inferno Tower
Rocket
Barbarians Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Goblin Gang Skeleton Dragons Hog Rider Barbarians Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Goblin Gang Skeleton Dragons

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Giant Hog Rider
Goblin Gang
Hog Rider Royal Giant
Skeleton Dragons
Royal Giant Hog Rider
Barbarians
Hog Rider
Royal Giant
Archers Goblin Gang Skeleton Dragons Hog Rider The Log
Hog Rider
Goblin Gang The Log Archers Skeleton Dragons Barbarians Royal Giant
Inferno Tower
The Log
Hog Rider Royal Giant

Defense Synergies 3 9

Archers
Goblin Gang Skeleton Dragons Inferno Tower The Log
Goblin Gang
Inferno Tower Archers Skeleton Dragons Barbarians The Log
Skeleton Dragons
The Log Archers Goblin Gang Barbarians Inferno Tower
Barbarians
Goblin Gang Skeleton Dragons
Royal Giant
Hog Rider
Inferno Tower
Goblin Gang The Log Archers Skeleton Dragons
The Log
Skeleton Dragons Inferno Tower Archers Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Inferno Tower The Log
Barbarians Inferno Tower Goblin Gang Skeleton Dragons The Log
Goblin Gang Barbarians Inferno Tower Archers Skeleton Dragons
Barbarians Inferno Tower Goblin Gang Skeleton Dragons
Barbarians The Log
Goblin Gang The Log Archers Skeleton Dragons
Skeleton Dragons Inferno Tower Archers Goblin Gang
Skeleton Dragons Barbarians Inferno Tower The Log
Barbarians Inferno Tower Goblin Gang
Goblin Gang Archers Barbarians Inferno Tower
Archers Goblin Gang Skeleton Dragons Barbarians The Log
Skeleton Dragons Inferno Tower Archers Goblin Gang
Barbarians Inferno Tower Goblin Gang Skeleton Dragons The Log
Goblin Gang Skeleton Dragons Barbarians The Log
Barbarians Inferno Tower Goblin Gang
Barbarians Inferno Tower Goblin Gang The Log
Barbarians Goblin Gang Skeleton Dragons Inferno Tower
Archers Goblin Gang Skeleton Dragons Barbarians The Log
The Log Archers Skeleton Dragons Barbarians
Barbarians Inferno Tower
Goblin Gang Skeleton Dragons Archers Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Archers Inferno Tower
Archers Goblin Gang Skeleton Dragons The Log
Goblin Gang Barbarians Inferno Tower The Log
Goblin Gang Barbarians Inferno Tower The Log
Barbarians Inferno Tower Goblin Gang
Skeleton Dragons Archers Goblin Gang
Goblin Gang Archers Barbarians Inferno Tower
Inferno Tower Barbarians
Skeleton Dragons Barbarians Inferno Tower The Log
Inferno Tower Goblin Gang Skeleton Dragons Barbarians
Barbarians Inferno Tower
Barbarians The Log
Barbarians Goblin Gang Inferno Tower
Archers Skeleton Dragons Barbarians
Goblin Gang Barbarians Inferno Tower Archers Skeleton Dragons The Log
Archers Skeleton Dragons Barbarians Inferno Tower The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons Barbarians The Log
Skeleton Dragons The Log
Skeleton Dragons
Archers Skeleton Dragons The Log
The Log Skeleton Dragons
The Log Skeleton Dragons
Goblin Gang
Skeleton Dragons The Log
Archers Skeleton Dragons
Skeleton Dragons The Log
Skeleton Dragons
Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons
Archers Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons
The Log
Skeleton Dragons Barbarians The Log
The Log Skeleton Dragons
The Log Skeleton Dragons
Skeleton Dragons The Log
Skeleton Dragons The Log
Archers Skeleton Dragons
Skeleton Dragons
Skeleton Dragons The Log
Skeleton Dragons
The Log
Archers Goblin Gang Barbarians
Archers Skeleton Dragons
The Log
Goblin Gang Skeleton Dragons
The Log Skeleton Dragons
Skeleton Dragons
Goblin Gang Skeleton Dragons The Log
Skeleton Dragons
The Log
Skeleton Dragons

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