My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Firecracker Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Goblin Barrel
Giant Snowball
Archers Goblin Barrel Electro Dragon
Zap
Archers Firecracker Mortar Goblin Barrel
Barbarian Barrel
Archers Knight Firecracker Mortar Elite Barbarians Goblin Barrel
The Log
Archers Firecracker Elite Barbarians Goblin Barrel
Earthquake
Archers Firecracker Mortar Goblin Barrel
Arrows
Archers Firecracker Goblin Barrel
Royal Delivery
Archers Knight Firecracker Elite Barbarians Goblin Barrel Electro Dragon
Fireball
Archers Firecracker Mortar Elite Barbarians Goblin Barrel Electro Dragon
Poison
Archers Firecracker Mortar Electro Dragon
Lightning
Knight Mortar Elite Barbarians Electro Dragon
Rocket
Mortar Elite Barbarians Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Firecracker Goblin Barrel Tornado Mortar Electro Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Firecracker Goblin Barrel

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Mortar Elite Barbarians Electro Dragon
Knight
Archers Firecracker Mortar Goblin Barrel Elite Barbarians Electro Dragon
Firecracker
Knight Mortar Elite Barbarians Goblin Barrel Tornado
Mortar
Knight Archers Firecracker Tornado
Elite Barbarians
Archers Knight Firecracker
Goblin Barrel
Knight Firecracker
Tornado
Firecracker Mortar Electro Dragon
Electro Dragon
Archers Knight Tornado

Defense Synergies 3 10

Archers
Knight Firecracker Mortar Tornado
Knight
Archers Firecracker Electro Dragon Mortar Tornado
Firecracker
Knight Archers Mortar Tornado Electro Dragon
Mortar
Archers Knight Firecracker Tornado
Elite Barbarians
Goblin Barrel
Tornado
Archers Knight Firecracker Mortar Electro Dragon
Electro Dragon
Knight Firecracker Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Mortar Electro Dragon
Elite Barbarians Knight Firecracker Mortar Electro Dragon
Mortar Tornado Archers Knight Elite Barbarians Electro Dragon
Elite Barbarians Knight Firecracker Mortar Electro Dragon
Firecracker Elite Barbarians Tornado
Tornado Archers Firecracker Electro Dragon
Tornado Archers Firecracker Mortar Electro Dragon
Electro Dragon
Mortar Elite Barbarians Tornado
Knight Elite Barbarians Tornado Archers Firecracker
Archers Knight Firecracker Tornado Electro Dragon
Archers Firecracker Tornado Electro Dragon
Mortar Knight Elite Barbarians Electro Dragon
Firecracker Mortar Tornado Electro Dragon
Elite Barbarians Knight Mortar
Tornado Mortar Elite Barbarians
Knight Firecracker Mortar Elite Barbarians Tornado Electro Dragon
Mortar Archers Knight Firecracker Elite Barbarians Tornado Electro Dragon
Mortar Tornado Archers Knight Firecracker Electro Dragon
Mortar Elite Barbarians Tornado
Archers Knight Firecracker Elite Barbarians Electro Dragon
Mortar Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Elite Barbarians
Archers Knight Firecracker Mortar Elite Barbarians Electro Dragon
Knight Elite Barbarians Electro Dragon
Knight Elite Barbarians Tornado
Knight Elite Barbarians
Firecracker Archers Tornado Electro Dragon
Archers Knight Elite Barbarians
Knight Elite Barbarians
Electro Dragon Knight Firecracker Mortar Elite Barbarians Tornado
Knight Elite Barbarians Electro Dragon
Elite Barbarians Tornado
Elite Barbarians Knight
Archers Firecracker Electro Dragon
Elite Barbarians Electro Dragon Archers Knight Firecracker Mortar Tornado
Archers Firecracker Elite Barbarians Electro Dragon
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Mortar Electro Dragon
Firecracker Mortar Tornado Electro Dragon
Electro Dragon
Knight Firecracker
Firecracker Mortar
Firecracker Tornado Electro Dragon
Archers Firecracker Mortar Tornado
Firecracker Tornado Electro Dragon
Firecracker Mortar Tornado Electro Dragon
Elite Barbarians Tornado Electro Dragon
Firecracker Knight Mortar Tornado Electro Dragon
Archers Firecracker Tornado Electro Dragon
Knight Firecracker Mortar Elite Barbarians
Firecracker Mortar Electro Dragon
Firecracker Mortar Elite Barbarians
Firecracker Mortar Electro Dragon
Firecracker Mortar Electro Dragon
Mortar Tornado
Archers Firecracker Mortar Electro Dragon
Firecracker Mortar Tornado Electro Dragon
Tornado
Tornado
Mortar Electro Dragon
Firecracker Tornado Mortar Electro Dragon
Firecracker Mortar Tornado Electro Dragon
Mortar Tornado Electro Dragon
Firecracker Mortar Tornado
Elite Barbarians Archers Firecracker Tornado Electro Dragon
Electro Dragon Firecracker
Elite Barbarians
Mortar Electro Dragon
Firecracker Electro Dragon
Firecracker
Archers Electro Dragon
Archers Firecracker Tornado Electro Dragon
Knight Firecracker Electro Dragon
Firecracker Mortar Electro Dragon
Tornado
Firecracker Elite Barbarians Electro Dragon
Electro Dragon Firecracker Elite Barbarians Tornado
Firecracker Tornado Electro Dragon
Electro Dragon Firecracker Mortar Tornado
Firecracker Mortar Electro Dragon

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