My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Firecracker Electro Dragon P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Sparky
Giant Snowball
Archers Goblin Gang Electro Dragon
Zap
Archers Goblin Gang Firecracker Sparky
Barbarian Barrel
Archers Knight Goblin Gang Firecracker Sparky
The Log
Archers Goblin Gang Firecracker Sparky
Earthquake
Archers Goblin Gang Firecracker
Arrows
Archers Goblin Gang Firecracker
Royal Delivery
Archers Knight Goblin Gang Firecracker Electro Dragon P.E.K.K.A Sparky
Fireball
Archers Goblin Gang Firecracker Electro Dragon Sparky
Poison
Archers Goblin Gang Firecracker Electro Dragon Sparky
Lightning
Knight Electro Dragon Sparky
Rocket
Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Dragon The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight P.E.K.K.A Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Knight Goblin Gang Firecracker Electro Dragon Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Knight Goblin Gang

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Electro Dragon P.E.K.K.A
Knight
Archers Goblin Gang Firecracker Electro Dragon The Log Sparky
Goblin Gang
Knight Firecracker P.E.K.K.A Sparky
Firecracker
Knight Goblin Gang P.E.K.K.A Sparky
Electro Dragon
Archers Knight P.E.K.K.A Sparky
P.E.K.K.A
Archers Goblin Gang Firecracker Electro Dragon The Log
The Log
Knight P.E.K.K.A Sparky
Sparky
Knight Goblin Gang Firecracker Electro Dragon The Log

Defense Synergies 6 14

Archers
Knight Goblin Gang Firecracker P.E.K.K.A The Log
Knight
Archers Goblin Gang Firecracker Electro Dragon The Log Sparky
Goblin Gang
Knight Archers Firecracker P.E.K.K.A The Log Sparky
Firecracker
Knight The Log Archers Goblin Gang Electro Dragon P.E.K.K.A
Electro Dragon
Knight Firecracker The Log
P.E.K.K.A
The Log Archers Goblin Gang Firecracker
The Log
Firecracker P.E.K.K.A Archers Knight Goblin Gang Electro Dragon Sparky
Sparky
Knight Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Electro Dragon The Log Sparky
P.E.K.K.A Sparky Knight Goblin Gang Firecracker Electro Dragon The Log
Goblin Gang P.E.K.K.A Sparky Archers Knight Electro Dragon
P.E.K.K.A Sparky Knight Goblin Gang Firecracker Electro Dragon
Firecracker P.E.K.K.A The Log Sparky
Goblin Gang The Log Archers Firecracker Electro Dragon
Archers Goblin Gang Firecracker Electro Dragon
Electro Dragon P.E.K.K.A The Log Sparky
P.E.K.K.A Sparky Goblin Gang
Knight Goblin Gang Archers Firecracker Sparky
Archers Goblin Gang Knight Firecracker Electro Dragon The Log
Archers Goblin Gang Firecracker Electro Dragon
P.E.K.K.A Sparky Knight Goblin Gang Electro Dragon The Log
Sparky Goblin Gang Firecracker Electro Dragon P.E.K.K.A The Log
P.E.K.K.A Sparky Knight Goblin Gang
Goblin Gang P.E.K.K.A The Log Sparky
Sparky Knight Goblin Gang Firecracker Electro Dragon P.E.K.K.A
Archers Knight Goblin Gang Firecracker Electro Dragon The Log
The Log Archers Knight Firecracker Electro Dragon
P.E.K.K.A Sparky
Goblin Gang Archers Knight Firecracker Electro Dragon P.E.K.K.A The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Archers P.E.K.K.A Sparky
Archers Knight Goblin Gang Firecracker Electro Dragon The Log
Goblin Gang P.E.K.K.A Knight Electro Dragon The Log Sparky
Goblin Gang P.E.K.K.A Knight The Log Sparky
P.E.K.K.A Knight Goblin Gang Sparky
Firecracker Archers Goblin Gang Electro Dragon
Goblin Gang P.E.K.K.A Sparky Archers Knight
P.E.K.K.A Knight Sparky
Electro Dragon P.E.K.K.A Knight Firecracker The Log Sparky
P.E.K.K.A Goblin Gang Sparky
P.E.K.K.A Knight Electro Dragon Sparky
P.E.K.K.A The Log
P.E.K.K.A Knight Goblin Gang Sparky
Archers Firecracker Electro Dragon Sparky
Goblin Gang Electro Dragon Sparky Archers Knight Firecracker P.E.K.K.A The Log
Archers Firecracker Electro Dragon P.E.K.K.A The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Electro Dragon The Log Sparky
Firecracker Electro Dragon The Log
Electro Dragon The Log Sparky
Knight Firecracker The Log Sparky
Firecracker The Log Sparky
Firecracker Electro Dragon
Archers Firecracker The Log Sparky
The Log Firecracker Electro Dragon
The Log Firecracker Electro Dragon
Goblin Gang Electro Dragon Sparky
Firecracker Knight Electro Dragon The Log Sparky
Archers Firecracker Electro Dragon
Knight Firecracker The Log Sparky
Firecracker Electro Dragon
Firecracker The Log Sparky
Firecracker Electro Dragon The Log Sparky
Firecracker Electro Dragon The Log Sparky
Sparky
Sparky
Archers Firecracker Electro Dragon The Log Sparky
Firecracker Electro Dragon The Log
The Log Sparky
The Log Sparky
Electro Dragon The Log
Firecracker The Log Electro Dragon Sparky
Firecracker The Log Electro Dragon Sparky
Electro Dragon The Log Sparky
Firecracker The Log Sparky
Archers Firecracker Electro Dragon Sparky
Electro Dragon Firecracker
Sparky
Electro Dragon The Log Sparky
Firecracker Electro Dragon Sparky
P.E.K.K.A Sparky
Firecracker The Log Sparky
Archers Goblin Gang Electro Dragon
Archers Firecracker Electro Dragon
The Log
Knight Goblin Gang Firecracker Electro Dragon Sparky
The Log Firecracker Electro Dragon
Sparky
Firecracker Electro Dragon P.E.K.K.A Sparky
Electro Dragon Goblin Gang Firecracker The Log Sparky
Firecracker Electro Dragon
Electro Dragon Firecracker The Log Sparky
P.E.K.K.A Sparky
Firecracker Electro Dragon Sparky

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