My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla Valkyrie Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Valkyrie Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians
Giant Snowball
Archers
Zap
Archers
Barbarian Barrel
Archers Knight Tesla Elite Barbarians Valkyrie Magic Archer
The Log
Archers Elite Barbarians
Earthquake
Archers Tesla
Arrows
Archers
Royal Delivery
Archers Knight Elite Barbarians Valkyrie Magic Archer
Fireball
Archers Tesla Elite Barbarians Magic Archer
Poison
Archers Magic Archer
Lightning
Knight Tesla Elite Barbarians Valkyrie Magic Archer
Rocket
Elite Barbarians Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Knight Tesla Fireball Valkyrie Magic Archer Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Knight Tesla

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Valkyrie Elite Barbarians
Knight
Archers Elite Barbarians Fireball The Log Magic Archer
Tesla
Elite Barbarians
Valkyrie Archers Knight Fireball The Log
Fireball
Knight Elite Barbarians The Log Magic Archer
Valkyrie
Archers Elite Barbarians Magic Archer
The Log
Knight Elite Barbarians Fireball Magic Archer
Magic Archer
Knight Fireball Valkyrie The Log

Defense Synergies 7 12

Archers
Knight Valkyrie Tesla The Log
Knight
Archers Tesla Magic Archer Fireball The Log
Tesla
Knight The Log Archers Fireball Valkyrie Magic Archer
Elite Barbarians
Valkyrie The Log
Fireball
The Log Knight Tesla Valkyrie
Valkyrie
Archers Elite Barbarians Tesla Fireball The Log Magic Archer
The Log
Tesla Fireball Archers Knight Elite Barbarians Valkyrie Magic Archer
Magic Archer
Knight Tesla Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball Valkyrie The Log Magic Archer
Elite Barbarians Knight Tesla Valkyrie The Log
Tesla Archers Knight Elite Barbarians Valkyrie
Tesla Elite Barbarians Knight Valkyrie
Elite Barbarians Fireball Valkyrie The Log
Fireball The Log Archers Tesla Valkyrie Magic Archer
Tesla Archers Fireball Magic Archer
Tesla Fireball Valkyrie The Log Magic Archer
Tesla Elite Barbarians
Knight Elite Barbarians Archers Tesla Valkyrie
Archers Valkyrie Knight Tesla Fireball The Log Magic Archer
Tesla Archers Fireball Magic Archer
Tesla Knight Elite Barbarians Fireball Valkyrie The Log
Fireball Valkyrie Tesla The Log Magic Archer
Elite Barbarians Knight Tesla
Tesla Elite Barbarians Fireball The Log
Tesla Knight Elite Barbarians Fireball Valkyrie
Tesla Fireball Valkyrie Archers Knight Elite Barbarians The Log Magic Archer
Valkyrie The Log Archers Knight Tesla Fireball Magic Archer
Tesla Elite Barbarians
Valkyrie Archers Knight Tesla Elite Barbarians Fireball The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Archers Tesla Elite Barbarians Fireball
Fireball Archers Knight Tesla Elite Barbarians Valkyrie The Log Magic Archer
Knight Elite Barbarians Valkyrie The Log
Valkyrie Knight Tesla Elite Barbarians Fireball The Log
Knight Tesla Elite Barbarians Valkyrie
Fireball Archers Tesla Magic Archer
Archers Knight Tesla Elite Barbarians Fireball Valkyrie
Knight Tesla Elite Barbarians Valkyrie
Knight Elite Barbarians Fireball Valkyrie The Log Magic Archer
Tesla
Knight Tesla Elite Barbarians Valkyrie
Elite Barbarians Fireball Valkyrie The Log
Elite Barbarians Knight Tesla Fireball Valkyrie
Archers Tesla Fireball Valkyrie Magic Archer
Tesla Elite Barbarians Archers Knight Fireball Valkyrie The Log Magic Archer
Valkyrie Archers Tesla Elite Barbarians Fireball The Log Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Knight Valkyrie The Log
Fireball The Log Magic Archer
Fireball The Log Magic Archer
Knight Fireball Valkyrie The Log
Fireball Valkyrie The Log Magic Archer
Fireball Magic Archer
Archers The Log Magic Archer
Fireball The Log Magic Archer
Fireball The Log
Elite Barbarians Fireball
Knight Fireball Valkyrie The Log Magic Archer
Fireball Archers Magic Archer
Knight Elite Barbarians Fireball The Log Magic Archer
Fireball Magic Archer
Elite Barbarians Fireball The Log Magic Archer
Fireball The Log Magic Archer
Magic Archer Fireball The Log
Fireball
Archers Fireball The Log Magic Archer
Fireball Valkyrie The Log Magic Archer
Fireball The Log Magic Archer
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie Magic Archer
Fireball The Log Magic Archer
Fireball The Log Magic Archer
Fireball The Log Magic Archer
Elite Barbarians Archers Fireball Magic Archer
Fireball
Elite Barbarians Fireball
Fireball The Log Magic Archer
Fireball Magic Archer
Fireball The Log Magic Archer
Archers Fireball Magic Archer
Fireball Archers Magic Archer
The Log Fireball
Fireball Knight Valkyrie Magic Archer
The Log Fireball Magic Archer
Fireball
Elite Barbarians
Elite Barbarians Fireball The Log Magic Archer
Fireball Magic Archer
Fireball The Log Magic Archer
Fireball

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