My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Baby Dragon Goblin Giant Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tombstone Baby Dragon Goblin Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Baby Dragon Goblin Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers Tombstone Baby Dragon Princess
Zap
Archers Tombstone Goblin Giant Princess
Barbarian Barrel
Archers Knight Tombstone Princess
The Log
Archers Tombstone Princess
Earthquake
Archers Tombstone
Arrows
Archers Tombstone Princess
Royal Delivery
Archers Knight Baby Dragon Princess
Fireball
Archers Tombstone Baby Dragon Princess
Poison
Archers Tombstone Princess
Lightning
Knight Tombstone Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Baby Dragon The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Delivery Tombstone Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Knight Royal Delivery Tombstone Princess Baby Dragon Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Knight Royal Delivery

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Baby Dragon Goblin Giant
Knight
Archers Baby Dragon Princess The Log
Royal Delivery
Tombstone
Baby Dragon
Knight Archers Goblin Giant
Goblin Giant
Archers Baby Dragon The Log
The Log
Knight Goblin Giant Princess
Princess
Knight The Log

Defense Synergies 3 16

Archers
Knight Royal Delivery Tombstone Baby Dragon Goblin Giant The Log
Knight
Archers Royal Delivery Princess Baby Dragon The Log
Royal Delivery
Knight Archers Tombstone Baby Dragon The Log Princess
Tombstone
Archers Royal Delivery Baby Dragon
Baby Dragon
Archers Knight Royal Delivery Tombstone The Log
Goblin Giant
Archers The Log Princess
The Log
Archers Knight Royal Delivery Baby Dragon Goblin Giant Princess
Princess
Knight Royal Delivery Goblin Giant The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tombstone Baby Dragon Goblin Giant The Log
Knight Royal Delivery Tombstone The Log
Archers Knight Royal Delivery Tombstone
Knight Tombstone
Royal Delivery Tombstone The Log Princess
Royal Delivery The Log Archers Baby Dragon
Archers Royal Delivery Tombstone Baby Dragon Princess
Baby Dragon Goblin Giant The Log
Tombstone Princess
Knight Archers Royal Delivery
Archers Knight Royal Delivery Tombstone Baby Dragon Goblin Giant The Log Princess
Archers Royal Delivery Baby Dragon Princess
Tombstone Knight Royal Delivery The Log
Royal Delivery Tombstone Baby Dragon The Log Princess
Knight Tombstone
Royal Delivery The Log
Knight Royal Delivery Tombstone
Royal Delivery Tombstone Archers Knight Baby Dragon The Log
Royal Delivery Baby Dragon The Log Archers Knight Tombstone Princess
Archers Knight Royal Delivery Baby Dragon Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Royal Delivery Tombstone
Royal Delivery Archers Knight Baby Dragon The Log
Royal Delivery Tombstone Knight Goblin Giant The Log
Knight Royal Delivery Goblin Giant The Log
Knight Royal Delivery Tombstone Goblin Giant
Royal Delivery Archers Baby Dragon Goblin Giant Princess
Royal Delivery Archers Knight Tombstone Goblin Giant
Knight Royal Delivery Goblin Giant
Royal Delivery Knight Tombstone Baby Dragon The Log
Royal Delivery Tombstone Goblin Giant
Knight Tombstone
Royal Delivery Goblin Giant The Log
Royal Delivery Knight Tombstone Goblin Giant
Archers Baby Dragon Princess
Tombstone Archers Knight Royal Delivery Baby Dragon Goblin Giant The Log
Archers Royal Delivery Baby Dragon The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Baby Dragon The Log
Baby Dragon The Log Princess
Baby Dragon Goblin Giant The Log
Knight The Log
Baby Dragon The Log
Baby Dragon Goblin Giant Princess
Archers Baby Dragon The Log Princess
The Log Baby Dragon Princess
The Log
Knight The Log Princess
Archers Baby Dragon Princess
Knight Baby Dragon The Log Princess
Baby Dragon Princess
Princess Baby Dragon The Log
Baby Dragon The Log Princess
Baby Dragon The Log Princess
Archers Baby Dragon The Log Princess
Baby Dragon The Log Princess
Baby Dragon The Log
Princess
The Log
Baby Dragon The Log
The Log Baby Dragon Princess
The Log Baby Dragon Princess
Baby Dragon The Log Princess
Baby Dragon The Log
Archers Baby Dragon Princess
The Log
Princess
The Log Princess
Archers Tombstone Princess
Archers Baby Dragon Princess
The Log
Knight Baby Dragon Princess
The Log Baby Dragon Princess
Baby Dragon The Log Princess
Princess
Baby Dragon Goblin Giant The Log Princess

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