My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Electro Dragon Electro Giant Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Guards
Giant Snowball
Archers Guards Electro Dragon
Zap
Archers Guards
Barbarian Barrel
Archers Tesla Guards
The Log
Archers Guards
Earthquake
Archers Tesla Guards
Arrows
Archers Guards
Royal Delivery
Archers Guards Electro Dragon
Fireball
Archers Tesla Electro Dragon
Poison
Archers Guards Electro Dragon
Lightning
Tesla Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison Electro Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Poison Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Guards Tornado Tesla Poison Golden Knight Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Guards Tornado Tesla

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Electro Dragon
Tesla
Guards
Tornado
Electro Giant Poison Electro Dragon
Poison
Tornado Electro Dragon
Electro Dragon
Archers Tornado Poison
Electro Giant
Tornado Golden Knight
Golden Knight
Electro Giant

Defense Synergies 0 13

Archers
Tesla Guards Tornado Golden Knight
Tesla
Archers Guards Tornado Poison
Guards
Archers Tesla Poison Electro Dragon
Tornado
Archers Tesla Poison Electro Dragon Electro Giant
Poison
Tesla Guards Tornado
Electro Dragon
Guards Tornado
Electro Giant
Tornado Golden Knight
Golden Knight
Archers Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Electro Dragon Golden Knight
Tesla Electro Dragon
Tesla Tornado Archers Electro Dragon
Tesla Guards Electro Dragon
Tornado Poison
Tornado Archers Tesla Guards Electro Dragon
Tesla Tornado Archers Poison Electro Dragon
Tesla Poison Electro Dragon Electro Giant Golden Knight
Tesla Tornado
Guards Tornado Archers Tesla
Archers Guards Poison Tesla Tornado Electro Dragon Electro Giant
Tesla Archers Tornado Poison Electro Dragon
Tesla Guards Electro Dragon
Tesla Guards Tornado Poison Electro Dragon Golden Knight
Tesla
Tornado Tesla Electro Giant
Tesla Tornado Poison Electro Dragon
Tesla Archers Guards Tornado Electro Dragon Golden Knight
Tornado Poison Archers Tesla Guards Electro Dragon
Tesla Tornado
Archers Tesla Guards Poison Electro Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Archers Tesla Electro Giant
Poison Archers Tesla Electro Dragon
Guards Electro Dragon Golden Knight
Guards Tesla Tornado
Tesla Guards
Poison Electro Giant Archers Tesla Tornado Electro Dragon
Guards Archers Tesla
Tesla
Electro Dragon Tornado Poison
Tesla Guards
Tesla Guards Electro Dragon Golden Knight
Guards Tornado Poison Electro Giant
Tesla Guards Golden Knight
Archers Tesla Electro Dragon Electro Giant
Tesla Guards Electro Dragon Electro Giant Archers Tornado Poison Golden Knight
Poison Archers Tesla Electro Dragon Electro Giant Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards Electro Dragon Golden Knight
Poison Tornado Electro Dragon Golden Knight
Poison Electro Dragon
Guards Poison
Poison
Poison Electro Giant Tornado Electro Dragon
Archers Tornado Poison
Poison Tornado Electro Dragon
Poison Tornado Electro Dragon Golden Knight
Guards Tornado Poison Electro Dragon
Poison Tornado Electro Dragon Golden Knight
Poison Archers Tornado Electro Dragon
Poison Golden Knight
Poison Electro Dragon
Poison
Poison Electro Dragon Golden Knight
Poison Electro Dragon
Tornado Poison
Archers Poison Electro Dragon
Tornado Poison Electro Dragon Electro Giant Golden Knight
Poison
Tornado Poison
Tornado
Poison Electro Dragon
Tornado Poison Electro Giant Electro Dragon
Poison Tornado Electro Dragon Golden Knight
Tornado Poison Electro Dragon Golden Knight
Poison Tornado Golden Knight
Poison Archers Tornado Electro Dragon Electro Giant
Electro Dragon Guards Poison Electro Giant
Poison Electro Dragon
Poison Electro Dragon
Poison
Archers Guards Electro Dragon
Poison Archers Tornado Electro Dragon
Poison Electro Dragon
Poison Electro Dragon
Tornado Poison Electro Giant
Electro Dragon
Electro Dragon Electro Giant Guards Tornado Poison Golden Knight
Tornado Poison Electro Dragon
Poison Electro Dragon Tornado Electro Giant Golden Knight

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