My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Electro Dragon Inferno Dragon Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Dragon Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel Skeleton Army Inferno Dragon
Giant Snowball
Archers Goblin Barrel Skeleton Army Electro Dragon Inferno Dragon
Zap
Archers Goblin Barrel Skeleton Army Inferno Dragon
Barbarian Barrel
Archers Valkyrie Goblin Barrel Skeleton Army
The Log
Archers Goblin Barrel Skeleton Army
Earthquake
Archers Goblin Barrel Skeleton Army
Arrows
Archers Goblin Barrel Skeleton Army
Royal Delivery
Archers Valkyrie Goblin Barrel Skeleton Army Electro Dragon Inferno Dragon
Fireball
Archers Goblin Barrel Skeleton Army Electro Dragon Inferno Dragon
Poison
Archers Skeleton Army Electro Dragon
Lightning
Valkyrie Electro Dragon Inferno Dragon Monk
Rocket
Valkyrie Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Archers Goblin Barrel Skeleton Army Valkyrie Inferno Dragon Electro Dragon Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Archers Goblin Barrel Skeleton Army

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Electro Dragon Inferno Dragon
Valkyrie
Archers Goblin Barrel Electro Dragon
Mirror
Goblin Barrel Skeleton Army
Goblin Barrel
Valkyrie Mirror Skeleton Army
Skeleton Army
Mirror Goblin Barrel
Electro Dragon
Archers Valkyrie Inferno Dragon
Inferno Dragon
Archers Electro Dragon
Monk

Defense Synergies 2 8

Archers
Valkyrie Skeleton Army
Valkyrie
Archers Mirror Electro Dragon
Mirror
Skeleton Army Valkyrie Electro Dragon Inferno Dragon
Goblin Barrel
Skeleton Army
Mirror Archers Electro Dragon Inferno Dragon
Electro Dragon
Valkyrie Mirror Skeleton Army Inferno Dragon
Inferno Dragon
Mirror Skeleton Army Electro Dragon
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Dragon
Skeleton Army Inferno Dragon Valkyrie Electro Dragon Monk
Skeleton Army Archers Valkyrie Electro Dragon Inferno Dragon
Skeleton Army Inferno Dragon Valkyrie Electro Dragon Monk
Valkyrie Skeleton Army Monk
Skeleton Army Archers Valkyrie Electro Dragon
Inferno Dragon Archers Electro Dragon
Valkyrie Electro Dragon Monk
Inferno Dragon Skeleton Army
Skeleton Army Archers Valkyrie
Archers Valkyrie Skeleton Army Electro Dragon
Inferno Dragon Archers Electro Dragon
Skeleton Army Valkyrie Electro Dragon
Valkyrie Skeleton Army Electro Dragon
Skeleton Army Inferno Dragon
Skeleton Army Monk Inferno Dragon
Valkyrie Skeleton Army Electro Dragon
Archers Valkyrie Skeleton Army Electro Dragon
Valkyrie Archers Electro Dragon Inferno Dragon
Inferno Dragon
Valkyrie Skeleton Army Archers Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Archers
Archers Valkyrie Electro Dragon Inferno Dragon Monk
Skeleton Army Valkyrie Electro Dragon
Valkyrie Skeleton Army Monk
Valkyrie Skeleton Army Inferno Dragon
Archers Electro Dragon Monk
Skeleton Army Archers Valkyrie
Valkyrie Skeleton Army Inferno Dragon
Electro Dragon Valkyrie Skeleton Army Inferno Dragon Monk
Skeleton Army Inferno Dragon
Inferno Dragon Valkyrie Electro Dragon
Skeleton Army Monk Valkyrie
Skeleton Army Valkyrie
Archers Valkyrie Skeleton Army Electro Dragon
Skeleton Army Electro Dragon Archers Valkyrie Inferno Dragon Monk
Valkyrie Archers Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Electro Dragon Monk
Monk Electro Dragon
Electro Dragon
Valkyrie
Valkyrie
Electro Dragon Monk
Archers
Electro Dragon
Monk Electro Dragon
Electro Dragon
Monk Valkyrie Electro Dragon
Monk Archers Electro Dragon
Electro Dragon Monk
Electro Dragon
Electro Dragon
Monk
Archers Electro Dragon Monk
Valkyrie Electro Dragon Monk
Monk
Monk
Electro Dragon Monk
Valkyrie Electro Dragon
Inferno Dragon
Electro Dragon Monk
Electro Dragon Monk
Archers Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon Monk
Monk
Archers Skeleton Army Electro Dragon
Archers Electro Dragon Monk
Valkyrie Electro Dragon
Electro Dragon
Monk
Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon Monk
Inferno Dragon
Electro Dragon Monk

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