My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Ice Wizard Inferno Dragon Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Wall Breakers Dark Prince Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Dark Prince Inferno Dragon
Giant Snowball
Wall Breakers Inferno Dragon
Zap
Wall Breakers Dark Prince Inferno Dragon
Barbarian Barrel
Wall Breakers Dark Prince Ice Wizard Magic Archer
The Log
Wall Breakers Dark Prince
Earthquake
Arrows
Wall Breakers
Royal Delivery
Wall Breakers Dark Prince Ice Wizard Inferno Dragon Magic Archer
Fireball
Wall Breakers Ice Wizard Inferno Dragon Magic Archer
Poison
Ice Wizard Magic Archer
Lightning
Dark Prince Ice Wizard Inferno Dragon Magic Archer
Rocket
Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Dark Prince Ice Wizard Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Ice Wizard Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Wall Breakers Arrows Ice Wizard Dark Prince Inferno Dragon Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel Wall Breakers Arrows Ice Wizard

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Wall Breakers Dark Prince Mega Knight
Barbarian Barrel
Wall Breakers Dark Prince Ice Wizard Mega Knight
Wall Breakers
Arrows Barbarian Barrel Mega Knight
Dark Prince
Arrows Barbarian Barrel Ice Wizard Magic Archer
Ice Wizard
Barbarian Barrel Dark Prince
Inferno Dragon
Mega Knight
Magic Archer
Dark Prince Mega Knight
Mega Knight
Inferno Dragon Arrows Barbarian Barrel Wall Breakers Magic Archer

Defense Synergies 1 13

Arrows
Mega Knight Barbarian Barrel Dark Prince Ice Wizard
Barbarian Barrel
Arrows Dark Prince Ice Wizard Magic Archer Mega Knight
Wall Breakers
Dark Prince
Arrows Barbarian Barrel Ice Wizard Magic Archer
Ice Wizard
Arrows Barbarian Barrel Dark Prince Inferno Dragon Mega Knight
Inferno Dragon
Ice Wizard Mega Knight
Magic Archer
Barbarian Barrel Dark Prince Mega Knight
Mega Knight
Arrows Barbarian Barrel Ice Wizard Inferno Dragon Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Magic Archer
Inferno Dragon Dark Prince Ice Wizard Mega Knight
Mega Knight Dark Prince Ice Wizard Inferno Dragon
Inferno Dragon Dark Prince Ice Wizard Mega Knight
Arrows Barbarian Barrel Dark Prince Mega Knight
Arrows Barbarian Barrel Dark Prince Ice Wizard Magic Archer Mega Knight
Inferno Dragon Arrows Ice Wizard Magic Archer
Arrows Barbarian Barrel Magic Archer Mega Knight
Inferno Dragon Ice Wizard
Barbarian Barrel Dark Prince Ice Wizard Mega Knight
Ice Wizard Arrows Barbarian Barrel Dark Prince Magic Archer Mega Knight
Arrows Inferno Dragon Ice Wizard Magic Archer
Mega Knight Dark Prince Ice Wizard
Mega Knight Arrows Barbarian Barrel Dark Prince Magic Archer
Inferno Dragon Mega Knight
Inferno Dragon Mega Knight
Mega Knight Arrows Dark Prince
Arrows Mega Knight Barbarian Barrel Dark Prince Ice Wizard Magic Archer
Arrows Barbarian Barrel Dark Prince Ice Wizard Inferno Dragon Magic Archer Mega Knight
Inferno Dragon
Dark Prince Mega Knight Arrows Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Barbarian Barrel Dark Prince
Arrows Barbarian Barrel Inferno Dragon Magic Archer Mega Knight
Mega Knight Dark Prince
Dark Prince Mega Knight Barbarian Barrel
Dark Prince Inferno Dragon Mega Knight
Arrows Ice Wizard Magic Archer
Dark Prince Ice Wizard
Mega Knight Dark Prince Inferno Dragon
Mega Knight Barbarian Barrel Dark Prince Inferno Dragon Magic Archer
Inferno Dragon
Inferno Dragon Mega Knight Dark Prince
Mega Knight Arrows Dark Prince
Dark Prince Mega Knight
Magic Archer Mega Knight
Barbarian Barrel Dark Prince Inferno Dragon Magic Archer
Arrows Mega Knight Barbarian Barrel Dark Prince Ice Wizard Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Barbarian Barrel
Arrows Barbarian Barrel Ice Wizard Magic Archer
Arrows Barbarian Barrel Magic Archer
Arrows Barbarian Barrel Dark Prince
Arrows Barbarian Barrel Dark Prince Magic Archer Mega Knight
Arrows Ice Wizard Magic Archer
Arrows Magic Archer
Arrows Barbarian Barrel Ice Wizard Magic Archer
Arrows
Arrows Barbarian Barrel Dark Prince Magic Archer
Arrows Magic Archer
Barbarian Barrel Magic Archer
Arrows Barbarian Barrel Magic Archer
Arrows Barbarian Barrel Magic Archer
Arrows Barbarian Barrel Magic Archer
Magic Archer Arrows Barbarian Barrel Mega Knight
Arrows Barbarian Barrel
Arrows Barbarian Barrel Dark Prince Magic Archer Mega Knight
Arrows Barbarian Barrel Magic Archer Mega Knight
Magic Archer Mega Knight
Arrows
Arrows Barbarian Barrel
Arrows Barbarian Barrel Dark Prince Ice Wizard Magic Archer Mega Knight
Inferno Dragon
Arrows Barbarian Barrel Ice Wizard Magic Archer
Arrows Magic Archer Mega Knight
Arrows Barbarian Barrel Magic Archer
Arrows Ice Wizard Magic Archer
Arrows Magic Archer Mega Knight
Arrows Magic Archer
Mega Knight
Arrows Magic Archer
Barbarian Barrel Dark Prince Magic Archer
Arrows Ice Wizard Magic Archer
Arrows Barbarian Barrel
Dark Prince Magic Archer Mega Knight
Arrows Magic Archer
Arrows
Dark Prince Mega Knight
Magic Archer
Magic Archer
Barbarian Barrel Dark Prince Magic Archer Mega Knight

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