My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Clone Giant Skeleton Sparky
Giant Snowball
Barbarians Goblin Barrel Clone
Zap
Goblin Barrel Clone Sparky
Barbarian Barrel
Barbarians Wizard Goblin Barrel Clone Giant Skeleton Sparky
The Log
Barbarians Mini P.E.K.K.A Goblin Barrel Clone Giant Skeleton Sparky
Earthquake
Barbarians Goblin Barrel Clone
Arrows
Goblin Barrel Clone
Royal Delivery
Barbarians Mini P.E.K.K.A Wizard Goblin Barrel Clone Giant Skeleton Sparky
Fireball
Barbarians Wizard Goblin Barrel Clone Sparky
Poison
Barbarians Wizard Clone Sparky
Lightning
Mini P.E.K.K.A Wizard Sparky
Rocket
Barbarians Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Clone Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Barrel Clone Mini P.E.K.K.A Barbarians Wizard Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Barrel Clone Mini P.E.K.K.A

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky Mini P.E.K.K.A Goblin Barrel Giant Skeleton
Barbarians
Mini P.E.K.K.A
Sparky Arrows Wizard Giant Skeleton
Wizard
Mini P.E.K.K.A Giant Skeleton Sparky
Goblin Barrel
Arrows Clone Giant Skeleton Sparky
Clone
Giant Skeleton Goblin Barrel Sparky
Giant Skeleton
Clone Arrows Mini P.E.K.K.A Wizard Goblin Barrel Sparky
Sparky
Arrows Mini P.E.K.K.A Wizard Goblin Barrel Clone Giant Skeleton

Defense Synergies 0 6

Arrows
Barbarians Mini P.E.K.K.A Giant Skeleton Sparky
Barbarians
Arrows
Mini P.E.K.K.A
Arrows Wizard
Wizard
Mini P.E.K.K.A Giant Skeleton
Goblin Barrel
Clone
Giant Skeleton
Arrows Wizard
Sparky
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Sparky
Barbarians Mini P.E.K.K.A Sparky
Barbarians Mini P.E.K.K.A Sparky Giant Skeleton
Barbarians Mini P.E.K.K.A Sparky
Arrows Barbarians Mini P.E.K.K.A Giant Skeleton Sparky
Arrows
Arrows Wizard
Arrows Barbarians Giant Skeleton Sparky
Barbarians Mini P.E.K.K.A Sparky
Barbarians Mini P.E.K.K.A Giant Skeleton Sparky
Barbarians Arrows Wizard Giant Skeleton
Arrows Wizard
Barbarians Mini P.E.K.K.A Sparky Wizard Giant Skeleton
Wizard Sparky Arrows Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Sparky
Barbarians Mini P.E.K.K.A Sparky
Barbarians Wizard Sparky Arrows Mini P.E.K.K.A
Arrows Barbarians Wizard
Arrows Wizard Barbarians Giant Skeleton
Barbarians Mini P.E.K.K.A Sparky
Wizard Arrows Barbarians Mini P.E.K.K.A Giant Skeleton Sparky
Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Giant Skeleton Sparky
Arrows Mini P.E.K.K.A Wizard
Barbarians Giant Skeleton Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Giant Skeleton Barbarians Sparky
Barbarians Giant Skeleton Mini P.E.K.K.A Sparky
Arrows Wizard
Mini P.E.K.K.A Sparky Barbarians Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Barbarians Sparky
Giant Skeleton Barbarians Mini P.E.K.K.A Sparky
Barbarians Sparky
Barbarians Mini P.E.K.K.A Giant Skeleton Sparky
Arrows Barbarians Giant Skeleton
Barbarians Mini P.E.K.K.A Giant Skeleton Wizard Sparky
Wizard Barbarians Sparky
Barbarians Sparky Mini P.E.K.K.A Giant Skeleton
Arrows Barbarians Mini P.E.K.K.A Wizard Giant Skeleton Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Giant Skeleton Sparky
Arrows
Arrows Giant Skeleton Sparky
Arrows Barbarians Giant Skeleton Sparky
Wizard Arrows Sparky
Arrows Wizard
Arrows Wizard Sparky
Arrows Wizard
Arrows Wizard
Mini P.E.K.K.A Sparky
Arrows Wizard Sparky
Arrows Wizard
Sparky
Arrows
Arrows Sparky
Arrows Wizard Sparky
Arrows Wizard Sparky
Arrows Sparky
Mini P.E.K.K.A Sparky
Arrows Mini P.E.K.K.A Wizard Sparky
Arrows Wizard
Giant Skeleton Sparky
Arrows Wizard
Sparky
Arrows Barbarians
Arrows Wizard Sparky
Arrows Wizard Sparky
Arrows Wizard Sparky
Arrows Sparky
Arrows Wizard Sparky
Wizard
Mini P.E.K.K.A Sparky
Arrows Wizard Sparky
Arrows Sparky
Giant Skeleton Sparky
Arrows Wizard Sparky
Barbarians
Arrows Wizard
Arrows
Mini P.E.K.K.A Wizard Sparky
Arrows Wizard
Arrows Giant Skeleton Sparky
Sparky
Giant Skeleton Sparky
Giant Skeleton Sparky
Sparky
Wizard Sparky

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