My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Battle Healer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Barbarians Tombstone Hog Rider Guards Witch
Zap
Tombstone Guards Witch
Barbarian Barrel
Barbarians Tombstone Guards Witch
The Log
Barbarians Tombstone Hog Rider Guards Witch
Earthquake
Barbarians Tombstone Hog Rider Guards Witch
Arrows
Tombstone Guards Witch
Royal Delivery
Barbarians Hog Rider Battle Healer Guards Witch
Fireball
Barbarians Tombstone Hog Rider Battle Healer Witch
Poison
Barbarians Tombstone Battle Healer Guards Witch
Lightning
Tombstone Battle Healer Witch
Rocket
Barbarians Hog Rider Battle Healer Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Battle Healer Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tombstone Guards Hog Rider Battle Healer Barbarians Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Tombstone Guards Hog Rider

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Battle Healer Mega Knight
Barbarians
Hog Rider Battle Healer
Tombstone
Hog Rider
Arrows Barbarians Battle Healer Guards Witch Mega Knight
Battle Healer
Arrows Barbarians Hog Rider Witch
Guards
Hog Rider
Witch
Hog Rider Battle Healer Mega Knight
Mega Knight
Arrows Hog Rider Witch

Defense Synergies 1 7

Arrows
Mega Knight Barbarians Tombstone Battle Healer
Barbarians
Arrows
Tombstone
Arrows Guards
Hog Rider
Battle Healer
Arrows Witch
Guards
Tombstone Witch
Witch
Battle Healer Guards Mega Knight
Mega Knight
Arrows Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone
Barbarians Tombstone Battle Healer Witch Mega Knight
Barbarians Witch Mega Knight Tombstone
Barbarians Witch Tombstone Guards Mega Knight
Arrows Barbarians Tombstone Battle Healer Mega Knight
Arrows Guards Mega Knight
Arrows Tombstone Witch
Arrows Barbarians Battle Healer Mega Knight
Barbarians Witch Tombstone
Guards Barbarians Battle Healer Mega Knight
Barbarians Guards Witch Arrows Tombstone Mega Knight
Arrows Witch
Barbarians Tombstone Mega Knight Battle Healer Guards Witch
Mega Knight Arrows Barbarians Tombstone Guards Witch
Barbarians Tombstone Mega Knight
Barbarians Mega Knight
Barbarians Mega Knight Arrows Tombstone Witch
Arrows Tombstone Mega Knight Barbarians Battle Healer Guards Witch
Arrows Witch Barbarians Tombstone Battle Healer Guards Mega Knight
Barbarians
Mega Knight Arrows Barbarians Battle Healer Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Guards Mega Knight Tombstone Battle Healer Witch
Arrows Battle Healer Mega Knight
Barbarians Tombstone Guards Mega Knight Battle Healer Witch
Guards Mega Knight Barbarians Battle Healer
Barbarians Tombstone Battle Healer Guards Witch Mega Knight
Arrows Witch
Guards Barbarians Tombstone Battle Healer Witch
Mega Knight Barbarians Battle Healer
Mega Knight Barbarians Tombstone Witch
Witch Barbarians Tombstone Guards
Mega Knight Barbarians Tombstone Guards Witch
Mega Knight Arrows Barbarians Guards
Barbarians Mega Knight Tombstone Guards Witch
Barbarians Witch Mega Knight
Barbarians Tombstone Guards Witch Battle Healer
Arrows Mega Knight Barbarians Battle Healer Witch
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards
Arrows
Arrows
Arrows Barbarians Guards
Arrows Mega Knight
Arrows Witch
Arrows Witch
Arrows
Arrows
Guards
Arrows
Arrows
Arrows
Arrows
Arrows Witch
Arrows Mega Knight
Arrows
Arrows Mega Knight
Arrows Witch Mega Knight
Mega Knight
Arrows
Arrows Barbarians
Arrows Witch Mega Knight
Witch
Arrows Witch
Arrows Witch Mega Knight
Arrows
Arrows Witch
Guards Witch
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Barbarians Tombstone Guards Witch
Arrows Witch
Arrows
Mega Knight
Arrows
Arrows
Mega Knight
Guards Witch
Witch
Witch Mega Knight
Mega Knight

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