My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Electro Dragon Electro Giant Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Electro Giant Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Electro Dragon Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Mighty Miner
Giant Snowball
Flying Machine Goblin Drill Electro Dragon Mighty Miner
Zap
Flying Machine Goblin Drill Mighty Miner
Barbarian Barrel
Bomb Tower Goblin Drill
The Log
Goblin Drill
Earthquake
Bomb Tower Goblin Drill
Arrows
Flying Machine Goblin Drill
Royal Delivery
Flying Machine Goblin Drill Electro Dragon
Fireball
Bomb Tower Flying Machine Goblin Drill Electro Dragon Mighty Miner
Poison
Bomb Tower Flying Machine Goblin Drill Electro Dragon
Lightning
Bomb Tower Electro Dragon Mighty Miner
Rocket
Bomb Tower Electro Dragon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Rocket Electro Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Goblin Drill Electro Giant Mighty Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Bomb Tower Flying Machine Goblin Drill Mighty Miner Electro Dragon Rocket Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Bomb Tower Flying Machine Goblin Drill

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Drill Mighty Miner
Bomb Tower
Flying Machine
Goblin Drill Electro Dragon
Rocket
Electro Giant
Goblin Drill
Arrows Flying Machine
Electro Dragon
Flying Machine
Electro Giant
Rocket
Mighty Miner
Arrows

Defense Synergies 0 4

Arrows
Bomb Tower
Bomb Tower
Arrows
Flying Machine
Goblin Drill Electro Dragon
Rocket
Goblin Drill
Flying Machine Electro Dragon
Electro Dragon
Flying Machine Goblin Drill
Electro Giant
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Flying Machine Electro Dragon
Bomb Tower Flying Machine Goblin Drill Electro Dragon
Bomb Tower Rocket Goblin Drill Electro Dragon
Bomb Tower Goblin Drill Electro Dragon
Arrows Bomb Tower Rocket
Arrows Bomb Tower Flying Machine Electro Dragon
Rocket Arrows Bomb Tower Flying Machine Electro Dragon
Rocket Arrows Bomb Tower Flying Machine Electro Dragon Electro Giant
Mighty Miner Bomb Tower Goblin Drill
Arrows Bomb Tower Flying Machine Goblin Drill Electro Dragon Electro Giant
Arrows Flying Machine Electro Dragon
Bomb Tower Goblin Drill Flying Machine Rocket Electro Dragon
Bomb Tower Rocket Arrows Goblin Drill Electro Dragon
Bomb Tower Goblin Drill
Bomb Tower Rocket Goblin Drill Electro Giant
Bomb Tower Arrows Goblin Drill Electro Dragon
Arrows Bomb Tower Flying Machine Goblin Drill Electro Dragon
Arrows Bomb Tower Goblin Drill Flying Machine Electro Dragon
Bomb Tower Goblin Drill
Arrows Bomb Tower Flying Machine Electro Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Giant
Arrows Bomb Tower Flying Machine Rocket Electro Dragon
Bomb Tower Rocket Electro Dragon
Rocket
Goblin Drill Mighty Miner
Arrows Rocket Electro Giant Bomb Tower Flying Machine Electro Dragon
Rocket Bomb Tower Flying Machine
Mighty Miner Bomb Tower
Rocket Electro Dragon Bomb Tower Flying Machine
Goblin Drill
Bomb Tower Flying Machine Electro Dragon
Rocket Arrows Electro Giant
Rocket Bomb Tower
Bomb Tower Flying Machine Electro Dragon Electro Giant
Electro Dragon Electro Giant Bomb Tower Flying Machine Rocket Goblin Drill Mighty Miner
Arrows Bomb Tower Flying Machine Electro Dragon Electro Giant Mighty Miner
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine Rocket Goblin Drill Electro Dragon
Arrows Flying Machine Electro Dragon
Rocket Arrows Flying Machine Goblin Drill Electro Dragon
Arrows Flying Machine Rocket
Rocket Arrows
Arrows Electro Giant Flying Machine Rocket Electro Dragon
Arrows Flying Machine
Arrows Flying Machine Electro Dragon
Arrows Flying Machine Electro Dragon
Rocket Electro Dragon
Rocket Arrows Flying Machine Electro Dragon
Arrows Flying Machine Rocket Electro Dragon
Flying Machine Rocket
Arrows Flying Machine Rocket Electro Dragon
Arrows Flying Machine
Rocket Arrows Flying Machine Goblin Drill Electro Dragon
Arrows Flying Machine Rocket Electro Dragon
Arrows Rocket
Rocket
Rocket Arrows Flying Machine Electro Dragon
Rocket Arrows Flying Machine Electro Dragon Electro Giant
Rocket
Rocket Arrows
Rocket
Rocket Arrows Flying Machine Goblin Drill Electro Dragon
Arrows Electro Giant Electro Dragon
Arrows Flying Machine Electro Dragon
Arrows Flying Machine Electro Dragon
Rocket Arrows
Arrows Flying Machine Electro Dragon Electro Giant
Rocket Electro Dragon Flying Machine Electro Giant
Arrows Rocket Electro Dragon
Rocket Arrows Electro Dragon
Mighty Miner
Rocket Arrows
Flying Machine Rocket Electro Dragon
Rocket Arrows Flying Machine Electro Dragon
Arrows
Flying Machine Rocket Electro Dragon
Arrows Flying Machine Electro Dragon
Rocket Arrows Electro Giant
Flying Machine Electro Dragon
Electro Dragon Electro Giant Flying Machine Rocket
Flying Machine Rocket Electro Dragon
Electro Dragon Flying Machine Rocket Electro Giant
Rocket Electro Dragon

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