My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elixir Golem Royal Hogs Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elixir Golem Royal Hogs Skeleton Army
Giant Snowball
Cannon Minion Horde Royal Hogs Skeleton Army Baby Dragon Witch
Zap
Cannon Minion Horde Royal Hogs Skeleton Army Witch
Barbarian Barrel
Cannon Elixir Golem Royal Hogs Skeleton Army Witch
The Log
Cannon Elixir Golem Royal Hogs Skeleton Army Witch
Earthquake
Cannon Elixir Golem Royal Hogs Skeleton Army Witch
Arrows
Minion Horde Royal Hogs Skeleton Army Witch
Royal Delivery
Minion Horde Elixir Golem Royal Hogs Skeleton Army Baby Dragon Witch
Fireball
Cannon Minion Horde Elixir Golem Royal Hogs Skeleton Army Baby Dragon Witch
Poison
Cannon Minion Horde Elixir Golem Royal Hogs Skeleton Army Witch
Lightning
Cannon Baby Dragon Witch
Rocket
Minion Horde Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Elixir Golem Skeleton Army Baby Dragon Minion Horde Royal Hogs Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Cannon Elixir Golem Skeleton Army

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Elixir Golem
Cannon
Minion Horde
Elixir Golem
Arrows Baby Dragon Witch
Royal Hogs
Arrows
Skeleton Army
Baby Dragon
Elixir Golem Witch
Witch
Elixir Golem Baby Dragon

Defense Synergies 0 5

Arrows
Cannon
Cannon
Arrows Skeleton Army Baby Dragon Witch
Minion Horde
Elixir Golem
Royal Hogs
Skeleton Army
Cannon
Baby Dragon
Cannon Witch
Witch
Cannon Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Minion Horde Baby Dragon
Minion Horde Skeleton Army Cannon Witch
Cannon Minion Horde Skeleton Army Witch
Cannon Minion Horde Skeleton Army Witch
Arrows Skeleton Army
Arrows Skeleton Army Cannon Baby Dragon
Minion Horde Arrows Cannon Baby Dragon Witch
Arrows Cannon Baby Dragon
Cannon Minion Horde Witch Skeleton Army
Skeleton Army Cannon Minion Horde
Minion Horde Skeleton Army Witch Arrows Cannon Baby Dragon
Arrows Minion Horde Baby Dragon Witch
Cannon Minion Horde Skeleton Army Witch
Skeleton Army Arrows Cannon Minion Horde Baby Dragon Witch
Skeleton Army Cannon Minion Horde
Minion Horde Skeleton Army Cannon
Minion Horde Arrows Cannon Skeleton Army Witch
Arrows Cannon Minion Horde Skeleton Army Baby Dragon Witch
Arrows Baby Dragon Witch Cannon
Cannon
Skeleton Army Arrows Cannon Minion Horde Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch
Arrows Baby Dragon
Skeleton Army Minion Horde Witch
Skeleton Army Minion Horde
Cannon Minion Horde Skeleton Army Witch
Arrows Minion Horde Baby Dragon Witch
Skeleton Army Minion Horde Witch
Minion Horde Skeleton Army
Minion Horde Skeleton Army Baby Dragon Witch
Witch Cannon Minion Horde Skeleton Army
Minion Horde Witch
Skeleton Army Arrows
Skeleton Army Cannon Minion Horde Witch
Cannon Minion Horde Skeleton Army Baby Dragon Witch
Skeleton Army Witch Minion Horde Baby Dragon
Arrows Cannon Minion Horde Baby Dragon Witch
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Baby Dragon
Arrows Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows
Arrows Minion Horde Baby Dragon
Arrows Minion Horde Baby Dragon Witch
Arrows Minion Horde Baby Dragon Witch
Arrows Baby Dragon
Arrows
Minion Horde
Arrows Minion Horde
Arrows Baby Dragon
Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows Baby Dragon
Arrows Minion Horde Baby Dragon Witch
Arrows Minion Horde Baby Dragon
Arrows
Minion Horde
Arrows Baby Dragon
Arrows Baby Dragon Witch
Minion Horde Baby Dragon
Arrows
Arrows Minion Horde Baby Dragon
Arrows Baby Dragon Witch
Minion Horde Witch
Arrows Baby Dragon Witch
Arrows Baby Dragon Witch
Arrows Baby Dragon
Arrows Minion Horde Baby Dragon Witch
Minion Horde Witch
Minion Horde
Arrows Minion Horde
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Skeleton Army Witch
Arrows Baby Dragon Witch
Arrows
Minion Horde Baby Dragon
Arrows Baby Dragon
Arrows
Minion Horde
Minion Horde Baby Dragon Witch
Witch
Baby Dragon Witch

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