My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Elixir Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army Fisherman
Giant Snowball
Skeleton Army Fisherman
Zap
Firecracker Mortar Skeleton Army Fisherman
Barbarian Barrel
Firecracker Mortar Elixir Golem Valkyrie Skeleton Army
The Log
Firecracker Elixir Golem Skeleton Army Fisherman
Earthquake
Firecracker Mortar Elixir Golem Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Elixir Golem Valkyrie Skeleton Army Fisherman
Fireball
Firecracker Mortar Elixir Golem Skeleton Army Fisherman
Poison
Firecracker Mortar Elixir Golem Skeleton Army Fisherman
Lightning
Mortar Valkyrie Fisherman
Rocket
Mortar Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mortar Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Elixir Golem Skeleton Army Fisherman Mortar Fireball Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Elixir Golem Skeleton Army

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mortar Elixir Golem
Firecracker
Elixir Golem Mortar Valkyrie Fisherman
Mortar
Arrows Firecracker Fireball
Elixir Golem
Firecracker Arrows Fireball
Fireball
Arrows Mortar Elixir Golem
Valkyrie
Firecracker Fisherman
Skeleton Army
Fisherman
Firecracker Valkyrie

Defense Synergies 1 11

Arrows
Mortar Fireball Valkyrie
Firecracker
Valkyrie Mortar Skeleton Army Fisherman
Mortar
Arrows Firecracker Fireball Valkyrie Skeleton Army
Elixir Golem
Fireball
Arrows Mortar Valkyrie
Valkyrie
Firecracker Arrows Mortar Fireball Fisherman
Skeleton Army
Firecracker Mortar
Fisherman
Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Fireball Valkyrie
Skeleton Army Firecracker Mortar Valkyrie Fisherman
Mortar Skeleton Army Fisherman Valkyrie
Skeleton Army Firecracker Mortar Valkyrie Fisherman
Arrows Firecracker Fireball Valkyrie Skeleton Army
Arrows Fireball Skeleton Army Firecracker Valkyrie
Arrows Firecracker Mortar Fireball
Arrows Fireball Valkyrie
Mortar Skeleton Army Fisherman
Skeleton Army Firecracker Valkyrie Fisherman
Valkyrie Skeleton Army Arrows Firecracker Fireball Fisherman
Arrows Firecracker Fireball
Mortar Skeleton Army Fireball Valkyrie
Fireball Valkyrie Skeleton Army Arrows Firecracker Mortar
Skeleton Army Mortar
Skeleton Army Mortar Fireball Fisherman
Arrows Firecracker Mortar Fireball Valkyrie Skeleton Army Fisherman
Arrows Mortar Fireball Firecracker Valkyrie Skeleton Army Fisherman
Arrows Mortar Valkyrie Firecracker Fireball Fisherman
Mortar Fisherman
Valkyrie Skeleton Army Arrows Firecracker Fireball Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Fisherman
Fireball Arrows Firecracker Mortar Valkyrie Fisherman
Skeleton Army Valkyrie Fisherman
Valkyrie Skeleton Army Fireball Fisherman
Valkyrie Skeleton Army Fisherman
Arrows Firecracker Fireball
Skeleton Army Fireball Valkyrie
Valkyrie Skeleton Army Fisherman
Firecracker Mortar Fireball Valkyrie Skeleton Army
Skeleton Army
Valkyrie
Skeleton Army Arrows Fireball Valkyrie
Skeleton Army Fireball Valkyrie
Firecracker Fireball Valkyrie Skeleton Army
Skeleton Army Firecracker Mortar Fireball Valkyrie Fisherman
Arrows Valkyrie Firecracker Fireball
Arrows Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Mortar Valkyrie
Arrows Firecracker Mortar Fireball Fisherman
Arrows Fireball
Arrows Firecracker Fireball Valkyrie
Fireball Arrows Firecracker Mortar Valkyrie
Arrows Firecracker Fireball
Arrows Firecracker Mortar
Arrows Fireball Firecracker
Arrows Fireball Firecracker Mortar Fisherman
Fireball Fisherman
Firecracker Arrows Mortar Fireball Valkyrie Fisherman
Fireball Arrows Firecracker
Firecracker Mortar Fireball Fisherman
Arrows Firecracker Mortar Fireball Fisherman
Arrows Firecracker Mortar Fireball Fisherman
Arrows Firecracker Mortar Fireball
Arrows Firecracker Mortar Fireball
Arrows Mortar Fireball
Fisherman
Arrows Firecracker Mortar Fireball Fisherman
Arrows Firecracker Mortar Fireball Valkyrie
Fireball
Arrows Fireball
Fisherman
Arrows Mortar Fireball
Arrows Firecracker Mortar Fireball Valkyrie
Fisherman
Arrows Firecracker Mortar Fireball Fisherman
Fireball Arrows Mortar Fisherman
Fireball Arrows Firecracker Mortar Fisherman
Arrows Firecracker Fireball
Firecracker Fireball
Fireball
Arrows Mortar Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Fireball Skeleton Army
Fireball Arrows Firecracker
Arrows Fireball
Fireball Firecracker Valkyrie
Arrows Firecracker Mortar Fireball
Arrows Fireball
Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Mortar Fireball
Fireball Firecracker Mortar

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