My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Firecracker Inferno Tower Witch
Barbarian Barrel
Firecracker Valkyrie Inferno Tower Witch
The Log
Firecracker Hog Rider Witch
Earthquake
Firecracker Hog Rider Inferno Tower Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Hog Rider Witch
Fireball
Firecracker Hog Rider Inferno Tower Witch
Poison
Firecracker Inferno Tower Witch
Lightning
Valkyrie Inferno Tower Witch
Rocket
Valkyrie Hog Rider Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Void Valkyrie Hog Rider Inferno Tower Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Void Valkyrie

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Void
Firecracker
Hog Rider Valkyrie
Valkyrie
Hog Rider Firecracker Witch
Hog Rider
Arrows Firecracker Valkyrie Rocket Void Witch
Inferno Tower
Rocket
Hog Rider
Void
Arrows Hog Rider
Witch
Valkyrie Hog Rider

Defense Synergies 2 5

Arrows
Void Valkyrie Inferno Tower
Firecracker
Valkyrie Inferno Tower
Valkyrie
Firecracker Arrows Inferno Tower Witch
Hog Rider
Inferno Tower
Arrows Firecracker Valkyrie
Rocket
Void
Arrows
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Valkyrie Inferno Tower Void
Inferno Tower Firecracker Valkyrie Witch
Inferno Tower Rocket Witch Valkyrie Void
Inferno Tower Witch Firecracker Valkyrie
Arrows Firecracker Valkyrie Rocket
Arrows Firecracker Valkyrie
Inferno Tower Rocket Arrows Firecracker Void Witch
Rocket Arrows Valkyrie Inferno Tower Void
Inferno Tower Witch
Firecracker Valkyrie Inferno Tower
Valkyrie Witch Arrows Firecracker
Arrows Inferno Tower Firecracker Witch
Inferno Tower Valkyrie Rocket Witch
Valkyrie Rocket Arrows Firecracker Witch
Inferno Tower
Inferno Tower Rocket
Arrows Firecracker Valkyrie Inferno Tower Witch
Arrows Firecracker Valkyrie Witch
Arrows Valkyrie Witch Firecracker
Inferno Tower
Valkyrie Arrows Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower Void Witch
Void Arrows Firecracker Valkyrie Rocket
Valkyrie Inferno Tower Rocket Witch
Valkyrie Rocket Inferno Tower
Inferno Tower Valkyrie Witch
Arrows Firecracker Rocket Witch
Rocket Valkyrie Inferno Tower Void Witch
Inferno Tower Valkyrie
Rocket Void Firecracker Valkyrie Inferno Tower Witch
Inferno Tower Witch
Valkyrie Inferno Tower Witch
Rocket Arrows Valkyrie Void
Rocket Valkyrie Inferno Tower Witch
Firecracker Valkyrie Witch
Inferno Tower Witch Firecracker Valkyrie Rocket
Arrows Valkyrie Firecracker Inferno Tower Witch
Arrows Inferno Tower Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Firecracker Valkyrie Rocket
Arrows Firecracker Void
Rocket Arrows Void
Arrows Firecracker Valkyrie Rocket Void
Rocket Arrows Firecracker Valkyrie
Arrows Firecracker Rocket Witch
Arrows Firecracker Witch
Arrows Firecracker
Arrows Void Firecracker
Rocket Void
Firecracker Rocket Void Arrows Valkyrie
Void Arrows Firecracker Rocket
Rocket Firecracker Void
Arrows Firecracker Rocket Void
Arrows Firecracker
Rocket Arrows Firecracker Witch
Arrows Firecracker Rocket
Arrows Rocket
Rocket
Rocket Void Arrows Firecracker
Rocket Arrows Firecracker Valkyrie Void Witch
Rocket Void
Rocket Arrows Void
Rocket Void
Rocket Arrows Void
Arrows Firecracker Valkyrie Witch
Witch
Arrows Firecracker Void Witch
Void Arrows Witch
Rocket Void Arrows Firecracker
Arrows Firecracker Void Witch
Rocket Firecracker Void Witch
Void
Void Arrows Rocket
Rocket Void Arrows Firecracker
Rocket Arrows Firecracker
Rocket Void Witch
Rocket Arrows Firecracker Witch
Arrows
Void Firecracker Valkyrie Rocket
Arrows Firecracker
Rocket Void Arrows
Firecracker
Firecracker Rocket Witch
Firecracker Rocket Void Witch
Void Firecracker Rocket Witch
Firecracker Rocket Void
Void

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