My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Witch Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dark Prince Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Curse Dark Prince Prince
Giant Snowball
Goblin Gang Goblin Curse Witch
Zap
Goblin Gang Goblin Curse Dark Prince Witch Prince
Barbarian Barrel
Goblin Gang Goblin Curse Dark Prince Witch
The Log
Goblin Gang Goblin Curse Dark Prince Witch Prince
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Goblin Curse Witch
Royal Delivery
Goblin Gang Dark Prince Witch Prince
Fireball
Goblin Gang Witch
Poison
Goblin Gang Goblin Curse Witch
Lightning
Dark Prince Witch Prince
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Curse Dark Prince Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Arrows Goblin Gang Fireball Dark Prince Witch Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Curse Arrows Goblin Gang Fireball

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Goblin Curse Dark Prince Prince Mega Knight
Goblin Gang
Dark Prince Prince
Fireball
Arrows Goblin Curse Dark Prince Mega Knight
Goblin Curse
Arrows Fireball
Dark Prince
Prince Arrows Goblin Gang Fireball Witch
Witch
Dark Prince Prince Mega Knight
Prince
Dark Prince Mega Knight Arrows Goblin Gang Witch
Mega Knight
Prince Arrows Fireball Witch

Defense Synergies 1 11

Arrows
Mega Knight Fireball Dark Prince Prince
Goblin Gang
Dark Prince Prince
Fireball
Arrows Dark Prince Mega Knight
Goblin Curse
Dark Prince
Arrows Goblin Gang Fireball Witch Prince
Witch
Dark Prince Prince Mega Knight
Prince
Arrows Goblin Gang Dark Prince Witch
Mega Knight
Arrows Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Goblin Gang Goblin Curse Dark Prince Witch Prince Mega Knight
Goblin Gang Witch Prince Mega Knight Goblin Curse Dark Prince
Witch Prince Goblin Gang Goblin Curse Dark Prince Mega Knight
Arrows Fireball Dark Prince Prince Mega Knight
Arrows Goblin Gang Fireball Dark Prince Mega Knight
Arrows Goblin Gang Fireball Goblin Curse Witch
Arrows Fireball Mega Knight
Witch Goblin Gang Goblin Curse Prince
Goblin Gang Dark Prince Prince Mega Knight
Goblin Gang Goblin Curse Witch Arrows Fireball Dark Prince Mega Knight
Arrows Goblin Gang Fireball Goblin Curse Witch
Prince Mega Knight Goblin Gang Fireball Goblin Curse Dark Prince Witch
Fireball Mega Knight Arrows Goblin Gang Goblin Curse Dark Prince Witch Prince
Goblin Gang Goblin Curse Prince Mega Knight
Goblin Gang Fireball Goblin Curse Prince Mega Knight
Mega Knight Arrows Goblin Gang Fireball Dark Prince Witch Prince
Arrows Fireball Mega Knight Goblin Gang Dark Prince Witch Prince
Arrows Witch Fireball Goblin Curse Dark Prince Mega Knight
Goblin Curse Prince
Goblin Gang Dark Prince Mega Knight Arrows Fireball Goblin Curse Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Fireball Dark Prince Witch Prince
Fireball Arrows Goblin Gang Prince Mega Knight
Goblin Gang Mega Knight Dark Prince Witch Prince
Goblin Gang Dark Prince Prince Mega Knight Fireball
Goblin Gang Goblin Curse Dark Prince Witch Prince Mega Knight
Arrows Fireball Goblin Gang Goblin Curse Witch
Goblin Gang Dark Prince Prince Fireball Witch
Mega Knight Goblin Curse Dark Prince Prince
Mega Knight Fireball Dark Prince Witch Prince
Witch Goblin Gang Goblin Curse
Mega Knight Dark Prince Witch Prince
Mega Knight Arrows Fireball Dark Prince Prince
Dark Prince Prince Mega Knight Goblin Gang Fireball Goblin Curse Witch
Fireball Goblin Curse Witch Mega Knight
Goblin Gang Witch Fireball Dark Prince Prince
Arrows Mega Knight Fireball Goblin Curse Dark Prince Witch
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Goblin Curse
Arrows Fireball
Arrows Fireball Dark Prince Prince
Fireball Arrows Goblin Curse Dark Prince Mega Knight
Arrows Fireball Goblin Curse Witch
Arrows Witch
Arrows Fireball Goblin Curse
Arrows Fireball
Goblin Gang Fireball Prince
Arrows Fireball Dark Prince Prince
Fireball Arrows Goblin Curse
Fireball
Arrows Fireball
Arrows Fireball Prince
Arrows Fireball Witch
Arrows Fireball Mega Knight
Arrows Fireball
Arrows Fireball Dark Prince Prince Mega Knight
Arrows Fireball Goblin Curse Witch Mega Knight
Fireball Prince Mega Knight
Arrows Fireball
Prince
Arrows Fireball
Arrows Goblin Curse Fireball Dark Prince Witch Mega Knight
Witch
Arrows Fireball Witch
Fireball Arrows Witch Prince Mega Knight
Fireball Arrows Goblin Curse
Arrows Fireball Goblin Curse Witch
Fireball Witch
Fireball
Arrows Fireball Mega Knight
Arrows Fireball
Prince Mega Knight
Arrows Fireball Goblin Curse
Goblin Gang Fireball Dark Prince Witch Prince
Fireball Arrows Goblin Curse Witch
Arrows Fireball
Fireball Goblin Gang Dark Prince Prince Mega Knight
Arrows Fireball
Arrows Fireball
Dark Prince Prince Mega Knight
Goblin Gang Fireball Witch
Fireball Witch
Fireball Dark Prince Witch Prince Mega Knight
Prince
Fireball Mega Knight

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