My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Dart Goblin Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Skeleton
Giant Snowball
Goblin Gang Dart Goblin
Zap
Goblin Gang Firecracker Mortar Dart Goblin
Barbarian Barrel
Goblin Gang Firecracker Mortar Tesla Dart Goblin Giant Skeleton Electro Wizard
The Log
Goblin Gang Firecracker Dart Goblin Giant Skeleton
Earthquake
Goblin Gang Firecracker Mortar Tesla
Arrows
Goblin Gang Firecracker Dart Goblin
Royal Delivery
Goblin Gang Firecracker Dart Goblin Giant Skeleton Electro Wizard
Fireball
Goblin Gang Firecracker Mortar Tesla Dart Goblin Electro Wizard
Poison
Goblin Gang Firecracker Mortar Dart Goblin Electro Wizard
Lightning
Mortar Tesla Electro Wizard
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Dart Goblin Mortar Tesla Electro Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Firecracker Dart Goblin

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Giant Skeleton
Goblin Gang
Firecracker Mortar Dart Goblin Giant Skeleton
Firecracker
Goblin Gang Mortar Dart Goblin Giant Skeleton
Mortar
Arrows Goblin Gang Firecracker Dart Goblin
Tesla
Dart Goblin
Goblin Gang Firecracker Mortar Giant Skeleton
Giant Skeleton
Arrows Goblin Gang Firecracker Dart Goblin Electro Wizard
Electro Wizard
Giant Skeleton

Defense Synergies 1 21

Arrows
Mortar Tesla Giant Skeleton
Goblin Gang
Tesla Firecracker Mortar Dart Goblin Giant Skeleton Electro Wizard
Firecracker
Goblin Gang Mortar Tesla Dart Goblin Giant Skeleton Electro Wizard
Mortar
Arrows Goblin Gang Firecracker Tesla Dart Goblin Electro Wizard
Tesla
Goblin Gang Arrows Firecracker Mortar Dart Goblin Electro Wizard
Dart Goblin
Goblin Gang Firecracker Mortar Tesla Giant Skeleton Electro Wizard
Giant Skeleton
Arrows Goblin Gang Firecracker Dart Goblin Electro Wizard
Electro Wizard
Goblin Gang Firecracker Mortar Tesla Dart Goblin Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Tesla Dart Goblin Electro Wizard
Goblin Gang Firecracker Mortar Tesla Dart Goblin Electro Wizard
Goblin Gang Mortar Tesla Dart Goblin Giant Skeleton Electro Wizard
Tesla Goblin Gang Firecracker Mortar Dart Goblin Electro Wizard
Arrows Firecracker Giant Skeleton
Arrows Goblin Gang Firecracker Tesla Dart Goblin Electro Wizard
Tesla Dart Goblin Electro Wizard Arrows Goblin Gang Firecracker Mortar
Arrows Tesla Dart Goblin Giant Skeleton Electro Wizard
Tesla Goblin Gang Mortar
Goblin Gang Firecracker Tesla Dart Goblin Giant Skeleton Electro Wizard
Goblin Gang Dart Goblin Electro Wizard Arrows Firecracker Tesla Giant Skeleton
Arrows Tesla Goblin Gang Firecracker Dart Goblin Electro Wizard
Mortar Tesla Goblin Gang Giant Skeleton Electro Wizard
Arrows Goblin Gang Firecracker Mortar Tesla Dart Goblin Electro Wizard
Goblin Gang Mortar Tesla Electro Wizard
Goblin Gang Mortar Tesla Electro Wizard
Tesla Arrows Goblin Gang Firecracker Mortar Electro Wizard
Arrows Mortar Tesla Goblin Gang Firecracker Dart Goblin Electro Wizard
Arrows Mortar Firecracker Tesla Dart Goblin Giant Skeleton Electro Wizard
Mortar Tesla Dart Goblin Electro Wizard
Goblin Gang Arrows Firecracker Tesla Dart Goblin Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Giant Skeleton Electro Wizard
Electro Wizard Arrows Goblin Gang Firecracker Mortar Tesla
Goblin Gang Giant Skeleton Electro Wizard
Goblin Gang Giant Skeleton Tesla Electro Wizard
Giant Skeleton Goblin Gang Tesla
Arrows Firecracker Goblin Gang Tesla Dart Goblin Electro Wizard
Goblin Gang Tesla Dart Goblin Giant Skeleton Electro Wizard
Giant Skeleton Tesla
Giant Skeleton Electro Wizard Firecracker Mortar
Goblin Gang Tesla Dart Goblin
Tesla Dart Goblin Giant Skeleton
Arrows Giant Skeleton Electro Wizard
Giant Skeleton Goblin Gang Tesla
Firecracker Tesla Dart Goblin
Goblin Gang Tesla Electro Wizard Firecracker Mortar Dart Goblin Giant Skeleton
Arrows Firecracker Tesla Dart Goblin Giant Skeleton Electro Wizard
Arrows Mortar Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Mortar Dart Goblin Giant Skeleton
Arrows Firecracker Mortar Dart Goblin Electro Wizard
Arrows Dart Goblin Giant Skeleton
Arrows Firecracker Dart Goblin Giant Skeleton
Arrows Firecracker Mortar
Arrows Firecracker Dart Goblin
Arrows Firecracker Mortar Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Mortar Dart Goblin
Goblin Gang Electro Wizard
Firecracker Arrows Mortar Dart Goblin Electro Wizard
Arrows Firecracker Dart Goblin
Firecracker Mortar Dart Goblin
Arrows Firecracker Mortar Dart Goblin
Arrows Firecracker Mortar Dart Goblin
Arrows Firecracker Mortar Dart Goblin
Arrows Firecracker Mortar Dart Goblin
Arrows Mortar
Arrows Firecracker Mortar Dart Goblin Electro Wizard
Arrows Firecracker Mortar Dart Goblin
Giant Skeleton
Arrows
Arrows Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar Dart Goblin Electro Wizard
Arrows Mortar
Arrows Firecracker Mortar Dart Goblin
Arrows Firecracker Dart Goblin Electro Wizard
Electro Wizard Firecracker Dart Goblin
Arrows Mortar Dart Goblin
Arrows Firecracker Electro Wizard
Giant Skeleton
Arrows Firecracker
Electro Wizard Goblin Gang Dart Goblin
Arrows Firecracker Dart Goblin Electro Wizard
Arrows
Goblin Gang Firecracker Dart Goblin Electro Wizard
Arrows Firecracker Mortar Dart Goblin
Arrows Giant Skeleton
Firecracker Dart Goblin
Goblin Gang Firecracker Dart Goblin Giant Skeleton Electro Wizard
Firecracker Dart Goblin Electro Wizard
Firecracker Mortar Dart Goblin Giant Skeleton Electro Wizard
Firecracker Mortar Dart Goblin

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