My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Valkyrie Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits
Giant Snowball
Goblin Gang Royal Recruits
Zap
Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Royal Recruits Valkyrie Executioner
The Log
Goblin Gang Firecracker Royal Recruits
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Royal Recruits
Royal Delivery
Goblin Gang Firecracker Royal Recruits Valkyrie Executioner
Fireball
Goblin Gang Firecracker Executioner
Poison
Goblin Gang Firecracker Royal Recruits Executioner
Lightning
Valkyrie Executioner
Rocket
Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Tornado Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Valkyrie Tornado Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Tornado Valkyrie Executioner Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Firecracker Tornado

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Goblin Gang
Firecracker Royal Recruits Valkyrie
Firecracker
Goblin Gang Royal Recruits Valkyrie Tornado Mega Knight
Royal Recruits
Goblin Gang Firecracker
Valkyrie
Goblin Gang Firecracker Tornado Executioner
Tornado
Executioner Firecracker Valkyrie Mega Knight
Executioner
Tornado Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Tornado Executioner

Defense Synergies 3 13

Arrows
Mega Knight Valkyrie Tornado
Goblin Gang
Firecracker Royal Recruits Valkyrie
Firecracker
Valkyrie Goblin Gang Royal Recruits Tornado Mega Knight
Royal Recruits
Goblin Gang Firecracker Tornado
Valkyrie
Firecracker Arrows Goblin Gang Tornado Executioner
Tornado
Executioner Arrows Firecracker Royal Recruits Valkyrie Mega Knight
Executioner
Tornado Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Valkyrie Executioner
Goblin Gang Firecracker Royal Recruits Valkyrie Executioner Mega Knight
Goblin Gang Tornado Mega Knight Royal Recruits Valkyrie Executioner
Royal Recruits Goblin Gang Firecracker Valkyrie Mega Knight
Arrows Firecracker Royal Recruits Valkyrie Tornado Mega Knight
Arrows Goblin Gang Tornado Firecracker Valkyrie Executioner Mega Knight
Tornado Arrows Goblin Gang Firecracker Executioner
Arrows Royal Recruits Valkyrie Mega Knight
Goblin Gang Royal Recruits Tornado
Goblin Gang Tornado Firecracker Royal Recruits Valkyrie Mega Knight
Goblin Gang Valkyrie Executioner Arrows Firecracker Royal Recruits Tornado Mega Knight
Arrows Executioner Goblin Gang Firecracker Tornado
Royal Recruits Mega Knight Goblin Gang Valkyrie
Valkyrie Executioner Mega Knight Arrows Goblin Gang Firecracker Royal Recruits Tornado
Royal Recruits Goblin Gang Mega Knight
Tornado Goblin Gang Royal Recruits Mega Knight
Mega Knight Arrows Goblin Gang Firecracker Royal Recruits Valkyrie Tornado Executioner
Arrows Mega Knight Goblin Gang Firecracker Royal Recruits Valkyrie Tornado Executioner
Arrows Valkyrie Tornado Executioner Firecracker Royal Recruits Mega Knight
Royal Recruits Tornado
Goblin Gang Royal Recruits Valkyrie Mega Knight Arrows Firecracker Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Valkyrie Mega Knight
Arrows Goblin Gang Firecracker Valkyrie Executioner Mega Knight
Goblin Gang Royal Recruits Mega Knight Valkyrie
Goblin Gang Royal Recruits Valkyrie Mega Knight Tornado
Royal Recruits Goblin Gang Valkyrie Executioner Mega Knight
Arrows Firecracker Executioner Goblin Gang Tornado
Goblin Gang Royal Recruits Valkyrie
Mega Knight Royal Recruits Valkyrie
Royal Recruits Mega Knight Firecracker Valkyrie Tornado
Royal Recruits Goblin Gang
Mega Knight Royal Recruits Valkyrie
Royal Recruits Mega Knight Arrows Valkyrie Tornado
Royal Recruits Mega Knight Goblin Gang Valkyrie Executioner
Royal Recruits Firecracker Valkyrie Executioner Mega Knight
Goblin Gang Royal Recruits Firecracker Valkyrie Tornado Executioner
Arrows Valkyrie Executioner Mega Knight Firecracker Royal Recruits
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits Valkyrie
Arrows Firecracker Tornado Executioner
Arrows
Arrows Firecracker Royal Recruits Valkyrie
Executioner Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Executioner Tornado
Arrows Firecracker Tornado Executioner
Arrows Firecracker Tornado Executioner
Arrows Firecracker Tornado
Goblin Gang Tornado
Firecracker Arrows Royal Recruits Valkyrie Tornado
Arrows Firecracker Tornado Executioner
Firecracker Executioner
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Executioner
Arrows Firecracker Royal Recruits Executioner Mega Knight
Arrows Tornado
Arrows Firecracker Executioner Mega Knight
Arrows Firecracker Valkyrie Tornado Mega Knight
Mega Knight
Arrows Tornado
Tornado
Arrows Royal Recruits
Arrows Firecracker Tornado Valkyrie Executioner Mega Knight
Arrows Firecracker Tornado Executioner
Arrows Tornado Mega Knight
Arrows Firecracker Tornado
Arrows Firecracker Tornado Executioner
Firecracker
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Goblin Gang Royal Recruits
Arrows Firecracker Tornado Executioner
Arrows
Goblin Gang Firecracker Valkyrie Executioner Mega Knight
Arrows Firecracker Executioner
Arrows Tornado
Firecracker Royal Recruits Executioner Mega Knight
Goblin Gang Firecracker Royal Recruits Tornado
Firecracker Tornado Executioner
Firecracker Royal Recruits Tornado Executioner Mega Knight

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