My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Prince P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Prince
Giant Snowball
Hog Rider
Zap
Dark Prince Prince
Barbarian Barrel
Wizard Dark Prince Electro Wizard
The Log
Hog Rider Dark Prince Prince
Earthquake
Hog Rider
Arrows
Royal Delivery
Hog Rider Wizard Dark Prince Prince P.E.K.K.A Electro Wizard
Fireball
Hog Rider Wizard Electro Wizard
Poison
Wizard Electro Wizard
Lightning
Wizard Dark Prince Prince Electro Wizard
Rocket
Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Tornado Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Dark Prince Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Hog Rider Dark Prince Electro Wizard Wizard Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Tornado Hog Rider Dark Prince

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A Dark Prince Prince
Hog Rider
Arrows Wizard Tornado Dark Prince Prince Electro Wizard
Wizard
Tornado Hog Rider Dark Prince Prince P.E.K.K.A
Tornado
Wizard P.E.K.K.A Hog Rider Dark Prince
Dark Prince
Prince Arrows Hog Rider Wizard Tornado Electro Wizard
Prince
Dark Prince Arrows Hog Rider Wizard Electro Wizard
P.E.K.K.A
Arrows Tornado Electro Wizard Wizard
Electro Wizard
P.E.K.K.A Hog Rider Dark Prince Prince

Defense Synergies 2 15

Arrows
Tornado Dark Prince Prince P.E.K.K.A
Hog Rider
Wizard
Tornado Dark Prince Prince P.E.K.K.A Electro Wizard
Tornado
Wizard P.E.K.K.A Arrows Dark Prince Prince Electro Wizard
Dark Prince
Arrows Wizard Tornado Prince Electro Wizard
Prince
Arrows Wizard Tornado Dark Prince Electro Wizard
P.E.K.K.A
Tornado Arrows Wizard Electro Wizard
Electro Wizard
Wizard Tornado Dark Prince Prince P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Wizard
P.E.K.K.A Dark Prince Prince Electro Wizard
Tornado Prince P.E.K.K.A Dark Prince Electro Wizard
Prince P.E.K.K.A Dark Prince Electro Wizard
Arrows Tornado Dark Prince Prince P.E.K.K.A
Arrows Tornado Dark Prince Electro Wizard
Tornado Electro Wizard Arrows Wizard
Arrows P.E.K.K.A Electro Wizard
P.E.K.K.A Tornado Prince
Tornado Dark Prince Prince Electro Wizard
Electro Wizard Arrows Wizard Tornado Dark Prince
Arrows Wizard Tornado Electro Wizard
Prince P.E.K.K.A Wizard Dark Prince Electro Wizard
Wizard Arrows Tornado Dark Prince Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Prince Electro Wizard
Tornado Prince P.E.K.K.A Electro Wizard
Wizard Arrows Tornado Dark Prince Prince P.E.K.K.A Electro Wizard
Arrows Wizard Tornado Dark Prince Prince Electro Wizard
Arrows Wizard Tornado Dark Prince Electro Wizard
P.E.K.K.A Tornado Prince Electro Wizard
Wizard Dark Prince Arrows Prince P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Prince P.E.K.K.A Electro Wizard
Electro Wizard Arrows Wizard Prince
P.E.K.K.A Dark Prince Prince Electro Wizard
Dark Prince Prince P.E.K.K.A Tornado Electro Wizard
P.E.K.K.A Dark Prince Prince
Arrows Wizard Tornado Electro Wizard
Dark Prince Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Dark Prince Prince
P.E.K.K.A Electro Wizard Tornado Dark Prince Prince
P.E.K.K.A
P.E.K.K.A Dark Prince Prince
P.E.K.K.A Arrows Tornado Dark Prince Prince Electro Wizard
Dark Prince Prince P.E.K.K.A Wizard
Wizard
Electro Wizard Tornado Dark Prince Prince P.E.K.K.A
Arrows Wizard Dark Prince P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Tornado Electro Wizard
Arrows
Arrows Dark Prince Prince
Wizard Arrows Dark Prince
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado
Tornado Prince Electro Wizard
Arrows Wizard Tornado Dark Prince Prince Electro Wizard
Arrows Wizard Tornado
Arrows
Arrows Prince
Arrows Wizard
Arrows Wizard
Arrows Tornado
Arrows Wizard Dark Prince Prince Electro Wizard
Arrows Wizard Tornado
Prince
Arrows Wizard Tornado
Tornado Prince
Arrows
Arrows Tornado Wizard Dark Prince
Arrows Wizard Tornado Electro Wizard
Arrows Wizard Tornado Prince
Arrows Tornado
Arrows Wizard Tornado Electro Wizard
Electro Wizard Wizard
Arrows Wizard
Arrows Electro Wizard
P.E.K.K.A Prince
Arrows Wizard
Electro Wizard Dark Prince Prince
Arrows Wizard Tornado Electro Wizard
Arrows
Wizard Dark Prince Prince Electro Wizard
Arrows Wizard
Arrows Tornado
Dark Prince Prince P.E.K.K.A
Tornado Electro Wizard
Tornado Electro Wizard
Tornado Dark Prince Prince Electro Wizard
Prince P.E.K.K.A
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: