My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Princess Phoenix Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Princess Phoenix Magic Archer Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Phoenix Magic Archer Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Phoenix
Giant Snowball
Bats Princess Lumberjack
Zap
Bats Inferno Tower Princess
Barbarian Barrel
Inferno Tower Princess Magic Archer Lumberjack
The Log
Princess Lumberjack
Earthquake
Inferno Tower
Arrows
Bats Princess
Royal Delivery
Bats Princess Magic Archer Lumberjack
Fireball
Inferno Tower Princess Magic Archer Lumberjack
Poison
Bats Inferno Tower Princess Phoenix Magic Archer
Lightning
Inferno Tower Phoenix Magic Archer Lumberjack
Rocket
Inferno Tower Phoenix Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Inferno Tower Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Princess Phoenix Magic Archer Lumberjack Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Princess Phoenix

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Lumberjack
Arrows
Phoenix Lumberjack Mega Knight
Inferno Tower
Princess
Mega Knight
Phoenix
Arrows
Magic Archer
Lumberjack Mega Knight
Lumberjack
Bats Arrows Magic Archer Mega Knight
Mega Knight
Bats Arrows Princess Magic Archer Lumberjack

Defense Synergies 1 12

Bats
Inferno Tower Lumberjack Mega Knight
Arrows
Mega Knight Inferno Tower Phoenix Lumberjack
Inferno Tower
Bats Arrows Princess Lumberjack Mega Knight
Princess
Inferno Tower Mega Knight
Phoenix
Arrows
Magic Archer
Lumberjack Mega Knight
Lumberjack
Bats Arrows Inferno Tower Magic Archer
Mega Knight
Arrows Bats Inferno Tower Princess Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Magic Archer
Inferno Tower Lumberjack Bats Phoenix Mega Knight
Inferno Tower Lumberjack Mega Knight Bats
Inferno Tower Lumberjack Bats Phoenix Mega Knight
Arrows Princess Lumberjack Mega Knight
Arrows Bats Magic Archer Lumberjack Mega Knight
Bats Inferno Tower Arrows Princess Phoenix Magic Archer
Arrows Inferno Tower Phoenix Magic Archer Mega Knight
Inferno Tower Princess Phoenix Lumberjack
Inferno Tower Phoenix Lumberjack Mega Knight
Bats Arrows Princess Magic Archer Lumberjack Mega Knight
Arrows Inferno Tower Bats Princess Phoenix Magic Archer
Inferno Tower Lumberjack Mega Knight Bats
Mega Knight Bats Arrows Princess Magic Archer Lumberjack
Inferno Tower Phoenix Lumberjack Mega Knight
Inferno Tower Lumberjack Mega Knight
Mega Knight Bats Arrows Inferno Tower Lumberjack
Arrows Mega Knight Bats Magic Archer Lumberjack
Arrows Bats Princess Magic Archer Lumberjack Mega Knight
Inferno Tower Phoenix Lumberjack
Mega Knight Bats Arrows Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Inferno Tower
Arrows Phoenix Magic Archer Lumberjack Mega Knight
Lumberjack Mega Knight Bats Inferno Tower
Lumberjack Mega Knight Bats Inferno Tower Phoenix
Inferno Tower Phoenix Lumberjack Mega Knight
Arrows Bats Princess Magic Archer
Bats Inferno Tower Phoenix Lumberjack
Inferno Tower Mega Knight Phoenix Lumberjack
Mega Knight Bats Inferno Tower Phoenix Magic Archer
Inferno Tower Phoenix
Mega Knight Bats Inferno Tower Phoenix Lumberjack
Mega Knight Arrows Phoenix
Mega Knight Inferno Tower Lumberjack
Princess Magic Archer Mega Knight
Inferno Tower Phoenix Bats Magic Archer Lumberjack
Bats Arrows Mega Knight Inferno Tower Princess Phoenix Magic Archer
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Arrows
Arrows Princess Magic Archer
Arrows Magic Archer
Arrows
Arrows Magic Archer Mega Knight
Arrows Bats Princess Magic Archer
Arrows Princess Magic Archer
Arrows Princess Magic Archer
Arrows
Bats Lumberjack
Arrows Princess Magic Archer
Arrows Princess Magic Archer
Princess Magic Archer
Arrows Princess Magic Archer
Princess Arrows Magic Archer
Arrows Princess Magic Archer
Magic Archer Arrows Princess Mega Knight
Arrows
Bats
Arrows Princess Magic Archer Mega Knight
Arrows Princess Magic Archer Mega Knight
Magic Archer Mega Knight
Arrows Princess
Arrows
Arrows Princess Magic Archer Mega Knight
Arrows Princess Magic Archer
Arrows Princess Magic Archer Mega Knight
Arrows Magic Archer
Bats Arrows Princess Magic Archer
Bats
Arrows Magic Archer Mega Knight
Arrows Princess Magic Archer
Mega Knight
Arrows Princess Magic Archer
Bats Princess Magic Archer
Arrows Princess Magic Archer
Arrows
Princess Magic Archer Lumberjack Mega Knight
Arrows Princess Magic Archer
Arrows
Mega Knight
Bats Princess Magic Archer
Bats Princess Magic Archer
Princess Magic Archer Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: