My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tombstone Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Tombstone Goblin Barrel
Zap
Firecracker Tombstone Goblin Barrel
Barbarian Barrel
Knight Firecracker Tombstone Goblin Barrel Electro Wizard
The Log
Firecracker Tombstone Goblin Barrel
Earthquake
Firecracker Tombstone Goblin Barrel
Arrows
Firecracker Tombstone Goblin Barrel
Royal Delivery
Knight Firecracker Goblin Barrel Electro Wizard
Fireball
Firecracker Tombstone Goblin Barrel Electro Wizard
Poison
Firecracker Tombstone Electro Wizard
Lightning
Knight Tombstone Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tombstone Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Firecracker Tombstone Goblin Barrel Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Firecracker

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Goblin Barrel Mega Knight
Knight
Firecracker Goblin Barrel Arrows The Log Electro Wizard
Firecracker
Knight Goblin Barrel Mega Knight
Tombstone
Goblin Barrel
Knight Arrows Firecracker Mega Knight
The Log
Knight Mega Knight
Electro Wizard
Knight Mega Knight
Mega Knight
Arrows Firecracker Goblin Barrel The Log Electro Wizard

Defense Synergies 4 10

Arrows
Mega Knight Knight Tombstone
Knight
Firecracker Electro Wizard Arrows The Log
Firecracker
Knight The Log Tombstone Electro Wizard Mega Knight
Tombstone
Arrows Firecracker Electro Wizard
Goblin Barrel
The Log
Firecracker Knight Electro Wizard Mega Knight
Electro Wizard
Knight Firecracker Tombstone The Log Mega Knight
Mega Knight
Arrows Firecracker The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tombstone The Log Electro Wizard
Knight Firecracker Tombstone The Log Electro Wizard Mega Knight
Mega Knight Knight Tombstone Electro Wizard
Knight Firecracker Tombstone Electro Wizard Mega Knight
Arrows Firecracker Tombstone The Log Mega Knight
Arrows The Log Firecracker Electro Wizard Mega Knight
Electro Wizard Arrows Firecracker Tombstone
Arrows The Log Electro Wizard Mega Knight
Tombstone
Knight Firecracker Electro Wizard Mega Knight
Electro Wizard Arrows Knight Firecracker Tombstone The Log Mega Knight
Arrows Firecracker Electro Wizard
Tombstone Mega Knight Knight The Log Electro Wizard
Mega Knight Arrows Firecracker Tombstone The Log Electro Wizard
Knight Tombstone Electro Wizard Mega Knight
The Log Electro Wizard Mega Knight
Mega Knight Arrows Knight Firecracker Tombstone Electro Wizard
Arrows Tombstone Mega Knight Knight Firecracker The Log Electro Wizard
Arrows The Log Knight Firecracker Tombstone Electro Wizard Mega Knight
Electro Wizard
Mega Knight Arrows Knight Firecracker The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Tombstone Electro Wizard
Electro Wizard Arrows Knight Firecracker The Log Mega Knight
Tombstone Mega Knight Knight The Log Electro Wizard
Mega Knight Knight The Log Electro Wizard
Knight Tombstone Mega Knight
Arrows Firecracker Electro Wizard
Knight Tombstone Electro Wizard
Mega Knight Knight
Electro Wizard Mega Knight Knight Firecracker Tombstone The Log
Tombstone
Mega Knight Knight Tombstone
Mega Knight Arrows The Log Electro Wizard
Mega Knight Knight Tombstone
Firecracker Mega Knight
Tombstone Electro Wizard Knight Firecracker The Log
Arrows Mega Knight Firecracker The Log Electro Wizard
Arrows Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker The Log
Arrows Firecracker The Log Electro Wizard
Arrows The Log
Arrows Knight Firecracker The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Electro Wizard
Firecracker Arrows Knight The Log Electro Wizard
Arrows Firecracker
Knight Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log Mega Knight
Arrows
Arrows Firecracker The Log Electro Wizard Mega Knight
Arrows Firecracker The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker The Log Electro Wizard
Arrows The Log Mega Knight
Arrows Firecracker The Log
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Arrows The Log Mega Knight
Arrows Firecracker Electro Wizard
Mega Knight
Arrows Firecracker The Log
Electro Wizard Tombstone
Arrows Firecracker Electro Wizard
Arrows The Log
Knight Firecracker Electro Wizard Mega Knight
Arrows The Log Firecracker
Arrows
Firecracker Mega Knight
Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker The Log Electro Wizard Mega Knight
Firecracker Mega Knight

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