My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Dart Goblin Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Rune Giant Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin Rune Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Ram Rider
Giant Snowball
Goblin Gang Mega Minion Dart Goblin Ram Rider
Zap
Goblin Gang Dart Goblin Ram Rider
Barbarian Barrel
Knight Goblin Gang Dart Goblin
The Log
Goblin Gang Dart Goblin Ram Rider
Earthquake
Goblin Gang
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Knight Goblin Gang Mega Minion Dart Goblin Ram Rider
Fireball
Goblin Gang Mega Minion Dart Goblin Ram Rider
Poison
Goblin Gang Mega Minion Dart Goblin
Lightning
Knight Mega Minion Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Rune Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Mega Minion Dart Goblin Rune Giant Ram Rider Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Mega Minion

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mega Minion Lightning Ram Rider
Knight
Goblin Gang Mega Minion Dart Goblin Arrows Ram Rider
Goblin Gang
Knight Dart Goblin
Mega Minion
Knight Arrows
Dart Goblin
Knight Goblin Gang Ram Rider
Rune Giant
Lightning
Ram Rider Arrows
Ram Rider
Lightning Arrows Knight Dart Goblin

Defense Synergies 3 6

Arrows
Knight Mega Minion Lightning
Knight
Goblin Gang Mega Minion Dart Goblin Arrows
Goblin Gang
Knight Dart Goblin
Mega Minion
Knight Arrows Dart Goblin
Dart Goblin
Knight Goblin Gang Mega Minion Ram Rider
Rune Giant
Lightning
Arrows
Ram Rider
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Mega Minion Dart Goblin Ram Rider
Knight Goblin Gang Mega Minion Dart Goblin Ram Rider
Goblin Gang Ram Rider Knight Mega Minion Dart Goblin Lightning
Knight Goblin Gang Mega Minion Dart Goblin Ram Rider
Lightning Arrows
Arrows Goblin Gang Mega Minion Dart Goblin
Mega Minion Dart Goblin Lightning Ram Rider Arrows Goblin Gang
Lightning Arrows Dart Goblin Ram Rider
Goblin Gang
Knight Goblin Gang Dart Goblin
Goblin Gang Dart Goblin Arrows Knight Mega Minion Ram Rider
Arrows Mega Minion Goblin Gang Dart Goblin Ram Rider
Knight Goblin Gang Lightning Ram Rider
Arrows Goblin Gang Mega Minion Dart Goblin
Knight Goblin Gang Ram Rider
Goblin Gang Lightning Ram Rider
Arrows Knight Goblin Gang
Arrows Knight Goblin Gang Mega Minion Dart Goblin Ram Rider
Arrows Knight Mega Minion Dart Goblin Ram Rider
Dart Goblin Ram Rider
Goblin Gang Arrows Knight Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Arrows Knight Goblin Gang Mega Minion Lightning
Goblin Gang Knight Lightning Ram Rider
Goblin Gang Lightning Knight Ram Rider
Knight Goblin Gang Ram Rider
Arrows Goblin Gang Dart Goblin Ram Rider
Goblin Gang Knight Mega Minion Dart Goblin Lightning Ram Rider
Knight
Lightning Knight Mega Minion
Goblin Gang Mega Minion Dart Goblin
Knight Mega Minion Dart Goblin
Lightning Arrows
Lightning Knight Goblin Gang Ram Rider
Dart Goblin
Goblin Gang Knight Mega Minion Dart Goblin Lightning
Arrows Mega Minion Dart Goblin
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight Dart Goblin
Arrows Dart Goblin Ram Rider
Lightning Arrows Dart Goblin
Lightning Arrows Knight Dart Goblin
Arrows
Arrows Mega Minion Dart Goblin Ram Rider
Arrows Dart Goblin
Arrows Dart Goblin Lightning Ram Rider
Arrows Dart Goblin Lightning Ram Rider
Lightning Goblin Gang
Lightning Arrows Knight Dart Goblin Ram Rider
Lightning Arrows Dart Goblin
Lightning Knight Dart Goblin
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin
Lightning Arrows
Lightning
Lightning Arrows Mega Minion Dart Goblin
Lightning Arrows Dart Goblin
Lightning
Lightning Arrows
Lightning
Lightning Arrows
Arrows
Mega Minion
Arrows Dart Goblin Lightning Ram Rider
Lightning Arrows Ram Rider
Lightning Arrows Dart Goblin
Lightning Arrows Dart Goblin
Lightning Mega Minion Dart Goblin
Lightning Mega Minion
Lightning Arrows Dart Goblin
Lightning Arrows
Arrows Lightning
Lightning Goblin Gang Dart Goblin
Lightning Arrows Mega Minion Dart Goblin Ram Rider
Arrows
Lightning Knight Goblin Gang Mega Minion Dart Goblin
Arrows Dart Goblin Lightning
Lightning Arrows
Mega Minion Dart Goblin
Goblin Gang Dart Goblin Lightning
Dart Goblin Lightning
Lightning Dart Goblin
Lightning Dart Goblin

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