My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Dark Prince Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Wall Breakers Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Dark Prince
Giant Snowball
Goblin Gang Mega Minion Wall Breakers Witch
Zap
Goblin Gang Wall Breakers Dark Prince Witch
Barbarian Barrel
Knight Goblin Gang Wall Breakers Dark Prince Witch Electro Wizard
The Log
Goblin Gang Wall Breakers Dark Prince Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Wall Breakers Witch
Royal Delivery
Knight Goblin Gang Mega Minion Wall Breakers Dark Prince Witch Electro Wizard
Fireball
Goblin Gang Mega Minion Wall Breakers Witch Electro Wizard
Poison
Goblin Gang Mega Minion Witch Electro Wizard
Lightning
Knight Mega Minion Dark Prince Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Knight Goblin Gang Mega Minion Dark Prince Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Arrows Knight Goblin Gang

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mega Minion Wall Breakers Dark Prince
Knight
Goblin Gang Mega Minion Wall Breakers Arrows Witch Electro Wizard
Goblin Gang
Knight Dark Prince
Mega Minion
Knight Arrows
Wall Breakers
Knight Arrows Electro Wizard
Dark Prince
Arrows Goblin Gang Witch Electro Wizard
Witch
Knight Dark Prince
Electro Wizard
Knight Wall Breakers Dark Prince

Defense Synergies 3 12

Arrows
Knight Mega Minion Dark Prince
Knight
Goblin Gang Mega Minion Electro Wizard Arrows Witch
Goblin Gang
Knight Dark Prince Electro Wizard
Mega Minion
Knight Arrows Dark Prince Witch Electro Wizard
Wall Breakers
Dark Prince
Arrows Goblin Gang Mega Minion Witch Electro Wizard
Witch
Knight Mega Minion Dark Prince Electro Wizard
Electro Wizard
Knight Goblin Gang Mega Minion Dark Prince Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Electro Wizard
Knight Goblin Gang Mega Minion Dark Prince Witch Electro Wizard
Goblin Gang Witch Knight Mega Minion Dark Prince Electro Wizard
Witch Knight Goblin Gang Mega Minion Dark Prince Electro Wizard
Arrows Dark Prince
Arrows Goblin Gang Mega Minion Dark Prince Electro Wizard
Mega Minion Electro Wizard Arrows Goblin Gang Witch
Arrows Electro Wizard
Witch Goblin Gang
Knight Goblin Gang Dark Prince Electro Wizard
Goblin Gang Witch Electro Wizard Arrows Knight Mega Minion Dark Prince
Arrows Mega Minion Goblin Gang Witch Electro Wizard
Knight Goblin Gang Dark Prince Witch Electro Wizard
Arrows Goblin Gang Mega Minion Dark Prince Witch Electro Wizard
Knight Goblin Gang Electro Wizard
Goblin Gang Electro Wizard
Arrows Knight Goblin Gang Dark Prince Witch Electro Wizard
Arrows Knight Goblin Gang Mega Minion Dark Prince Witch Electro Wizard
Arrows Witch Knight Mega Minion Dark Prince Electro Wizard
Electro Wizard
Goblin Gang Dark Prince Arrows Knight Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Dark Prince Witch Electro Wizard
Electro Wizard Arrows Knight Goblin Gang Mega Minion
Goblin Gang Knight Dark Prince Witch Electro Wizard
Goblin Gang Dark Prince Knight Electro Wizard
Knight Goblin Gang Dark Prince Witch
Arrows Goblin Gang Witch Electro Wizard
Goblin Gang Dark Prince Knight Mega Minion Witch Electro Wizard
Knight Dark Prince
Electro Wizard Knight Mega Minion Dark Prince Witch
Witch Goblin Gang Mega Minion
Knight Mega Minion Dark Prince Witch
Arrows Dark Prince Electro Wizard
Dark Prince Knight Goblin Gang Witch
Witch
Goblin Gang Witch Electro Wizard Knight Mega Minion Dark Prince
Arrows Mega Minion Dark Prince Witch Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Electro Wizard
Arrows
Arrows Knight Dark Prince
Arrows Dark Prince
Arrows Mega Minion Witch
Arrows Witch
Arrows
Arrows
Goblin Gang Electro Wizard
Arrows Knight Dark Prince Electro Wizard
Arrows
Knight
Arrows
Arrows
Arrows Witch
Arrows
Arrows
Arrows Mega Minion Dark Prince Electro Wizard
Arrows Witch
Arrows
Arrows
Arrows Dark Prince Witch
Mega Minion Witch
Arrows Witch Electro Wizard
Arrows Witch
Arrows
Arrows Witch Electro Wizard
Electro Wizard Mega Minion Witch
Mega Minion
Arrows
Arrows Electro Wizard
Arrows
Electro Wizard Goblin Gang Dark Prince Witch
Arrows Mega Minion Witch Electro Wizard
Arrows
Knight Goblin Gang Mega Minion Dark Prince Electro Wizard
Arrows
Arrows
Mega Minion Dark Prince
Goblin Gang Witch Electro Wizard
Witch Electro Wizard
Dark Prince Witch Electro Wizard

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