My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Baby Dragon Witch Bandit Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Musketeer Baby Dragon Witch
Zap
Witch Bandit
Barbarian Barrel
Knight Musketeer Witch Bandit
The Log
Mini P.E.K.K.A Musketeer Witch Bandit
Earthquake
Witch
Arrows
Witch
Royal Delivery
Knight Mini P.E.K.K.A Musketeer Baby Dragon Witch Bandit
Fireball
Musketeer Baby Dragon Witch Bandit
Poison
Musketeer Witch
Lightning
Knight Mini P.E.K.K.A Musketeer Baby Dragon Witch Bandit
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Bandit Mini P.E.K.K.A Musketeer Baby Dragon Golden Knight Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Bandit Mini P.E.K.K.A

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Bandit
Knight
Musketeer Baby Dragon Arrows Witch
Mini P.E.K.K.A
Arrows Musketeer Baby Dragon
Musketeer
Knight Mini P.E.K.K.A Baby Dragon Bandit
Baby Dragon
Knight Mini P.E.K.K.A Musketeer Witch Bandit
Witch
Knight Baby Dragon Bandit
Bandit
Arrows Musketeer Baby Dragon Witch Golden Knight
Golden Knight
Bandit

Defense Synergies 1 16

Arrows
Knight Mini P.E.K.K.A Bandit Golden Knight
Knight
Musketeer Arrows Mini P.E.K.K.A Baby Dragon Witch
Mini P.E.K.K.A
Arrows Knight Musketeer Baby Dragon Witch
Musketeer
Knight Mini P.E.K.K.A Baby Dragon Bandit Golden Knight
Baby Dragon
Knight Mini P.E.K.K.A Musketeer Witch Bandit
Witch
Knight Mini P.E.K.K.A Baby Dragon Bandit
Bandit
Arrows Musketeer Baby Dragon Witch
Golden Knight
Arrows Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer Baby Dragon Golden Knight
Mini P.E.K.K.A Knight Musketeer Witch Bandit
Mini P.E.K.K.A Witch Knight Musketeer Bandit
Mini P.E.K.K.A Witch Knight Musketeer Bandit
Arrows Mini P.E.K.K.A
Arrows Musketeer Baby Dragon Bandit
Musketeer Arrows Baby Dragon Witch
Arrows Musketeer Baby Dragon Bandit Golden Knight
Mini P.E.K.K.A Witch Musketeer
Knight Mini P.E.K.K.A Musketeer Bandit
Witch Arrows Knight Musketeer Baby Dragon Bandit
Arrows Musketeer Baby Dragon Witch
Mini P.E.K.K.A Knight Musketeer Witch Bandit
Arrows Mini P.E.K.K.A Baby Dragon Witch Golden Knight
Mini P.E.K.K.A Knight Bandit
Mini P.E.K.K.A Bandit
Arrows Knight Mini P.E.K.K.A Musketeer Witch
Arrows Knight Musketeer Baby Dragon Witch Bandit Golden Knight
Arrows Baby Dragon Witch Knight Musketeer Bandit
Mini P.E.K.K.A Musketeer
Arrows Knight Mini P.E.K.K.A Musketeer Baby Dragon Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Witch Bandit
Bandit Arrows Knight Mini P.E.K.K.A Musketeer Baby Dragon
Bandit Knight Mini P.E.K.K.A Musketeer Witch Golden Knight
Mini P.E.K.K.A Knight Musketeer Bandit
Knight Mini P.E.K.K.A Musketeer Witch Bandit
Arrows Musketeer Baby Dragon Witch
Mini P.E.K.K.A Knight Musketeer Witch Bandit
Mini P.E.K.K.A Knight
Knight Mini P.E.K.K.A Baby Dragon Witch Bandit
Witch Musketeer
Knight Mini P.E.K.K.A Musketeer Witch Golden Knight
Arrows
Mini P.E.K.K.A Knight Witch Bandit Golden Knight
Musketeer Baby Dragon Witch
Witch Knight Mini P.E.K.K.A Musketeer Baby Dragon Golden Knight
Arrows Mini P.E.K.K.A Musketeer Baby Dragon Witch Golden Knight
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer Baby Dragon Bandit Golden Knight
Arrows Musketeer Baby Dragon Bandit Golden Knight
Arrows Baby Dragon Bandit
Arrows Knight Musketeer
Arrows Baby Dragon
Arrows Musketeer Baby Dragon Witch
Arrows Musketeer Baby Dragon Witch
Arrows Baby Dragon
Arrows Bandit Golden Knight
Mini P.E.K.K.A Musketeer
Arrows Knight Musketeer Bandit Golden Knight
Arrows Musketeer Baby Dragon
Knight Musketeer Baby Dragon Bandit Golden Knight
Arrows Musketeer Baby Dragon Bandit
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon Witch Bandit Golden Knight
Arrows Musketeer Baby Dragon Bandit
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Musketeer Baby Dragon Bandit
Arrows Baby Dragon Witch Golden Knight
Musketeer Baby Dragon
Arrows
Musketeer
Arrows Musketeer Baby Dragon
Arrows Baby Dragon Witch
Witch
Arrows Musketeer Baby Dragon Witch Bandit Golden Knight
Arrows Musketeer Baby Dragon Witch Bandit Golden Knight
Arrows Musketeer Baby Dragon Bandit Golden Knight
Arrows Musketeer Baby Dragon Witch
Musketeer Witch
Mini P.E.K.K.A
Arrows Musketeer Bandit
Arrows
Arrows
Musketeer Witch Bandit
Arrows Musketeer Baby Dragon Witch
Arrows
Knight Mini P.E.K.K.A Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows
Musketeer
Musketeer Baby Dragon Witch Golden Knight
Musketeer Witch
Musketeer Baby Dragon Witch Bandit Golden Knight

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