My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Wizard Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Valkyrie Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Dart Goblin Guards
Zap
Dart Goblin Guards
Barbarian Barrel
Knight Dart Goblin Valkyrie Wizard Guards
The Log
Dart Goblin Guards
Earthquake
Guards
Arrows
Dart Goblin Guards
Royal Delivery
Knight Dart Goblin Valkyrie Wizard Guards
Fireball
Dart Goblin Wizard
Poison
Dart Goblin Wizard Guards
Lightning
Knight Valkyrie Wizard Goblinstein
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Knight Dart Goblin Guards Valkyrie Wizard Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Knight Dart Goblin

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight
Knight
Dart Goblin Arrows Wizard Barbarian Barrel
Dart Goblin
Knight Valkyrie Barbarian Barrel
Valkyrie
Dart Goblin Wizard
Wizard
Knight Valkyrie
Barbarian Barrel
Knight Dart Goblin
Guards
Goblinstein

Defense Synergies 1 12

Arrows
Knight Valkyrie Barbarian Barrel
Knight
Dart Goblin Arrows Wizard Barbarian Barrel
Dart Goblin
Knight Valkyrie Barbarian Barrel Guards
Valkyrie
Arrows Dart Goblin Wizard
Wizard
Knight Valkyrie Barbarian Barrel Guards
Barbarian Barrel
Arrows Knight Dart Goblin Wizard Guards
Guards
Dart Goblin Wizard Barbarian Barrel
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Valkyrie Wizard Barbarian Barrel
Knight Dart Goblin Valkyrie
Knight Dart Goblin Valkyrie
Knight Dart Goblin Valkyrie Guards
Arrows Valkyrie Barbarian Barrel
Arrows Barbarian Barrel Dart Goblin Valkyrie Guards
Dart Goblin Arrows Wizard
Arrows Dart Goblin Valkyrie Barbarian Barrel
Knight Guards Dart Goblin Valkyrie Barbarian Barrel
Dart Goblin Valkyrie Guards Arrows Knight Wizard Barbarian Barrel
Arrows Dart Goblin Wizard
Knight Valkyrie Wizard Guards
Valkyrie Wizard Arrows Dart Goblin Barbarian Barrel Guards
Knight
Wizard Arrows Knight Valkyrie
Arrows Valkyrie Knight Dart Goblin Wizard Barbarian Barrel Guards
Arrows Valkyrie Wizard Barbarian Barrel Knight Dart Goblin Guards
Dart Goblin
Valkyrie Wizard Arrows Knight Dart Goblin Barbarian Barrel Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Guards Barbarian Barrel
Arrows Knight Valkyrie Wizard Barbarian Barrel
Guards Knight Valkyrie
Valkyrie Guards Knight Barbarian Barrel
Knight Valkyrie Guards
Arrows Wizard Dart Goblin
Guards Knight Dart Goblin Valkyrie
Knight Valkyrie
Knight Valkyrie Barbarian Barrel
Dart Goblin Guards
Knight Dart Goblin Valkyrie Guards
Arrows Valkyrie Guards
Knight Valkyrie Wizard Guards
Wizard Dart Goblin Valkyrie
Guards Knight Dart Goblin Valkyrie Barbarian Barrel
Arrows Valkyrie Dart Goblin Wizard Barbarian Barrel
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin Valkyrie Barbarian Barrel Guards
Arrows Dart Goblin Barbarian Barrel
Arrows Dart Goblin Barbarian Barrel
Arrows Knight Dart Goblin Valkyrie Barbarian Barrel Guards
Wizard Arrows Valkyrie Barbarian Barrel
Arrows Wizard Dart Goblin
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard Barbarian Barrel
Arrows Dart Goblin Wizard
Guards
Arrows Knight Dart Goblin Valkyrie Wizard Barbarian Barrel
Arrows Dart Goblin Wizard
Knight Dart Goblin Barbarian Barrel
Arrows Dart Goblin Barbarian Barrel
Arrows Dart Goblin Barbarian Barrel
Arrows Dart Goblin Wizard Barbarian Barrel
Arrows Dart Goblin Wizard Barbarian Barrel
Arrows Barbarian Barrel
Arrows Dart Goblin Wizard Barbarian Barrel
Arrows Dart Goblin Valkyrie Wizard Barbarian Barrel
Arrows Wizard
Arrows Barbarian Barrel
Arrows Valkyrie Wizard Barbarian Barrel
Arrows Dart Goblin Wizard Barbarian Barrel
Arrows Wizard
Arrows Dart Goblin Barbarian Barrel
Arrows Dart Goblin Wizard
Dart Goblin Wizard Guards
Arrows Dart Goblin Wizard
Arrows
Arrows Wizard
Dart Goblin Barbarian Barrel Guards
Arrows Dart Goblin Wizard
Arrows Barbarian Barrel
Knight Dart Goblin Valkyrie Wizard
Arrows Dart Goblin Wizard
Arrows
Dart Goblin
Dart Goblin Guards
Dart Goblin
Dart Goblin Barbarian Barrel
Dart Goblin Wizard

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