My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Dark Prince Ice Wizard Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Dark Prince Sparky
Giant Snowball
Battle Ram
Zap
Battle Ram Dark Prince Sparky
Barbarian Barrel
Battle Ram Dark Prince Ice Wizard Electro Wizard Sparky
The Log
Mini P.E.K.K.A Battle Ram Dark Prince Sparky
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Battle Ram Dark Prince Ice Wizard Electro Wizard Sparky
Fireball
Battle Ram Ice Wizard Electro Wizard Sparky
Poison
Ice Wizard Electro Wizard Sparky
Lightning
Mini P.E.K.K.A Battle Ram Dark Prince Ice Wizard Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince Freeze Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Battle Ram Dark Prince Freeze Ice Wizard Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Ice Wizard Mini P.E.K.K.A Battle Ram Dark Prince Freeze Electro Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Ice Wizard Mini P.E.K.K.A Battle Ram

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky Mini P.E.K.K.A Battle Ram Dark Prince Freeze
Mini P.E.K.K.A
Sparky Arrows Dark Prince Ice Wizard Electro Wizard
Battle Ram
Arrows Freeze Electro Wizard
Dark Prince
Arrows Mini P.E.K.K.A Ice Wizard Electro Wizard Sparky
Freeze
Arrows Battle Ram
Ice Wizard
Mini P.E.K.K.A Dark Prince
Electro Wizard
Mini P.E.K.K.A Battle Ram Dark Prince Sparky
Sparky
Arrows Mini P.E.K.K.A Dark Prince Electro Wizard

Defense Synergies 1 10

Arrows
Mini P.E.K.K.A Dark Prince Ice Wizard Sparky
Mini P.E.K.K.A
Electro Wizard Arrows Freeze Ice Wizard
Battle Ram
Dark Prince
Arrows Ice Wizard Electro Wizard
Freeze
Mini P.E.K.K.A Electro Wizard Sparky
Ice Wizard
Arrows Mini P.E.K.K.A Dark Prince
Electro Wizard
Mini P.E.K.K.A Dark Prince Freeze
Sparky
Arrows Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard Sparky
Mini P.E.K.K.A Sparky Dark Prince Ice Wizard Electro Wizard
Mini P.E.K.K.A Sparky Dark Prince Freeze Ice Wizard Electro Wizard
Mini P.E.K.K.A Sparky Dark Prince Ice Wizard Electro Wizard
Arrows Mini P.E.K.K.A Dark Prince Sparky
Arrows Freeze Dark Prince Ice Wizard Electro Wizard
Electro Wizard Arrows Freeze Ice Wizard
Arrows Electro Wizard Sparky
Mini P.E.K.K.A Sparky Ice Wizard
Mini P.E.K.K.A Dark Prince Ice Wizard Electro Wizard Sparky
Ice Wizard Electro Wizard Arrows Dark Prince Freeze
Arrows Ice Wizard Electro Wizard
Mini P.E.K.K.A Sparky Dark Prince Freeze Ice Wizard Electro Wizard
Sparky Arrows Mini P.E.K.K.A Dark Prince Freeze Electro Wizard
Mini P.E.K.K.A Sparky Electro Wizard
Mini P.E.K.K.A Freeze Electro Wizard Sparky
Sparky Arrows Mini P.E.K.K.A Dark Prince Electro Wizard
Arrows Dark Prince Ice Wizard Electro Wizard
Arrows Freeze Dark Prince Ice Wizard Electro Wizard
Mini P.E.K.K.A Sparky Electro Wizard
Dark Prince Arrows Mini P.E.K.K.A Electro Wizard Sparky
Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Dark Prince Electro Wizard Sparky
Electro Wizard Arrows Mini P.E.K.K.A
Mini P.E.K.K.A Dark Prince Electro Wizard Sparky
Mini P.E.K.K.A Dark Prince Electro Wizard Sparky
Mini P.E.K.K.A Dark Prince Sparky
Arrows Freeze Ice Wizard Electro Wizard
Mini P.E.K.K.A Dark Prince Sparky Ice Wizard Electro Wizard
Mini P.E.K.K.A Dark Prince Sparky
Freeze Electro Wizard Mini P.E.K.K.A Dark Prince Sparky
Sparky
Mini P.E.K.K.A Dark Prince Sparky
Arrows Dark Prince Electro Wizard
Mini P.E.K.K.A Dark Prince Sparky
Sparky
Electro Wizard Sparky Mini P.E.K.K.A Dark Prince Freeze
Arrows Mini P.E.K.K.A Dark Prince Freeze Ice Wizard Electro Wizard Sparky
Arrows Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze Sparky
Arrows Ice Wizard Electro Wizard
Arrows Sparky
Arrows Dark Prince Freeze Sparky
Arrows Dark Prince Sparky
Arrows Freeze Ice Wizard
Arrows Sparky
Arrows Freeze Ice Wizard
Arrows
Mini P.E.K.K.A Electro Wizard Sparky
Arrows Dark Prince Electro Wizard Sparky
Arrows
Sparky
Arrows Freeze
Arrows Sparky
Arrows Sparky
Arrows Sparky
Arrows Freeze Sparky
Mini P.E.K.K.A Sparky
Arrows Mini P.E.K.K.A Dark Prince Electro Wizard Sparky
Arrows
Sparky
Arrows
Sparky
Arrows
Arrows Freeze Dark Prince Ice Wizard Sparky
Arrows Ice Wizard Electro Wizard Sparky
Arrows Sparky
Arrows Sparky
Arrows Ice Wizard Electro Wizard Sparky
Electro Wizard Freeze
Mini P.E.K.K.A Sparky
Arrows Sparky
Arrows Freeze Electro Wizard Sparky
Sparky
Arrows Sparky
Electro Wizard Dark Prince Freeze
Arrows Ice Wizard Electro Wizard
Freeze
Arrows
Mini P.E.K.K.A Dark Prince Electro Wizard Sparky
Arrows
Arrows Sparky
Dark Prince Sparky
Freeze Electro Wizard Sparky
Electro Wizard
Dark Prince Freeze Electro Wizard Sparky
Sparky
Sparky

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