My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Night Witch
Giant Snowball
Goblin Barrel Witch Night Witch
Zap
Goblin Barrel Witch Night Witch
Barbarian Barrel
Wizard Goblin Barrel Witch Night Witch
The Log
Mini P.E.K.K.A Goblin Barrel Witch
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch Night Witch
Royal Delivery
Mini P.E.K.K.A Wizard Goblin Barrel Witch Night Witch
Fireball
Wizard Goblin Barrel Witch Night Witch
Poison
Wizard Witch Night Witch
Lightning
Mini P.E.K.K.A Wizard Witch Night Witch
Rocket
Wizard Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Barrel Mini P.E.K.K.A Night Witch Wizard Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Goblin Barrel Mini P.E.K.K.A

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Mini P.E.K.K.A Goblin Barrel Night Witch
Mini P.E.K.K.A
Arrows Wizard Golem The Log
Wizard
Mini P.E.K.K.A Golem
Goblin Barrel
Arrows Golem
Witch
Golem
Golem
Arrows Night Witch Mini P.E.K.K.A Wizard Goblin Barrel Witch The Log
The Log
Mini P.E.K.K.A Golem
Night Witch
Golem Arrows

Defense Synergies 1 6

Arrows
Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Arrows Wizard Witch
Wizard
Mini P.E.K.K.A The Log
Goblin Barrel
Witch
Mini P.E.K.K.A The Log
Golem
The Log
Mini P.E.K.K.A Wizard Witch Night Witch
Night Witch
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Mini P.E.K.K.A Witch The Log Night Witch
Mini P.E.K.K.A Witch Night Witch
Mini P.E.K.K.A Witch Night Witch
Arrows Mini P.E.K.K.A The Log
Arrows The Log Night Witch
Arrows Wizard Witch Night Witch
Arrows The Log
Mini P.E.K.K.A Witch Night Witch
Mini P.E.K.K.A Night Witch
Witch Arrows Wizard The Log Night Witch
Arrows Wizard Witch Night Witch
Mini P.E.K.K.A Night Witch Wizard Witch The Log
Wizard Arrows Mini P.E.K.K.A Witch The Log Night Witch
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Wizard Arrows Mini P.E.K.K.A Witch Night Witch
Arrows Wizard Witch The Log Night Witch
Arrows Wizard Witch The Log
Mini P.E.K.K.A
Wizard Arrows Mini P.E.K.K.A Witch The Log Night Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch
Arrows Mini P.E.K.K.A Wizard The Log
Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A The Log Night Witch
Mini P.E.K.K.A Witch Night Witch
Arrows Wizard Witch
Mini P.E.K.K.A Witch Night Witch
Mini P.E.K.K.A
Mini P.E.K.K.A Witch The Log
Witch
Mini P.E.K.K.A Witch
Arrows The Log
Mini P.E.K.K.A Wizard Witch Night Witch
Wizard Witch
Witch Mini P.E.K.K.A The Log Night Witch
Arrows Mini P.E.K.K.A Wizard Witch The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Wizard Arrows The Log
Arrows Wizard Witch
Arrows Wizard Witch The Log
Arrows The Log Wizard
Arrows The Log Wizard
Mini P.E.K.K.A Night Witch
Arrows Wizard The Log
Arrows Wizard
The Log
Arrows
Arrows The Log
Arrows Wizard Witch The Log
Arrows Wizard The Log
Arrows
Mini P.E.K.K.A Night Witch
Arrows Mini P.E.K.K.A Wizard The Log
Arrows Wizard Witch The Log
The Log Night Witch
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Wizard Witch
Witch
Arrows The Log Wizard Witch
Arrows Wizard Witch The Log
Arrows The Log
Arrows Wizard Witch Night Witch
Wizard Witch
Mini P.E.K.K.A Night Witch
Arrows Wizard The Log Night Witch
Arrows
Arrows Wizard The Log
Witch Night Witch
Arrows Wizard Witch
Arrows The Log
Mini P.E.K.K.A Wizard
Arrows The Log Wizard
Arrows
Witch The Log
Witch
Witch The Log
Wizard

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