My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Hog Rider Skeleton Army
Giant Snowball
Minions Hog Rider Skeleton Army
Zap
Minions Firecracker Royal Giant Skeleton Army
Barbarian Barrel
Firecracker Skeleton Army
The Log
Firecracker Royal Giant Hog Rider Skeleton Army
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Minions Firecracker Skeleton Army
Royal Delivery
Minions Firecracker Hog Rider Skeleton Army
Fireball
Minions Firecracker Hog Rider Skeleton Army
Poison
Minions Firecracker Skeleton Army
Lightning
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Minions Firecracker Skeleton Army Hog Rider Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Minions Firecracker

Attack Synergies 8 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Hog Rider Mega Knight
Minions
Royal Giant Hog Rider Mega Knight Firecracker
Firecracker
Royal Giant Hog Rider Minions Mega Knight
Royal Giant
Arrows Minions Firecracker Hog Rider The Log
Hog Rider
Arrows Minions Firecracker The Log Royal Giant Mega Knight
Skeleton Army
The Log
Hog Rider Royal Giant Mega Knight
Mega Knight
Minions Arrows Firecracker Hog Rider The Log

Defense Synergies 2 7

Arrows
Mega Knight
Minions
Firecracker The Log Mega Knight
Firecracker
The Log Minions Skeleton Army Mega Knight
Royal Giant
Hog Rider
Skeleton Army
Firecracker The Log
The Log
Firecracker Minions Skeleton Army Mega Knight
Mega Knight
Arrows Minions Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker The Log
Skeleton Army Minions Firecracker The Log Mega Knight
Skeleton Army Mega Knight Minions
Skeleton Army Minions Firecracker Mega Knight
Arrows Firecracker Skeleton Army The Log Mega Knight
Arrows Skeleton Army The Log Minions Firecracker Mega Knight
Minions Arrows Firecracker
Arrows The Log Mega Knight
Minions Skeleton Army
Skeleton Army Firecracker Mega Knight
Minions Skeleton Army Arrows Firecracker The Log Mega Knight
Arrows Minions Firecracker
Skeleton Army Mega Knight Minions The Log
Skeleton Army Mega Knight Arrows Minions Firecracker The Log
Skeleton Army Mega Knight
Skeleton Army The Log Mega Knight
Mega Knight Arrows Minions Firecracker Skeleton Army
Arrows Mega Knight Minions Firecracker Skeleton Army The Log
Arrows The Log Minions Firecracker Mega Knight
Skeleton Army Mega Knight Arrows Minions Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight
Arrows Firecracker The Log Mega Knight
Skeleton Army Mega Knight Minions The Log
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight
Arrows Firecracker Minions
Skeleton Army Minions
Mega Knight Skeleton Army
Mega Knight Minions Firecracker Skeleton Army The Log
Skeleton Army
Mega Knight Minions
Skeleton Army Mega Knight Arrows The Log
Skeleton Army Mega Knight
Firecracker Skeleton Army Mega Knight
Skeleton Army Minions Firecracker The Log
Arrows Minions Mega Knight Firecracker The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker Minions
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Minions
Firecracker Arrows The Log
Arrows Firecracker
Firecracker The Log
Arrows Minions Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log Mega Knight
Arrows
Minions
Arrows Firecracker The Log Mega Knight
Arrows Firecracker The Log Mega Knight
Minions The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker The Log
Arrows The Log Mega Knight
Arrows Firecracker The Log
Arrows Firecracker
Minions Firecracker
Arrows The Log Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker The Log
Minions Skeleton Army
Arrows Firecracker
Arrows The Log
Firecracker Mega Knight
Arrows The Log Firecracker
Arrows
Firecracker Mega Knight
Minions Firecracker The Log
Firecracker
Firecracker The Log Mega Knight
Firecracker Mega Knight

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