My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards Giant Skeleton
Giant Snowball
Minions Guards
Zap
Minions Firecracker Guards
Barbarian Barrel
Firecracker Valkyrie Guards Giant Skeleton Electro Wizard
The Log
Firecracker Guards Giant Skeleton
Earthquake
Firecracker Guards
Arrows
Minions Firecracker Guards
Royal Delivery
Minions Firecracker Valkyrie Guards Giant Skeleton Electro Wizard
Fireball
Minions Firecracker Electro Wizard
Poison
Minions Firecracker Guards Electro Wizard
Lightning
Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Tornado Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Firecracker Guards Tornado Valkyrie Electro Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Firecracker Guards

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Skeleton
Minions
Firecracker Valkyrie Giant Skeleton
Firecracker
Minions Valkyrie Tornado Giant Skeleton
Valkyrie
Minions Firecracker Tornado Giant Skeleton Electro Wizard
Guards
Tornado
Firecracker Valkyrie Giant Skeleton
Giant Skeleton
Arrows Minions Firecracker Valkyrie Tornado Electro Wizard
Electro Wizard
Valkyrie Giant Skeleton

Defense Synergies 2 17

Arrows
Valkyrie Tornado Giant Skeleton
Minions
Valkyrie Firecracker Giant Skeleton Electro Wizard
Firecracker
Valkyrie Minions Guards Tornado Giant Skeleton Electro Wizard
Valkyrie
Minions Firecracker Arrows Tornado Electro Wizard
Guards
Firecracker Giant Skeleton Electro Wizard
Tornado
Arrows Firecracker Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton
Arrows Minions Firecracker Guards Tornado Electro Wizard
Electro Wizard
Minions Firecracker Valkyrie Guards Tornado Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Valkyrie Electro Wizard
Minions Firecracker Valkyrie Electro Wizard
Tornado Minions Valkyrie Giant Skeleton Electro Wizard
Minions Firecracker Valkyrie Guards Electro Wizard
Arrows Firecracker Valkyrie Tornado Giant Skeleton
Arrows Tornado Minions Firecracker Valkyrie Guards Electro Wizard
Minions Tornado Electro Wizard Arrows Firecracker
Arrows Valkyrie Giant Skeleton Electro Wizard
Minions Tornado
Guards Tornado Firecracker Valkyrie Giant Skeleton Electro Wizard
Minions Valkyrie Guards Electro Wizard Arrows Firecracker Tornado Giant Skeleton
Arrows Minions Firecracker Tornado Electro Wizard
Minions Valkyrie Guards Giant Skeleton Electro Wizard
Valkyrie Arrows Minions Firecracker Guards Tornado Electro Wizard
Electro Wizard
Tornado Electro Wizard
Arrows Minions Firecracker Valkyrie Tornado Electro Wizard
Arrows Valkyrie Minions Firecracker Guards Tornado Electro Wizard
Arrows Valkyrie Tornado Minions Firecracker Guards Giant Skeleton Electro Wizard
Tornado Electro Wizard
Valkyrie Arrows Minions Firecracker Guards Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Giant Skeleton Electro Wizard
Electro Wizard Arrows Firecracker Valkyrie
Guards Giant Skeleton Minions Valkyrie Electro Wizard
Valkyrie Guards Giant Skeleton Tornado Electro Wizard
Giant Skeleton Valkyrie Guards
Arrows Firecracker Minions Tornado Electro Wizard
Guards Minions Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Valkyrie
Giant Skeleton Electro Wizard Minions Firecracker Valkyrie Tornado
Guards
Minions Valkyrie Guards Giant Skeleton
Arrows Valkyrie Guards Tornado Giant Skeleton Electro Wizard
Giant Skeleton Valkyrie Guards
Firecracker Valkyrie
Guards Electro Wizard Minions Firecracker Valkyrie Tornado Giant Skeleton
Arrows Minions Valkyrie Firecracker Giant Skeleton Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Guards Giant Skeleton
Arrows Firecracker Tornado Electro Wizard
Arrows Giant Skeleton
Arrows Firecracker Valkyrie Guards Giant Skeleton
Arrows Firecracker Valkyrie
Arrows Firecracker Minions Tornado
Arrows Firecracker Tornado
Arrows Firecracker Tornado
Arrows Firecracker Tornado
Minions Guards Tornado Electro Wizard
Firecracker Arrows Valkyrie Tornado Electro Wizard
Arrows Firecracker Tornado
Firecracker
Arrows Minions Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Tornado
Minions
Arrows Firecracker Electro Wizard
Arrows Firecracker Valkyrie Tornado
Minions Giant Skeleton
Arrows Tornado
Tornado
Arrows
Arrows Firecracker Tornado Valkyrie
Arrows Firecracker Tornado Electro Wizard
Arrows Tornado
Arrows Firecracker Tornado
Arrows Firecracker Tornado Electro Wizard
Electro Wizard Minions Firecracker Guards
Arrows
Arrows Firecracker Electro Wizard
Giant Skeleton
Arrows Firecracker
Electro Wizard Minions Guards
Arrows Firecracker Tornado Electro Wizard
Arrows
Firecracker Valkyrie Electro Wizard
Arrows Firecracker
Arrows Tornado Giant Skeleton
Firecracker
Minions Firecracker Guards Tornado Giant Skeleton Electro Wizard
Firecracker Tornado Electro Wizard
Firecracker Tornado Giant Skeleton Electro Wizard
Firecracker

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