My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Prince Lumberjack Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Prince
Giant Snowball
Minions Skeleton Army Lumberjack
Zap
Minions Skeleton Army Prince
Barbarian Barrel
Valkyrie Skeleton Army Lumberjack
The Log
Skeleton Army Prince Lumberjack
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Valkyrie Skeleton Army Prince Lumberjack
Fireball
Minions Skeleton Army Lumberjack
Poison
Minions Skeleton Army
Lightning
Valkyrie Prince Lumberjack
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Freeze Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Skeleton Army Valkyrie Freeze Lumberjack Golden Knight Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Skeleton Army Valkyrie

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Freeze Prince Lumberjack
Minions
Valkyrie Prince Lumberjack
Valkyrie
Prince Lumberjack Minions
Skeleton Army
Freeze
Arrows
Prince
Valkyrie Arrows Minions Lumberjack
Lumberjack
Valkyrie Arrows Minions Prince
Golden Knight

Defense Synergies 1 15

Arrows
Valkyrie Prince Lumberjack Golden Knight
Minions
Valkyrie Freeze Prince Lumberjack Golden Knight
Valkyrie
Minions Arrows Freeze Prince Lumberjack
Skeleton Army
Freeze Prince Lumberjack
Freeze
Minions Valkyrie Skeleton Army Lumberjack
Prince
Arrows Minions Valkyrie Skeleton Army
Lumberjack
Arrows Minions Valkyrie Skeleton Army Freeze
Golden Knight
Arrows Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Golden Knight
Skeleton Army Lumberjack Minions Valkyrie Prince
Skeleton Army Prince Lumberjack Minions Valkyrie Freeze
Skeleton Army Prince Lumberjack Minions Valkyrie
Arrows Valkyrie Skeleton Army Prince Lumberjack
Arrows Skeleton Army Freeze Minions Valkyrie Lumberjack
Minions Arrows Freeze
Arrows Valkyrie Golden Knight
Minions Skeleton Army Prince Lumberjack
Skeleton Army Valkyrie Prince Lumberjack
Minions Valkyrie Skeleton Army Arrows Freeze Lumberjack
Arrows Minions
Skeleton Army Prince Lumberjack Minions Valkyrie Freeze
Valkyrie Skeleton Army Arrows Minions Freeze Prince Lumberjack Golden Knight
Skeleton Army Prince Lumberjack
Skeleton Army Freeze Prince Lumberjack
Arrows Minions Valkyrie Skeleton Army Prince Lumberjack
Arrows Minions Valkyrie Skeleton Army Prince Lumberjack Golden Knight
Arrows Valkyrie Freeze Minions Lumberjack
Prince Lumberjack
Valkyrie Skeleton Army Arrows Minions Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack Prince
Arrows Valkyrie Prince Lumberjack
Skeleton Army Lumberjack Minions Valkyrie Prince Golden Knight
Valkyrie Skeleton Army Prince Lumberjack
Valkyrie Skeleton Army Prince Lumberjack
Arrows Minions Freeze
Skeleton Army Prince Minions Valkyrie Lumberjack
Valkyrie Skeleton Army Prince Lumberjack
Freeze Minions Valkyrie Skeleton Army Prince
Skeleton Army
Minions Valkyrie Prince Lumberjack Golden Knight
Skeleton Army Arrows Valkyrie Prince
Skeleton Army Prince Valkyrie Lumberjack Golden Knight
Valkyrie Skeleton Army
Skeleton Army Minions Valkyrie Freeze Prince Lumberjack Golden Knight
Arrows Minions Valkyrie Freeze Golden Knight
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze Golden Knight
Arrows Golden Knight
Arrows
Arrows Valkyrie Freeze Prince
Arrows Valkyrie
Arrows Minions Freeze
Arrows
Arrows Freeze
Arrows Golden Knight
Minions Prince Lumberjack
Arrows Valkyrie Prince Golden Knight
Arrows
Golden Knight
Arrows Minions Freeze
Arrows Prince
Arrows Golden Knight
Arrows
Arrows Freeze
Minions
Arrows Prince
Arrows Valkyrie Golden Knight
Minions Prince
Arrows
Prince
Arrows
Arrows Freeze Valkyrie
Arrows Golden Knight
Arrows Prince Golden Knight
Arrows Golden Knight
Arrows
Minions Freeze
Arrows
Arrows Freeze
Prince
Arrows
Minions Skeleton Army Freeze Prince
Arrows
Freeze
Arrows
Valkyrie Prince Lumberjack
Arrows
Arrows
Prince
Minions Freeze Golden Knight
Freeze Prince Golden Knight
Prince

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