My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Dark Prince Prince Executioner Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Mortar Dark Prince Prince Inferno Dragon
Barbarian Barrel
Mortar Tesla Wizard Dark Prince Executioner
The Log
Dark Prince Prince
Earthquake
Mortar Tesla
Arrows
Royal Delivery
Wizard Dark Prince Prince Executioner Inferno Dragon
Fireball
Mortar Tesla Wizard Executioner Inferno Dragon
Poison
Mortar Wizard Executioner
Lightning
Mortar Tesla Wizard Dark Prince Prince Executioner Inferno Dragon
Rocket
Mortar Wizard Prince Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Wizard Dark Prince Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Prince Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mortar Tesla Dark Prince Inferno Dragon Wizard Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Mortar Tesla Dark Prince

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Dark Prince Prince
Mortar
Arrows Dark Prince
Tesla
Wizard
Dark Prince Prince
Dark Prince
Prince Arrows Mortar Wizard Executioner
Prince
Dark Prince Arrows Wizard
Executioner
Dark Prince
Inferno Dragon

Defense Synergies 0 16

Arrows
Mortar Tesla Dark Prince Prince
Mortar
Arrows Tesla Wizard Inferno Dragon
Tesla
Arrows Mortar Wizard Dark Prince Prince Inferno Dragon
Wizard
Mortar Tesla Dark Prince Prince
Dark Prince
Arrows Tesla Wizard Prince Executioner
Prince
Arrows Tesla Wizard Dark Prince Executioner
Executioner
Dark Prince Prince
Inferno Dragon
Mortar Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Tesla Wizard Executioner
Inferno Dragon Mortar Tesla Dark Prince Prince Executioner
Mortar Tesla Prince Dark Prince Executioner Inferno Dragon
Tesla Prince Inferno Dragon Mortar Dark Prince
Arrows Dark Prince Prince
Arrows Tesla Dark Prince Executioner
Tesla Inferno Dragon Arrows Mortar Wizard Executioner
Arrows Tesla
Tesla Inferno Dragon Mortar Prince
Tesla Dark Prince Prince
Executioner Arrows Tesla Wizard Dark Prince
Arrows Tesla Executioner Inferno Dragon Wizard
Mortar Tesla Prince Wizard Dark Prince
Wizard Executioner Arrows Mortar Tesla Dark Prince Prince
Inferno Dragon Mortar Tesla Prince
Mortar Tesla Prince Inferno Dragon
Tesla Wizard Arrows Mortar Dark Prince Prince Executioner
Arrows Mortar Tesla Wizard Dark Prince Prince Executioner
Arrows Mortar Wizard Executioner Tesla Dark Prince Inferno Dragon
Mortar Tesla Prince Inferno Dragon
Wizard Dark Prince Arrows Tesla Prince Executioner
Mortar Tesla Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Dark Prince Prince
Arrows Mortar Tesla Wizard Prince Executioner Inferno Dragon
Dark Prince Prince
Dark Prince Prince Tesla
Tesla Dark Prince Prince Executioner Inferno Dragon
Arrows Wizard Executioner Tesla
Dark Prince Prince Tesla
Tesla Dark Prince Prince Inferno Dragon
Mortar Dark Prince Prince Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Tesla Dark Prince Prince
Arrows Dark Prince Prince
Dark Prince Prince Tesla Wizard Executioner
Wizard Tesla Executioner
Tesla Mortar Dark Prince Prince Executioner Inferno Dragon
Arrows Executioner Tesla Wizard Dark Prince Inferno Dragon
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar
Arrows Mortar Executioner
Arrows
Arrows Dark Prince Prince
Wizard Executioner Arrows Mortar Dark Prince
Arrows Wizard Executioner
Arrows Mortar Wizard Executioner
Arrows Wizard Executioner
Arrows Mortar Wizard
Prince
Arrows Mortar Wizard Dark Prince Prince
Arrows Wizard Executioner
Mortar Executioner
Arrows Mortar
Arrows Mortar Prince
Arrows Mortar Wizard Executioner
Arrows Mortar Wizard Executioner
Arrows Mortar
Arrows Mortar Wizard Dark Prince Prince Executioner
Arrows Mortar Wizard
Prince
Arrows Wizard
Prince
Arrows Mortar
Arrows Mortar Wizard Dark Prince Executioner
Inferno Dragon
Arrows Mortar Wizard Executioner
Arrows Mortar Wizard Prince
Arrows Mortar
Arrows Wizard Executioner
Wizard
Arrows Mortar Wizard
Arrows
Prince
Arrows Wizard
Dark Prince Prince
Arrows Wizard Executioner
Arrows
Wizard Dark Prince Prince Executioner
Arrows Mortar Wizard Executioner
Arrows
Dark Prince Prince Executioner
Executioner
Mortar Dark Prince Prince Executioner
Prince Inferno Dragon
Mortar Wizard

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