My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Drill Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Goblin Drill
Giant Snowball
Hog Rider Guards Goblin Drill
Zap
Firecracker Guards Goblin Drill
Barbarian Barrel
Firecracker Tesla Guards Goblin Drill
The Log
Firecracker Hog Rider Guards Goblin Drill
Earthquake
Firecracker Tesla Hog Rider Guards Goblin Drill
Arrows
Firecracker Guards Goblin Drill
Royal Delivery
Firecracker Hog Rider Guards Goblin Drill
Fireball
Firecracker Tesla Hog Rider Goblin Drill
Poison
Firecracker Guards Goblin Drill
Lightning
Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Goblin Machine Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Goblin Drill Goblin Machine Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Guards Tesla Hog Rider Goblin Drill Goblin Machine Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Guards Tesla

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Goblin Drill Mega Knight
Firecracker
Hog Rider Goblin Drill Mega Knight
Tesla
Hog Rider
Arrows Firecracker Guards Mega Knight
Guards
Hog Rider
Goblin Drill
Goblin Machine Arrows Firecracker Mega Knight
Goblin Machine
Goblin Drill
Mega Knight
Arrows Firecracker Hog Rider Goblin Drill

Defense Synergies 1 7

Arrows
Mega Knight Tesla
Firecracker
Tesla Guards Mega Knight
Tesla
Arrows Firecracker Guards Goblin Drill
Hog Rider
Guards
Firecracker Tesla Goblin Drill
Goblin Drill
Tesla Guards
Goblin Machine
Mega Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla
Firecracker Tesla Goblin Drill Mega Knight
Tesla Mega Knight Goblin Drill
Tesla Firecracker Guards Goblin Drill Mega Knight
Arrows Firecracker Mega Knight
Arrows Firecracker Tesla Guards Mega Knight
Tesla Arrows Firecracker
Arrows Tesla Mega Knight
Tesla Goblin Drill
Guards Firecracker Tesla Mega Knight
Guards Arrows Firecracker Tesla Goblin Drill Mega Knight
Arrows Tesla Firecracker
Tesla Goblin Drill Mega Knight Guards
Mega Knight Arrows Firecracker Tesla Guards Goblin Drill
Tesla Goblin Drill Mega Knight
Tesla Goblin Drill Mega Knight
Tesla Mega Knight Arrows Firecracker Goblin Drill
Arrows Tesla Mega Knight Firecracker Guards Goblin Drill
Arrows Goblin Drill Firecracker Tesla Guards Mega Knight
Tesla Goblin Drill
Mega Knight Arrows Firecracker Tesla Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Tesla
Arrows Firecracker Tesla Mega Knight
Guards Mega Knight
Guards Mega Knight Tesla
Tesla Guards Goblin Drill Mega Knight
Arrows Firecracker Tesla
Guards Tesla
Mega Knight Tesla
Mega Knight Firecracker
Tesla Guards Goblin Drill
Mega Knight Tesla Guards
Mega Knight Arrows Guards
Mega Knight Tesla Guards
Firecracker Tesla Mega Knight
Tesla Guards Firecracker Goblin Drill
Arrows Mega Knight Firecracker Tesla
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Guards Goblin Drill
Arrows Firecracker
Arrows Goblin Drill
Arrows Firecracker Guards
Arrows Firecracker Mega Knight
Arrows Firecracker Goblin Machine
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Guards
Firecracker Arrows Goblin Machine
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Goblin Drill
Arrows Firecracker Mega Knight
Arrows
Arrows Firecracker Goblin Machine Mega Knight
Arrows Firecracker Goblin Machine Mega Knight
Mega Knight
Arrows
Arrows Goblin Drill
Arrows Firecracker Goblin Machine Mega Knight
Arrows Firecracker
Arrows Mega Knight
Arrows Firecracker
Arrows Firecracker
Firecracker Guards
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Guards
Arrows Firecracker
Arrows
Firecracker Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Firecracker Guards
Firecracker
Firecracker Mega Knight
Firecracker Mega Knight

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