My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Electro Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Baby Dragon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon Electro Dragon Lumberjack
Zap
Inferno Tower
Barbarian Barrel
Valkyrie Inferno Tower Lumberjack
The Log
Mini P.E.K.K.A Lumberjack
Earthquake
Inferno Tower
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Baby Dragon Electro Dragon Lumberjack
Fireball
Inferno Tower Baby Dragon Electro Dragon Lumberjack
Poison
Inferno Tower Electro Dragon
Lightning
Mini P.E.K.K.A Valkyrie Inferno Tower Baby Dragon Electro Dragon Lumberjack
Rocket
Valkyrie Inferno Tower Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Baby Dragon Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Inferno Tower Baby Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mini P.E.K.K.A Valkyrie Baby Dragon Lumberjack Inferno Tower Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Mini P.E.K.K.A Valkyrie Baby Dragon

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Lumberjack Mega Knight
Mini P.E.K.K.A
Arrows Valkyrie Baby Dragon Lumberjack Mega Knight
Valkyrie
Lumberjack Mini P.E.K.K.A Baby Dragon Electro Dragon
Inferno Tower
Baby Dragon
Mini P.E.K.K.A Valkyrie Electro Dragon Lumberjack Mega Knight
Electro Dragon
Valkyrie Baby Dragon Mega Knight
Lumberjack
Valkyrie Arrows Mini P.E.K.K.A Baby Dragon Mega Knight
Mega Knight
Arrows Mini P.E.K.K.A Baby Dragon Electro Dragon Lumberjack

Defense Synergies 1 19

Arrows
Mega Knight Mini P.E.K.K.A Valkyrie Inferno Tower Lumberjack
Mini P.E.K.K.A
Arrows Valkyrie Baby Dragon Electro Dragon
Valkyrie
Arrows Mini P.E.K.K.A Inferno Tower Baby Dragon Electro Dragon Lumberjack
Inferno Tower
Arrows Valkyrie Baby Dragon Electro Dragon Lumberjack Mega Knight
Baby Dragon
Mini P.E.K.K.A Valkyrie Inferno Tower Electro Dragon Lumberjack Mega Knight
Electro Dragon
Mini P.E.K.K.A Valkyrie Inferno Tower Baby Dragon Lumberjack
Lumberjack
Arrows Valkyrie Inferno Tower Baby Dragon Electro Dragon
Mega Knight
Arrows Inferno Tower Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Baby Dragon Electro Dragon
Mini P.E.K.K.A Inferno Tower Lumberjack Valkyrie Electro Dragon Mega Knight
Mini P.E.K.K.A Inferno Tower Lumberjack Mega Knight Valkyrie Electro Dragon
Mini P.E.K.K.A Inferno Tower Lumberjack Valkyrie Electro Dragon Mega Knight
Arrows Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Arrows Valkyrie Baby Dragon Electro Dragon Lumberjack Mega Knight
Inferno Tower Arrows Baby Dragon Electro Dragon
Arrows Valkyrie Inferno Tower Baby Dragon Electro Dragon Mega Knight
Mini P.E.K.K.A Inferno Tower Lumberjack
Mini P.E.K.K.A Valkyrie Inferno Tower Lumberjack Mega Knight
Valkyrie Arrows Baby Dragon Electro Dragon Lumberjack Mega Knight
Arrows Inferno Tower Baby Dragon Electro Dragon
Mini P.E.K.K.A Inferno Tower Lumberjack Mega Knight Valkyrie Electro Dragon
Valkyrie Mega Knight Arrows Mini P.E.K.K.A Baby Dragon Electro Dragon Lumberjack
Mini P.E.K.K.A Inferno Tower Lumberjack Mega Knight
Inferno Tower Mini P.E.K.K.A Lumberjack Mega Knight
Mega Knight Arrows Mini P.E.K.K.A Valkyrie Inferno Tower Electro Dragon Lumberjack
Arrows Valkyrie Mega Knight Baby Dragon Electro Dragon Lumberjack
Arrows Valkyrie Baby Dragon Electro Dragon Lumberjack Mega Knight
Mini P.E.K.K.A Inferno Tower Lumberjack
Valkyrie Mega Knight Arrows Mini P.E.K.K.A Baby Dragon Electro Dragon Lumberjack
Inferno Tower Mini P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight Inferno Tower
Arrows Mini P.E.K.K.A Valkyrie Baby Dragon Electro Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Mini P.E.K.K.A Valkyrie Inferno Tower Electro Dragon
Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight Inferno Tower
Inferno Tower Mini P.E.K.K.A Valkyrie Lumberjack Mega Knight
Arrows Baby Dragon Electro Dragon
Mini P.E.K.K.A Valkyrie Inferno Tower Lumberjack
Mini P.E.K.K.A Inferno Tower Mega Knight Valkyrie Lumberjack
Electro Dragon Mega Knight Mini P.E.K.K.A Valkyrie Inferno Tower Baby Dragon
Inferno Tower
Mega Knight Mini P.E.K.K.A Valkyrie Inferno Tower Electro Dragon Lumberjack
Mega Knight Arrows Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie Inferno Tower Lumberjack
Valkyrie Baby Dragon Electro Dragon Mega Knight
Inferno Tower Electro Dragon Mini P.E.K.K.A Valkyrie Baby Dragon Lumberjack
Arrows Valkyrie Mega Knight Mini P.E.K.K.A Inferno Tower Baby Dragon Electro Dragon
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon Electro Dragon
Arrows Baby Dragon Electro Dragon
Arrows Baby Dragon Electro Dragon
Arrows Valkyrie
Arrows Valkyrie Baby Dragon Mega Knight
Arrows Baby Dragon Electro Dragon
Arrows Baby Dragon
Arrows Baby Dragon Electro Dragon
Arrows Electro Dragon
Mini P.E.K.K.A Electro Dragon Lumberjack
Arrows Valkyrie Electro Dragon
Arrows Baby Dragon Electro Dragon
Baby Dragon
Arrows Baby Dragon Electro Dragon
Arrows Baby Dragon
Arrows Baby Dragon Electro Dragon
Arrows Baby Dragon Electro Dragon Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Baby Dragon Electro Dragon Mega Knight
Arrows Valkyrie Baby Dragon Electro Dragon Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon Electro Dragon
Arrows Valkyrie Baby Dragon Electro Dragon Mega Knight
Arrows Baby Dragon Electro Dragon
Arrows Baby Dragon Electro Dragon Mega Knight
Arrows Baby Dragon
Arrows Baby Dragon Electro Dragon
Electro Dragon
Mini P.E.K.K.A
Arrows Electro Dragon Mega Knight
Arrows Electro Dragon
Mega Knight
Arrows
Electro Dragon
Arrows Baby Dragon Electro Dragon
Arrows
Mini P.E.K.K.A Valkyrie Baby Dragon Electro Dragon Lumberjack Mega Knight
Arrows Baby Dragon Electro Dragon
Arrows
Electro Dragon Mega Knight
Electro Dragon Baby Dragon
Electro Dragon
Electro Dragon Baby Dragon Mega Knight
Electro Dragon Mega Knight

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