My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Balloon Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Balloon
Giant Snowball
Bats Skeleton Army Balloon Lumberjack Little Prince
Zap
Bats Skeleton Army Balloon Little Prince
Barbarian Barrel
Valkyrie Skeleton Army Lumberjack Little Prince
The Log
Skeleton Army Lumberjack Little Prince
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army Little Prince
Royal Delivery
Bats Valkyrie Skeleton Army Balloon Lumberjack Little Prince
Fireball
Skeleton Army Balloon Lumberjack Little Prince
Poison
Bats Skeleton Army Balloon Little Prince
Lightning
Valkyrie Balloon Lumberjack Little Prince
Rocket
Valkyrie Balloon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Army Little Prince Valkyrie Freeze Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Army Little Prince

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Lumberjack
Arrows
Balloon Freeze Lumberjack
Valkyrie
Bats Balloon Lumberjack Little Prince
Skeleton Army
Freeze
Balloon Arrows
Balloon
Bats Arrows Valkyrie Freeze Lumberjack Little Prince
Lumberjack
Valkyrie Balloon Bats Arrows
Little Prince
Valkyrie Balloon

Defense Synergies 0 13

Bats
Valkyrie Freeze Lumberjack
Arrows
Valkyrie Lumberjack Little Prince
Valkyrie
Bats Arrows Freeze Lumberjack Little Prince
Skeleton Army
Freeze Lumberjack
Freeze
Bats Valkyrie Skeleton Army Lumberjack
Balloon
Lumberjack
Bats Arrows Valkyrie Skeleton Army Freeze Little Prince
Little Prince
Arrows Valkyrie Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Skeleton Army Lumberjack Bats Valkyrie
Skeleton Army Lumberjack Bats Valkyrie Freeze
Skeleton Army Lumberjack Bats Valkyrie
Arrows Valkyrie Skeleton Army Lumberjack
Arrows Skeleton Army Freeze Bats Valkyrie Lumberjack
Bats Arrows Freeze Little Prince
Arrows Valkyrie
Skeleton Army Lumberjack
Skeleton Army Valkyrie Lumberjack Little Prince
Bats Valkyrie Skeleton Army Arrows Freeze Lumberjack
Arrows Bats
Skeleton Army Lumberjack Bats Valkyrie Freeze
Valkyrie Skeleton Army Bats Arrows Freeze Lumberjack
Skeleton Army Lumberjack
Skeleton Army Freeze Lumberjack
Bats Arrows Valkyrie Skeleton Army Lumberjack
Arrows Valkyrie Bats Skeleton Army Lumberjack Little Prince
Arrows Valkyrie Freeze Bats Lumberjack Little Prince
Lumberjack
Valkyrie Skeleton Army Bats Arrows Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack
Arrows Valkyrie Lumberjack
Skeleton Army Lumberjack Bats Valkyrie
Valkyrie Skeleton Army Lumberjack Bats
Valkyrie Skeleton Army Lumberjack
Arrows Bats Freeze
Skeleton Army Bats Valkyrie Lumberjack
Valkyrie Skeleton Army Lumberjack
Freeze Bats Valkyrie Skeleton Army
Skeleton Army
Bats Valkyrie Lumberjack
Skeleton Army Arrows Valkyrie
Skeleton Army Valkyrie Lumberjack
Valkyrie Skeleton Army
Skeleton Army Bats Valkyrie Freeze Lumberjack Little Prince
Bats Arrows Valkyrie Freeze
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze
Arrows
Arrows
Arrows Valkyrie Freeze
Arrows Valkyrie
Arrows Bats Freeze
Arrows
Arrows Freeze
Arrows
Bats Lumberjack
Arrows Valkyrie
Arrows
Arrows Freeze
Arrows
Arrows
Arrows
Arrows Freeze
Bats
Arrows
Arrows Valkyrie Little Prince
Arrows
Arrows
Arrows Freeze Valkyrie Little Prince
Arrows
Arrows
Arrows
Bats Arrows Little Prince
Bats Freeze
Arrows
Arrows Freeze
Arrows
Bats Skeleton Army Freeze
Arrows
Freeze
Arrows
Valkyrie Lumberjack
Arrows
Arrows
Bats Freeze
Bats
Freeze Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: